namespace housekeeping continued again
This commit is contained in:
359
src/app/zelda3/overworld_map.cc
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359
src/app/zelda3/overworld_map.cc
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#include "overworld_map.h"
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#include "rom.h"
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#include "gfx/tile.h"
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namespace yaze {
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namespace app {
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namespace Data {
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using namespace core;
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using namespace gfx;
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OverworldMap::OverworldMap(Data::ROM & rom,
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const std::vector<gfx::Tile16> tiles16,
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uchar index)
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: rom_(rom), index(index), tiles16_(tiles16), parent(index) {
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if (index != 0x80) {
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if (index <= 150) {
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if (rom_.GetRawData()[Constants::overworldMapSize + (index & 0x3F)] !=
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0) {
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largeMap = true;
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}
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}
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}
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if (index < 64) {
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sprgfx[0] = rom_.GetRawData()[Constants::overworldSpriteset + parent];
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sprgfx[1] = rom_.GetRawData()[Constants::overworldSpriteset + parent + 64];
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sprgfx[2] = rom_.GetRawData()[Constants::overworldSpriteset + parent + 128];
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gfx = rom_.GetRawData()[Constants::mapGfx + parent];
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palette = rom_.GetRawData()[Constants::overworldMapPalette + parent];
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sprpalette[0] =
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rom_.GetRawData()[Constants::overworldSpritePalette + parent];
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sprpalette[1] =
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rom_.GetRawData()[Constants::overworldSpritePalette + parent + 64];
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sprpalette[2] =
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rom_.GetRawData()[Constants::overworldSpritePalette + parent + 128];
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musics[0] = rom_.GetRawData()[Constants::overworldMusicBegining + parent];
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musics[1] = rom_.GetRawData()[Constants::overworldMusicZelda + parent];
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musics[2] =
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rom_.GetRawData()[Constants::overworldMusicMasterSword + parent];
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musics[3] = rom_.GetRawData()[Constants::overworldMusicAgahim + parent];
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} else if (index < 128) {
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sprgfx[0] = rom_.GetRawData()[Constants::overworldSpriteset + parent + 128];
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sprgfx[1] = rom_.GetRawData()[Constants::overworldSpriteset + parent + 128];
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sprgfx[2] = rom_.GetRawData()[Constants::overworldSpriteset + parent + 128];
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gfx = rom_.GetRawData()[Constants::mapGfx + parent];
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palette = rom_.GetRawData()[Constants::overworldMapPalette + parent];
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sprpalette[0] =
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rom_.GetRawData()[Constants::overworldSpritePalette + parent + 128];
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sprpalette[1] =
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rom_.GetRawData()[Constants::overworldSpritePalette + parent + 128];
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sprpalette[2] =
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rom_.GetRawData()[Constants::overworldSpritePalette + parent + 128];
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musics[0] = rom_.GetRawData()[Constants::overworldMusicDW + (parent - 64)];
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} else {
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if (index == 0x94) {
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parent = 128;
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} else if (index == 0x95) {
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parent = 03;
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} else if (index == 0x96) // pyramid bg use 0x5B map
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{
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parent = 0x5B;
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} else if (index == 0x97) // pyramid bg use 0x5B map
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{
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parent = 0x00;
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} else if (index == 156) {
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parent = 67;
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} else if (index == 157) {
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parent = 0;
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} else if (index == 158) {
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parent = 0;
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} else if (index == 159) {
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parent = 44;
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} else if (index == 136) {
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parent = 136;
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}
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messageID = rom_.GetRawData()[Constants::overworldMessages + parent];
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sprgfx[0] = rom_.GetRawData()[Constants::overworldSpriteset + parent + 128];
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sprgfx[1] = rom_.GetRawData()[Constants::overworldSpriteset + parent + 128];
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sprgfx[2] = rom_.GetRawData()[Constants::overworldSpriteset + parent + 128];
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sprpalette[0] =
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rom_.GetRawData()[Constants::overworldSpritePalette + parent + 128];
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sprpalette[1] =
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rom_.GetRawData()[Constants::overworldSpritePalette + parent + 128];
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sprpalette[2] =
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rom_.GetRawData()[Constants::overworldSpritePalette + parent + 128];
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palette =
