Refactor CMake configuration and improve emulation timing calculations
- Updated CMakeLists.txt to disable additional optional components (EMU and Z3ED) in minimal builds for better build management. - Refactored emulation timing calculations in emu.cc to use consistent method naming conventions, enhancing code readability and maintainability.
This commit is contained in:
@@ -32,9 +32,11 @@ option(YAZE_ENABLE_EXPERIMENTAL_TESTS "Enable experimental/unstable tests" ON)
|
|||||||
option(YAZE_ENABLE_UI_TESTS "Enable ImGui Test Engine UI testing" ON)
|
option(YAZE_ENABLE_UI_TESTS "Enable ImGui Test Engine UI testing" ON)
|
||||||
option(YAZE_MINIMAL_BUILD "Minimal build for CI (disable optional features)" OFF)
|
option(YAZE_MINIMAL_BUILD "Minimal build for CI (disable optional features)" OFF)
|
||||||
|
|
||||||
# Disable UI tests in minimal builds
|
# Disable optional components in minimal builds
|
||||||
if(YAZE_MINIMAL_BUILD)
|
if(YAZE_MINIMAL_BUILD)
|
||||||
set(YAZE_ENABLE_UI_TESTS OFF CACHE BOOL "Disabled for minimal build" FORCE)
|
set(YAZE_ENABLE_UI_TESTS OFF CACHE BOOL "Disabled for minimal build" FORCE)
|
||||||
|
set(YAZE_BUILD_EMU OFF CACHE BOOL "Disabled for minimal build" FORCE)
|
||||||
|
set(YAZE_BUILD_Z3ED OFF CACHE BOOL "Disabled for minimal build" FORCE)
|
||||||
endif()
|
endif()
|
||||||
set(YAZE_TEST_ROM_PATH "${CMAKE_BINARY_DIR}/bin/zelda3.sfc" CACHE STRING "Path to test ROM file")
|
set(YAZE_TEST_ROM_PATH "${CMAKE_BINARY_DIR}/bin/zelda3.sfc" CACHE STRING "Path to test ROM file")
|
||||||
|
|
||||||
|
|||||||
@@ -107,8 +107,8 @@ int main(int argc, char **argv) {
|
|||||||
if (rom_.is_loaded()) {
|
if (rom_.is_loaded()) {
|
||||||
rom_data_ = rom_.vector();
|
rom_data_ = rom_.vector();
|
||||||
snes_.Init(rom_data_);
|
snes_.Init(rom_data_);
|
||||||
wanted_frames_ = 1.0 / (snes_.Memory().pal_timing() ? 50.0 : 60.0);
|
wanted_frames_ = 1.0 / (snes_.memory().pal_timing() ? 50.0 : 60.0);
|
||||||
wanted_samples_ = 48000 / (snes_.Memory().pal_timing() ? 50 : 60);
|
wanted_samples_ = 48000 / (snes_.memory().pal_timing() ? 50 : 60);
|
||||||
loaded = true;
|
loaded = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -120,8 +120,8 @@ int main(int argc, char **argv) {
|
|||||||
if (rom_.is_loaded()) {
|
if (rom_.is_loaded()) {
|
||||||
rom_data_ = rom_.vector();
|
rom_data_ = rom_.vector();
|
||||||
snes_.Init(rom_data_);
|
snes_.Init(rom_data_);
|
||||||
wanted_frames_ = 1.0 / (snes_.Memory().pal_timing() ? 50.0 : 60.0);
|
wanted_frames_ = 1.0 / (snes_.memory().pal_timing() ? 50.0 : 60.0);
|
||||||
wanted_samples_ = 48000 / (snes_.Memory().pal_timing() ? 50 : 60);
|
wanted_samples_ = 48000 / (snes_.memory().pal_timing() ? 50 : 60);
|
||||||
loaded = true;
|
loaded = true;
|
||||||
}
|
}
|
||||||
SDL_free(event.drop.file);
|
SDL_free(event.drop.file);
|
||||||
|
|||||||
Reference in New Issue
Block a user