chore: make window dimensions a constant

This commit is contained in:
Justin Scofield
2022-08-08 08:31:02 -04:00
parent 465b3fc49b
commit fb4dc48add
2 changed files with 9 additions and 2 deletions

View File

@@ -39,6 +39,13 @@ namespace yaze {
namespace app { namespace app {
namespace core { namespace core {
//===========================================================================================
// Window Variables
//===========================================================================================
constexpr int kScreenWidth = 1200;
constexpr int kScreenHeight = 800;
//=========================================================================================== //===========================================================================================
// 65816 LanguageDefinition // 65816 LanguageDefinition
//=========================================================================================== //===========================================================================================

View File

@@ -154,8 +154,8 @@ absl::Status Controller::CreateWindow() {
SDL_CreateWindow("Yet Another Zelda3 Editor", // window title SDL_CreateWindow("Yet Another Zelda3 Editor", // window title
SDL_WINDOWPOS_UNDEFINED, // initial x position SDL_WINDOWPOS_UNDEFINED, // initial x position
SDL_WINDOWPOS_UNDEFINED, // initial y position SDL_WINDOWPOS_UNDEFINED, // initial y position
1200, // width, in pixels kScreenWidth, // width, in pixels
800, // height, in pixels kScreenHeight, // height, in pixels
SDL_WINDOW_RESIZABLE | SDL_WINDOW_OPENGL), SDL_WINDOW_RESIZABLE | SDL_WINDOW_OPENGL),
sdl_deleter()); sdl_deleter());
if (window_ == nullptr) { if (window_ == nullptr) {