Add integration tests for overworld and dungeon functionalities
- Introduced comprehensive integration tests for the overworld, including tests for overworld map properties, sprite positioning, and filtering logic. - Added new tests for dungeon integration, focusing on room loading, object parsing, and ensuring compatibility with overworld changes. - Implemented utility functions for extracting vanilla values from ROM and creating patched ROMs, enhancing testing capabilities. - Updated CMakeLists.txt to include new test files for comprehensive coverage of overworld and dungeon functionalities.
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@@ -23,7 +23,11 @@ add_executable(
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gfx/snes_palette_test.cc
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zelda3/message_test.cc
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zelda3/overworld_test.cc
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zelda3/overworld_integration_test.cc
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zelda3/comprehensive_integration_test.cc
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zelda3/dungeon_integration_test.cc
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zelda3/sprite_builder_test.cc
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zelda3/sprite_position_test.cc
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emu/cpu_test.cc
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emu/ppu_test.cc
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emu/spc700_test.cc
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@@ -39,6 +43,37 @@ add_executable(
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${YAZE_SRC_FILES}
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)
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# Add vanilla value extraction utility
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add_executable(
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extract_vanilla_values
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zelda3/extract_vanilla_values.cc
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${YAZE_SRC_FILES}
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)
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target_include_directories(
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extract_vanilla_values PUBLIC
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app/
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lib/
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${CMAKE_SOURCE_DIR}/incl/
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${CMAKE_SOURCE_DIR}
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${CMAKE_SOURCE_DIR}/src/lib/imgui_test_engine
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${ASAR_INCLUDE_DIR}
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${SDL2_INCLUDE_DIR}
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${PNG_INCLUDE_DIRS}
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${PROJECT_BINARY_DIR}
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)
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target_link_libraries(
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extract_vanilla_values
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SDL2::SDL2
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asar-static
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${ABSL_TARGETS}
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${PNG_LIBRARIES}
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${OPENGL_LIBRARIES}
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${CMAKE_DL_LIBS}
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yaze_c
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)
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target_include_directories(
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yaze_test PUBLIC
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app/
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