fix: apply clang-format to all source files
Fixes formatting violations that were causing CI failures. Applied clang-format-14 to ensure consistent code formatting across the codebase. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -2,14 +2,14 @@
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#define YAZE_APP_GFX_BPP_FORMAT_MANAGER_H
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#include <SDL.h>
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#include <vector>
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#include <unordered_map>
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include "app/gfx/core/bitmap.h"
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#include "app/gfx/types/snes_palette.h"
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#include "app/gfx/debug/performance/performance_profiler.h"
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#include "app/gfx/types/snes_palette.h"
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namespace yaze {
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namespace gfx {
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@@ -18,10 +18,10 @@ namespace gfx {
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* @brief BPP format enumeration for SNES graphics
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*/
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enum class BppFormat {
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kBpp2 = 2, ///< 2 bits per pixel (4 colors)
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kBpp3 = 3, ///< 3 bits per pixel (8 colors)
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kBpp4 = 4, ///< 4 bits per pixel (16 colors)
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kBpp8 = 8 ///< 8 bits per pixel (256 colors)
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kBpp2 = 2, ///< 2 bits per pixel (4 colors)
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kBpp3 = 3, ///< 3 bits per pixel (8 colors)
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kBpp4 = 4, ///< 4 bits per pixel (16 colors)
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kBpp8 = 8 ///< 8 bits per pixel (256 colors)
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};
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/**
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@@ -36,14 +36,20 @@ struct BppFormatInfo {
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int bytes_per_sheet;
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bool is_compressed;
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std::string description;
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BppFormatInfo() = default;
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BppFormatInfo(BppFormat fmt, const std::string& n, int bpp, int max_col,
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int bytes_tile, int bytes_sheet, bool compressed, const std::string& desc)
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: format(fmt), name(n), bits_per_pixel(bpp), max_colors(max_col),
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bytes_per_tile(bytes_tile), bytes_per_sheet(bytes_sheet),
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is_compressed(compressed), description(desc) {}
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BppFormatInfo(BppFormat fmt, const std::string& n, int bpp, int max_col,
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int bytes_tile, int bytes_sheet, bool compressed,
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const std::string& desc)
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: format(fmt),
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name(n),
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bits_per_pixel(bpp),
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max_colors(max_col),
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bytes_per_tile(bytes_tile),
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bytes_per_sheet(bytes_sheet),
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is_compressed(compressed),
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description(desc) {}
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};
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/**
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@@ -60,11 +66,16 @@ struct GraphicsSheetAnalysis {
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size_t original_size;
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size_t current_size;
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std::vector<int> tile_usage_pattern;
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GraphicsSheetAnalysis() : sheet_id(-1), original_format(BppFormat::kBpp8),
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current_format(BppFormat::kBpp8), was_converted(false),
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palette_entries_used(0), compression_ratio(1.0f),
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original_size(0), current_size(0) {}
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GraphicsSheetAnalysis()
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: sheet_id(-1),
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original_format(BppFormat::kBpp8),
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current_format(BppFormat::kBpp8),
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was_converted(false),
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palette_entries_used(0),
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compression_ratio(1.0f),
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original_size(0),
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current_size(0) {}
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};
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/**
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@@ -97,25 +108,25 @@ struct GraphicsSheetAnalysis {
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class BppFormatManager {
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public:
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static BppFormatManager& Get();
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/**
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* @brief Initialize the BPP format manager
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*/
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void Initialize();
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/**
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* @brief Get BPP format information
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* @param format BPP format to get info for
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* @return Format information structure
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*/
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const BppFormatInfo& GetFormatInfo(BppFormat format) const;
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/**
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* @brief Get all available BPP formats
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* @return Vector of all supported BPP formats
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*/
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std::vector<BppFormat> GetAvailableFormats() const;
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/**
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* @brief Convert bitmap data between BPP formats
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* @param data Source bitmap data
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@@ -126,9 +137,9 @@ class BppFormatManager {
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* @return Converted bitmap data
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*/
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std::vector<uint8_t> ConvertFormat(const std::vector<uint8_t>& data,
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BppFormat from_format, BppFormat to_format,
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int width, int height);
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BppFormat from_format, BppFormat to_format,
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int width, int height);
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/**
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* @brief Analyze graphics sheet to determine original and current BPP formats
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* @param sheet_data Graphics sheet data
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@@ -136,10 +147,10 @@ class BppFormatManager {
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* @param palette Palette data for analysis
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* @return Analysis result with format information
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*/
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GraphicsSheetAnalysis AnalyzeGraphicsSheet(const std::vector<uint8_t>& sheet_data,
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int sheet_id,
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const SnesPalette& palette);
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GraphicsSheetAnalysis AnalyzeGraphicsSheet(
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const std::vector<uint8_t>& sheet_data, int sheet_id,
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const SnesPalette& palette);
