expand tile library, consolidate rom features, work on overworld tile16 selection
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@@ -69,6 +69,7 @@ void Controller::onInput() {
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case SDL_WINDOWEVENT:
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switch (event.window.event) {
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case SDL_WINDOWEVENT_CLOSE:
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editor_.Shutdown();
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quit();
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break;
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case SDL_WINDOWEVENT_SIZE_CHANGED:
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