Remove unused audio namespace and clean up includes in APU and DSP files
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@@ -3,18 +3,14 @@
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#include <SDL.h>
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#include <cstdint>
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#include <functional>
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#include <iostream>
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#include <vector>
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#include "app/emu/audio/dsp.h"
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#include "app/emu/audio/spc700.h"
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#include "app/emu/cpu/clock.h"
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#include "app/emu/memory/memory.h"
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namespace yaze {
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namespace emu {
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namespace audio {
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static const double apuCyclesPerMaster = (32040 * 32) / (1364 * 262 * 60.0);
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static const double apuCyclesPerMasterPal = (32040 * 32) / (1364 * 312 * 50.0);
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@@ -200,7 +196,5 @@ void Apu::SpcWrite(uint16_t adr, uint8_t val) {
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void Apu::SpcIdle(bool waiting) { Cycle(); }
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} // namespace audio
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} // namespace emu
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} // namespace yaze
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} // namespace yaze
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