Add EntranceContext for managing custom entrance tile types
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@@ -13,6 +13,7 @@
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#include "absl/strings/str_format.h"
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#include "app/core/common.h"
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#include "app/core/editor.h"
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#include "app/editor/context/entrance_context.h"
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#include "app/editor/context/gfx_context.h"
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#include "app/editor/modules/gfx_group_editor.h"
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#include "app/editor/modules/palette_editor.h"
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@@ -64,6 +65,7 @@ constexpr absl::string_view kOWMapTable = "#MapSettingsTable";
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class OverworldEditor : public Editor,
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public SharedROM,
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public GfxContext,
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public EntranceContext,
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public core::ExperimentFlags {
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public:
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absl::Status Update() final;
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