Remove unused audio namespace and clean up includes in APU and DSP files

This commit is contained in:
scawful
2024-12-30 07:49:46 -05:00
parent 80d3bf4273
commit f48cd171e1
8 changed files with 8 additions and 40 deletions

View File

@@ -3,18 +3,14 @@
#include <SDL.h>
#include <cstdint>
#include <functional>
#include <iostream>
#include <vector>
#include "app/emu/audio/dsp.h"
#include "app/emu/audio/spc700.h"
#include "app/emu/cpu/clock.h"
#include "app/emu/memory/memory.h"
namespace yaze {
namespace emu {
namespace audio {
static const double apuCyclesPerMaster = (32040 * 32) / (1364 * 262 * 60.0);
static const double apuCyclesPerMasterPal = (32040 * 32) / (1364 * 312 * 50.0);
@@ -200,7 +196,5 @@ void Apu::SpcWrite(uint16_t adr, uint8_t val) {
void Apu::SpcIdle(bool waiting) { Cycle(); }
} // namespace audio
} // namespace emu
} // namespace yaze
} // namespace yaze