diff --git a/docs/changelog.md b/docs/changelog.md index e776fb74..63caeec4 100644 --- a/docs/changelog.md +++ b/docs/changelog.md @@ -38,4 +38,10 @@ - iOS app support - Graphics Sheet Browser -- Project Files \ No newline at end of file +- Project Files + +## 0.2.1 (08-20-2024) + +- Improved MessageEditor parsing +- Added integration test window +- Bitmap bug fixes diff --git a/docs/infrastructure.md b/docs/infrastructure.md index be5e4ac2..614b3e17 100644 --- a/docs/infrastructure.md +++ b/docs/infrastructure.md @@ -10,7 +10,6 @@ The goal of yaze is to build a cross platform editor for the Legend of Zelda: A - **z3ed**: Command Line Interface - **yaze_c**: C Library - **yaze_py**: Python Module -- **yaze_ext**: Extensions library - **yaze_test**: Unit test executable - **yaze_ios**: iOS application @@ -24,7 +23,6 @@ The goal of yaze is to build a cross platform editor for the Legend of Zelda: A - **app/emu**: Contains a standalone Snes emulator application `yaze_emu` - **base**: Contains the base data headers for `yaze_c` - **cli**: Contains the command line interface `z3ed` - - **ext**: Contains the extensions library `yaze_ext` - **ios**: Contains the iOS application `yaze_ios` - **lib**: Contains the dependencies as git submodules - **py**: Contains the Python module `yaze_py` diff --git a/src/app/core/constants.h b/src/app/core/constants.h index f318664c..efeb6445 100644 --- a/src/app/core/constants.h +++ b/src/app/core/constants.h @@ -124,7 +124,7 @@ namespace yaze { namespace app { namespace core { -constexpr std::string_view kYazeVersion = "0.2.0"; +constexpr std::string_view kYazeVersion = "0.2.1"; } // namespace core } // namespace app