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/**
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* @brief Detect BPP format from bitmap data
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* @param data Bitmap data to analyze
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@@ -147,8 +158,9 @@ class BppFormatManager {
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* @param height Bitmap height
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* @return Detected BPP format
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*/
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BppFormat DetectFormat(const std::vector<uint8_t>& data, int width, int height);
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BppFormat DetectFormat(const std::vector<uint8_t>& data, int width,
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int height);
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/**
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* @brief Optimize palette for specific BPP format
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* @param palette Source palette
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@@ -157,20 +169,20 @@ class BppFormatManager {
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* @return Optimized palette
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*/
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SnesPalette OptimizePaletteForFormat(const SnesPalette& palette,
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BppFormat target_format,
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const std::vector<int>& used_colors);
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BppFormat target_format,
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const std::vector<int>& used_colors);
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/**
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* @brief Get conversion statistics
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* @return Map of conversion operation statistics
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*/
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std::unordered_map<std::string, int> GetConversionStats() const;
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/**
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* @brief Clear conversion cache
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*/
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void ClearCache();
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/**
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* @brief Get memory usage statistics
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* @return Memory usage information
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@@ -180,42 +192,50 @@ class BppFormatManager {
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private:
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BppFormatManager() = default;
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~BppFormatManager() = default;
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// Format information storage
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std::unordered_map<BppFormat, BppFormatInfo> format_info_;
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// Conversion cache for performance
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std::unordered_map<std::string, std::vector<uint8_t>> conversion_cache_;
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// Analysis cache
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std::unordered_map<int, GraphicsSheetAnalysis> analysis_cache_;
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// Statistics tracking
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std::unordered_map<std::string, int> conversion_stats_;
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// Memory usage tracking
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size_t cache_memory_usage_;
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size_t max_cache_size_;
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// Helper methods
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void InitializeFormatInfo();
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std::string GenerateCacheKey(const std::vector<uint8_t>& data,
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BppFormat from_format, BppFormat to_format,
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int width, int height);
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BppFormat AnalyzeColorDepth(const std::vector<uint8_t>& data, int width, int height);
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std::vector<uint8_t> Convert2BppTo8Bpp(const std::vector<uint8_t>& data, int width, int height);
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std::vector<uint8_t> Convert3BppTo8Bpp(const std::vector<uint8_t>& data, int width, int height);
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std::vector<uint8_t> Convert4BppTo8Bpp(const std::vector<uint8_t>& data, int width, int height);
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std::vector<uint8_t> Convert8BppTo2Bpp(const std::vector<uint8_t>& data, int width, int height);
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std::vector<uint8_t> Convert8BppTo3Bpp(const std::vector<uint8_t>& data, int width, int height);
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std::vector<uint8_t> Convert8BppTo4Bpp(const std::vector<uint8_t>& data, int width, int height);
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std::string GenerateCacheKey(const std::vector<uint8_t>& data,
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BppFormat from_format, BppFormat to_format,
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int width, int height);
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BppFormat AnalyzeColorDepth(const std::vector<uint8_t>& data, int width,
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int height);
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std::vector<uint8_t> Convert2BppTo8Bpp(const std::vector<uint8_t>& data,
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int width, int height);
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std::vector<uint8_t> Convert3BppTo8Bpp(const std::vector<uint8_t>& data,
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int width, int height);
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std::vector<uint8_t> Convert4BppTo8Bpp(const std::vector<uint8_t>& data,
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int width, int height);
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std::vector<uint8_t> Convert8BppTo2Bpp(const std::vector<uint8_t>& data,
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int width, int height);
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std::vector<uint8_t> Convert8BppTo3Bpp(const std::vector<uint8_t>& data,
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int width, int height);
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std::vector<uint8_t> Convert8BppTo4Bpp(const std::vector<uint8_t>& data,
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int width, int height);
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// Analysis helpers
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int CountUsedColors(const std::vector<uint8_t>& data, int max_colors);
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float CalculateCompressionRatio(const std::vector<uint8_t>& original,
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const std::vector<uint8_t>& compressed);
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std::vector<int> AnalyzeTileUsagePattern(const std::vector<uint8_t>& data,
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int width, int height, int tile_size);
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float CalculateCompressionRatio(const std::vector<uint8_t>& original,
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const std::vector<uint8_t>& compressed);
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std::vector<int> AnalyzeTileUsagePattern(const std::vector<uint8_t>& data,
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int width, int height,
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int tile_size);
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};
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/**
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@@ -223,11 +243,12 @@ class BppFormatManager {
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*/
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class BppConversionScope {
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public:
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BppConversionScope(BppFormat from_format, BppFormat to_format, int width, int height);
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BppConversionScope(BppFormat from_format, BppFormat to_format, int width,
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int height);
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~BppConversionScope();
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std::vector<uint8_t> Convert(const std::vector<uint8_t>& data);
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private:
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BppFormat from_format_;
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BppFormat to_format_;
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