namespace housekeeping continued again

This commit is contained in:
Justin Scofield
2022-06-20 14:00:59 -04:00
parent 27f8eb7639
commit f9e0ed17bf
26 changed files with 82 additions and 82 deletions

View File

@@ -15,7 +15,7 @@
#include "rom.h"
namespace yaze {
namespace application {
namespace app {
namespace Editor {
using namespace core;
@@ -521,5 +521,5 @@ void Editor::DrawHUDEditor() {
}
} // namespace Editor
} // namespace application
} // namespace app
} // namespace yaze

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@@ -1,5 +1,5 @@
#ifndef YAZE_APPLICATION_VIEW_EDITOR_H
#define YAZE_APPLICATION_VIEW_EDITOR_H
#ifndef YAZE_APP_VIEW_EDITOR_H
#define YAZE_APP_VIEW_EDITOR_H
#include <ImGuiColorTextEdit/TextEditor.h>
#include <ImGuiFileDialog/ImGuiFileDialog.h>
@@ -15,7 +15,7 @@
#include "rom.h"
namespace yaze {
namespace application {
namespace app {
namespace Editor {
class Editor {
@@ -68,7 +68,7 @@ class Editor {
};
} // namespace Editor
} // namespace application
} // namespace app
} // namespace yaze
#endif // YAZE_APPLICATION_VIEW_EDITOR_H
#endif // YAZE_APP_VIEW_EDITOR_H

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@@ -28,7 +28,7 @@
// have an overworld map viewer, in less than few hours if are able to
// understand the data quickly
namespace yaze {
namespace application {
namespace app {
namespace Editor {
void OverworldEditor::SetupROM(Data::ROM &rom) { rom_ = rom; }
@@ -378,5 +378,5 @@ void OverworldEditor::Loadgfx() {
}
} // namespace Editor
} // namespace application
} // namespace app
} // namespace yaze

View File

@@ -1,5 +1,5 @@
#ifndef YAZE_APPLICATION_EDITOR_OVERWORLDEDITOR_H
#define YAZE_APPLICATION_EDITOR_OVERWORLDEDITOR_H
#ifndef YAZE_APP_EDITOR_OVERWORLDEDITOR_H
#define YAZE_APP_EDITOR_OVERWORLDEDITOR_H
#include <imgui/imgui.h>
@@ -10,7 +10,7 @@
namespace yaze {
namespace application {
namespace app {
namespace Editor {
static constexpr unsigned int k4BPP = 4;
@@ -73,7 +73,7 @@ class OverworldEditor {
ImGuiTableFlags_SizingStretchSame;
};
} // namespace Editor
} // namespace application
} // namespace app
} // namespace yaze
#endif

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@@ -1696,7 +1696,7 @@
#define ICON_MD_SET_MEAL "\xef\x87\xaa" // U+f1ea
#define ICON_MD_SETTINGS "\xee\xa2\xb8" // U+e8b8
#define ICON_MD_SETTINGS_ACCESSIBILITY "\xef\x81\x9d" // U+f05d
#define ICON_MD_SETTINGS_applicationS "\xee\xa2\xb9" // U+e8b9
#define ICON_MD_SETTINGS_APPLICATIONS "\xee\xa2\xb9" // U+e8b9
#define ICON_MD_SETTINGS_BACKUP_RESTORE "\xee\xa2\xba" // U+e8ba
#define ICON_MD_SETTINGS_BLUETOOTH "\xee\xa2\xbb" // U+e8bb
#define ICON_MD_SETTINGS_BRIGHTNESS "\xee\xa2\xbd" // U+e8bd

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@@ -1,5 +1,5 @@
#ifndef YAZE_APPLICATION_CORE_INPUT_H
#define YAZE_APPLICATION_CORE_INPUT_H
#ifndef YAZE_APP_CORE_INPUT_H
#define YAZE_APP_CORE_INPUT_H
#include <imgui/imgui.h>
#include <imgui/imgui_internal.h>

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@@ -1,5 +1,5 @@
#ifndef YAZE_APPLICATION_CORE_STYLE_H
#define YAZE_APPLICATION_CORE_STYLE_H
#ifndef YAZE_APP_CORE_STYLE_H
#define YAZE_APP_CORE_STYLE_H
#include <imgui/imgui.h>
#include <imgui/imgui_internal.h>