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rom_.GetRawData()[Constants::overworldSpecialPALGroup + parent - 128];
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if (index >= 0x80 && index <= 0x8A && index != 0x88) {
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gfx = rom_.GetRawData()[Constants::overworldSpecialGFXGroup +
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(parent - 128)];
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palette = rom_.GetRawData()[Constants::overworldSpecialPALGroup + 1];
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} else if (index == 0x88) {
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gfx = 81;
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palette = 0;
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} else // pyramid bg use 0x5B map
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{
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gfx = rom_.GetRawData()[Constants::mapGfx + parent];
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palette = rom_.GetRawData()[Constants::overworldMapPalette + parent];
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}
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}
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}
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void OverworldMap::BuildMap(uchar* mapParent, int count, int gameState,
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ushort** allmapsTilesLW, ushort** allmapsTilesDW,
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ushort** allmapsTilesSP) {
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tilesUsed = new ushort*[32];
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for (int i = 0; i < 32; i++) tilesUsed[i] = new ushort;
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if (largeMap) {
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this->parent = mapParent[index];
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if (parent != index) {
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if (!firstLoad) {
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gfx = rom_.GetRawData()[Constants::mapGfx + parent];
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palette = rom_.GetRawData()[Constants::overworldMapPalette + parent];
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firstLoad = true;
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}
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}
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}
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BuildTileset(gameState);
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BuildTiles16Gfx(count); // build on GFX.mapgfx16Ptr
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int world = 0;
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if (index < 64) {
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tilesUsed = allmapsTilesLW;
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} else if (index < 128 && index >= 64) {
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tilesUsed = allmapsTilesDW;
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world = 1;
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} else {
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tilesUsed = allmapsTilesSP;
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world = 2;
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}
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int superY = ((index - (world * 64)) / 8);
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int superX = index - (world * 64) - (superY * 8);
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for (int y = 0; y < 32; y++) {
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for (int x = 0; x < 32; x++) {
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CopyTile8bpp16((x * 16), (y * 16),
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tilesUsed[x + (superX * 32)][y + (superY * 32)], gfxPtr,
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mapblockset16);
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}
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}
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}
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void OverworldMap::CopyTile8bpp16(int x, int y, int tile, int* destbmpPtr,
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int* sourcebmpPtr) {
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int sourceY = (tile / 8);
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int sourceX = (tile) - ((sourceY)*8);
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int sourcePtrPos = ((tile - ((tile / 8) * 8)) * 16) +
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((tile / 8) * 2048); //(sourceX * 16) + (sourceY * 128);
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uchar* sourcePtr = (uchar*)sourcebmpPtr;
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int destPtrPos = (x + (y * 512));
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uchar* destPtr = (uchar*)destbmpPtr;
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for (int ystrip = 0; ystrip < 16; ystrip++) {
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for (int xstrip = 0; xstrip < 16; xstrip++) {
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destPtr[destPtrPos + xstrip + (ystrip * 512)] =
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sourcePtr[sourcePtrPos + xstrip + (ystrip * 128)];
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}
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}
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}
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void OverworldMap::CopyTile8bpp16From8(int xP, int yP, int tileID,
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int* destbmpPtr, int* sourcebmpPtr) {
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auto gfx16Data = (uchar*)destbmpPtr;
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auto gfx8Data = currentOWgfx16Ptr;
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int offsets[] = {0, 8, 4096, 4104};
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auto tiles = tiles16_[tileID];
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for (auto tile = 0; tile < 4; tile++) {
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TileInfo info = tiles.tiles_info[tile];
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int offset = offsets[tile];
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for (auto y = 0; y < 8; y++) {
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for (auto x = 0; x < 4; x++) {
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CopyTileToMap(x, y, xP, yP, offset, info, gfx16Data, gfx8Data);
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}
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}
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}
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}
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void OverworldMap::BuildTiles16Gfx(int count) {
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uchar* gfx16Data = (uchar*)mapblockset16;
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uchar* gfx8Data = currentOWgfx16Ptr;
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int offsets[] = {0, 8, 1024, 1032};
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auto yy = 0;
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auto xx = 0;
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for (auto i = 0; i < count; i++) // number of tiles16 3748?
