Overworld map tile pointer business, very serious

This commit is contained in:
Justin Scofield
2022-07-19 21:47:04 -04:00
parent b0c79a42c5
commit f3b090c89f
7 changed files with 113 additions and 140 deletions

View File

@@ -20,7 +20,7 @@ namespace zelda3 {
class Overworld {
public:
void Load(ROM &rom);
void Load(ROM &rom, uchar *ow_blockset, uchar *current_gfx);
auto GetTiles16() const { return tiles16; }
private:
@@ -49,7 +49,6 @@ class Overworld {
ROM rom_;
OWMapTiles map_tiles_;
gfx::Bitmap tile16_blockset_bmp_;
gfx::Bitmap current_gfx_bmp_;
gfx::Bitmap overworld_map_bmp_;