Add EntranceContext for managing custom entrance tile types

This commit is contained in:
scawful
2024-04-12 15:48:11 -04:00
parent 4ab5ee8a68
commit fae853d5e1
3 changed files with 43 additions and 0 deletions

View File

@@ -13,6 +13,7 @@
#include "absl/strings/str_format.h"
#include "app/core/common.h"
#include "app/core/editor.h"
#include "app/editor/context/entrance_context.h"
#include "app/editor/context/gfx_context.h"
#include "app/editor/modules/gfx_group_editor.h"
#include "app/editor/modules/palette_editor.h"
@@ -64,6 +65,7 @@ constexpr absl::string_view kOWMapTable = "#MapSettingsTable";
class OverworldEditor : public Editor,
public SharedROM,
public GfxContext,
public EntranceContext,
public core::ExperimentFlags {
public:
absl::Status Update() final;