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{
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// 8x8 tile draw
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// gfx8 = 4bpp so everyting is /2F
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auto tiles = tiles16_[i];
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for (auto tile = 0; tile < 4; tile++) {
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TileInfo info = tiles16_[i].tiles_info[tile];
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int offset = offsets[tile];
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for (auto y = 0; y < 8; y++) {
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for (auto x = 0; x < 4; x++) {
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CopyTile(x, y, xx, yy, offset, info, gfx16Data, gfx8Data);
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}
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}
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}
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xx += 16;
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if (xx >= 128) {
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yy += 2048;
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xx = 0;
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}
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}
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}
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void OverworldMap::CopyTile(int x, int y, int xx, int yy, int offset,
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TileInfo tile, uchar* gfx16Pointer,
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uchar* gfx8Pointer) // map,current
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{
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int mx = x;
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int my = y;
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uchar r = 0;
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if (tile.horizontal_mirror_ != 0) {
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mx = 3 - x;
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r = 1;
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}
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if (tile.vertical_mirror_ != 0) {
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my = 7 - y;
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}
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int tx = ((tile.id_ / 16) * 512) + ((tile.id_ - ((tile.id_ / 16) * 16)) * 4);
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auto index = xx + yy + offset + (mx * 2) + (my * 128);
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auto pixel = gfx8Pointer[tx + (y * 64) + x];
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gfx16Pointer[index + r ^ 1] = (uchar)((pixel & 0x0F) + tile.palette_ * 16);
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gfx16Pointer[index + r] = (uchar)(((pixel >> 4) & 0x0F) + tile.palette_ * 16);
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}
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void OverworldMap::CopyTileToMap(int x, int y, int xx, int yy, int offset,
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TileInfo tile, uchar* gfx16Pointer,
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uchar* gfx8Pointer) // map,current
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{
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int mx = x;
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int my = y;
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uchar r = 0;
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if (tile.horizontal_mirror_ != 0) {
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mx = 3 - x;
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r = 1;
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}
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if (tile.vertical_mirror_ != 0) {
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my = 7 - y;
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}
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int tx = ((tile.id_ / 16) * 512) + ((tile.id_ - ((tile.id_ / 16) * 16)) * 4);
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auto index = xx + (yy * 512) + offset + (mx * 2) + (my * 512);
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auto pixel = gfx8Pointer[tx + (y * 64) + x];
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gfx16Pointer[index + r ^ 1] = (uchar)((pixel & 0x0F) + tile.palette_ * 16);
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gfx16Pointer[index + r] = (uchar)(((pixel >> 4) & 0x0F) + tile.palette_ * 16);
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}
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void OverworldMap::BuildTileset(int gameState) {
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int indexWorld = 0x20;
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if (parent < 0x40) {
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indexWorld = 0x20;
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} else if (parent >= 0x40 && parent < 0x80) {
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indexWorld = 0x21;
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} else if (parent == 0x88) {
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indexWorld = 36;
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}
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// Sprites Blocksets
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staticgfx[8] = 115 + 0;
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staticgfx[9] = 115 + 1;
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staticgfx[10] = 115 + 6;
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staticgfx[11] = 115 + 7;
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for (int i = 0; i < 4; i++) {
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staticgfx[12 + i] =
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(uchar)(rom_.GetRawData()[Constants::sprite_blockset_pointer +
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(sprgfx[gameState] * 4) + i] +
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115);
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}
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// Main Blocksets
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for (int i = 0; i < 8; i++) {
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staticgfx[i] = rom_.GetRawData()[Constants::overworldgfxGroups2 +
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(indexWorld * 8) + i];
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}
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if (rom_.GetRawData()[Constants::overworldgfxGroups + (gfx * 4)] != 0) {
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staticgfx[3] = rom_.GetRawData()[Constants::overworldgfxGroups + (gfx * 4)];
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}
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if (rom_.GetRawData()[Constants::overworldgfxGroups + (gfx * 4) + 1] != 0) {
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staticgfx[4] =
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rom_.GetRawData()[Constants::overworldgfxGroups + (gfx * 4) + 1];
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}
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if (rom_.GetRawData()[Constants::overworldgfxGroups + (gfx * 4) + 2] != 0) {
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staticgfx[5] =
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rom_.GetRawData()[Constants::overworldgfxGroups + (gfx * 4) + 2];
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}
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if (rom_.GetRawData()[Constants::overworldgfxGroups + (gfx * 4) + 3] != 0) {
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staticgfx[6] =
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rom_.GetRawData()[Constants::overworldgfxGroups + (gfx * 4) + 3];
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}
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// Hardcoded overworld GFX Values, for death mountain
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if ((parent >= 0x03 && parent <= 0x07) ||
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(parent >= 0x0B && parent <= 0x0E)) {
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staticgfx[7] = 89;
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} else if ((parent >= 0x43 && parent <= 0x47) ||
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(parent >= 0x4B && parent <= 0x4E)) {
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staticgfx[7] = 89;
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} else {
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staticgfx[7] = 91;
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}
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uchar* currentmapgfx8Data = new uchar[(128 * 512) / 2];
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// (uchar*)GFX.currentOWgfx16Ptr.ToPointer(); // loaded gfx for the current
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// // map (empty at this point)
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uchar* allgfxData = new uchar[(128 * 7136) / 2];
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// (uchar*)GFX.allgfx16Ptr
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// .ToPointer(); // all gfx of the game pack of 2048 uchars (4bpp)
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for (int i = 0; i < 16; i++) {
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for (int j = 0; j < 2048; j++) {
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uchar mapByte = allgfxData[j + (staticgfx[i] * 2048)];
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switch (i) {
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case 0:
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case 3:
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case 4:
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case 5:
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mapByte += 0x88;
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break;
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}
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currentmapgfx8Data[(i * 2048) + j] = mapByte; // Upload used gfx data
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}
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}
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}
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} // namespace Data
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} // namespace app
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} // namespace yaze
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Block a user