Overworld map tile pointer business, very serious
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@@ -34,9 +34,9 @@ class OverworldEditor {
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void DrawOverworldMapSettings();
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void DrawOverworldCanvas();
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void DrawTileSelector();
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void DrawTile16Selector() const;
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void DrawTile16Selector();
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void DrawTile8Selector();
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void DrawPseudoVRAM();
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void DrawAreaGraphics();
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void LoadBlockset();
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void LoadGraphics();
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@@ -53,7 +53,6 @@ class OverworldEditor {
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bool opt_enable_grid = true;
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bool all_gfx_loaded_ = false;
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bool map_blockset_loaded_ = false;
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bool vram_loaded_ = false;
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std::unordered_map<unsigned int, SDL_Texture *> all_texture_sheet_;
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std::unordered_map<unsigned int, gfx::Bitmap> graphics_bin_;
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@@ -67,7 +66,8 @@ class OverworldEditor {
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gfx::Bitmap all_gfx_bmp; // pointer size 456704
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gui::Canvas overworld_map_canvas_;
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gui::Canvas pseudo_vram_canvas_;
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gui::Canvas current_gfx_canvas_;
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gui::Canvas blockset_canvas_;
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gui::Canvas graphics_bin_canvas_;
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ImVec4 current_palette_[8];
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