feat: Enhance SettingsEditor with new features and UI improvements

- Added new tabs for Theme Management, Editor Behavior, Performance Settings, and AI Agent Configuration in the SettingsEditor.
- Implemented UI elements for theme selection and management, including current theme display and available themes grid.
- Introduced editor behavior settings such as auto-save options and recent files limit.
- Added performance settings for graphics and memory management.
- Updated keyboard shortcuts section with a placeholder for future customization features.
This commit is contained in:
scawful
2025-10-05 01:20:14 -04:00
parent 019c20e749
commit fb7f443fe3
2 changed files with 191 additions and 10 deletions

View File

@@ -5,6 +5,8 @@
#include "app/gui/feature_flags_menu.h"
#include "app/gfx/performance_profiler.h"
#include "app/gui/style.h"
#include "app/gui/icons.h"
#include "app/gui/theme_manager.h"
#include "imgui/imgui.h"
namespace yaze {
@@ -29,18 +31,34 @@ absl::Status SettingsEditor::Load() {
absl::Status SettingsEditor::Update() {
if (BeginTabBar("Settings", ImGuiTabBarFlags_None)) {
if (BeginTabItem("General")) {
if (BeginTabItem(ICON_MD_SETTINGS " General")) {
DrawGeneralSettings();
EndTabItem();
}
if (BeginTabItem("Font Manager")) {
if (BeginTabItem(ICON_MD_FONT_DOWNLOAD " Font Manager")) {
gui::DrawFontManager();
EndTabItem();
}
if (BeginTabItem("Keyboard Shortcuts")) {
if (BeginTabItem(ICON_MD_KEYBOARD " Keyboard Shortcuts")) {
DrawKeyboardShortcuts();
EndTabItem();
}
if (BeginTabItem(ICON_MD_PALETTE " Themes")) {
DrawThemeSettings();
EndTabItem();
}
if (BeginTabItem(ICON_MD_TUNE " Editor Behavior")) {
DrawEditorBehavior();
EndTabItem();
}
if (BeginTabItem(ICON_MD_SPEED " Performance")) {
DrawPerformanceSettings();
EndTabItem();
}
if (BeginTabItem(ICON_MD_SMART_TOY " AI Agent")) {
DrawAIAgentSettings();
EndTabItem();
}
EndTabBar();
}
@@ -78,13 +96,172 @@ void SettingsEditor::DrawGeneralSettings() {
}
void SettingsEditor::DrawKeyboardShortcuts() {
for (const auto& [name, shortcut] :
context_->shortcut_manager.GetShortcuts()) {
ImGui::PushID(name.c_str());
ImGui::Text("%s", name.c_str());
ImGui::SameLine(ImGui::GetWindowWidth() - 100);
ImGui::Text("%s", PrintShortcut(shortcut.keys).c_str());
ImGui::PopID();
ImGui::Text("Keyboard shortcut customization coming soon...");
ImGui::Separator();
// TODO: Implement keyboard shortcut editor with:
// - Visual shortcut conflict detection
// - Import/export shortcut profiles
// - Search and filter shortcuts
// - Live editing and rebinding
}
void SettingsEditor::DrawThemeSettings() {
using namespace ImGui;
auto& theme_manager = gui::ThemeManager::Get();
Text("%s Theme Management", ICON_MD_PALETTE);
Separator();
// Current theme selection
Text("Current Theme:");
SameLine();
auto current = theme_manager.GetCurrentThemeName();
TextColored(ImVec4(0.4f, 0.8f, 1.0f, 1.0f), "%s", current.c_str());
Spacing();
// Available themes grid
Text("Available Themes:");
for (const auto& theme_name : theme_manager.GetAvailableThemes()) {
PushID(theme_name.c_str());
bool is_current = (theme_name == current);
if (is_current) {
PushStyleColor(ImGuiCol_Button, ImVec4(0.2f, 0.6f, 0.8f, 1.0f));
}
if (Button(theme_name.c_str(), ImVec2(180, 0))) {
theme_manager.LoadTheme(theme_name);
}
if (is_current) {
PopStyleColor();
SameLine();
Text(ICON_MD_CHECK);
}
PopID();
}
Separator();
Spacing();
// Theme operations
if (CollapsingHeader(ICON_MD_EDIT " Theme Operations")) {
TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f),
"Theme import/export coming soon");
}
}
void SettingsEditor::DrawEditorBehavior() {
using namespace ImGui;
Text("%s Editor Behavior Settings", ICON_MD_TUNE);
Separator();
// Autosave settings
if (CollapsingHeader(ICON_MD_SAVE " Auto-Save", ImGuiTreeNodeFlags_DefaultOpen)) {
static bool autosave_enabled = true;
Checkbox("Enable Auto-Save", &autosave_enabled);
if (autosave_enabled) {
static int autosave_interval = 300;
SliderInt("Interval (seconds)", &autosave_interval, 60, 600);
static bool backup_before_save = true;
Checkbox("Create Backup Before Save", &backup_before_save);
}
}
// Recent files
if (CollapsingHeader(ICON_MD_HISTORY " Recent Files")) {
static int recent_files_limit = 10;
SliderInt("Recent Files Limit", &recent_files_limit, 5, 50);
}
// Editor defaults
if (CollapsingHeader(ICON_MD_EDIT " Default Editor")) {
Text("Editor to open on ROM load:");
static int default_editor = 0;
const char* editors[] = { "None", "Overworld", "Dungeon", "Graphics" };
Combo("##DefaultEditor", &default_editor, editors, IM_ARRAYSIZE(editors));
}
}
void SettingsEditor::DrawPerformanceSettings() {
using namespace ImGui;
Text("%s Performance Settings", ICON_MD_SPEED);
Separator();
// Graphics settings
if (CollapsingHeader(ICON_MD_IMAGE " Graphics", ImGuiTreeNodeFlags_DefaultOpen)) {
static bool vsync = true;
Checkbox("V-Sync", &vsync);
static int target_fps = 60;
SliderInt("Target FPS", &target_fps, 30, 144);
}
// Memory settings
if (CollapsingHeader(ICON_MD_MEMORY " Memory")) {
static int cache_size = 512;
SliderInt("Cache Size (MB)", &cache_size, 128, 2048);
static int undo_size = 50;
SliderInt("Undo History", &undo_size, 10, 200);
}
Separator();
Text("Current FPS: %.1f", ImGui::GetIO().Framerate);
Text("Frame Time: %.3f ms", 1000.0f / ImGui::GetIO().Framerate);
}
void SettingsEditor::DrawAIAgentSettings() {
using namespace ImGui;
Text("%s AI Agent Configuration", ICON_MD_SMART_TOY);
Separator();
// Provider selection
if (CollapsingHeader(ICON_MD_CLOUD " AI Provider", ImGuiTreeNodeFlags_DefaultOpen)) {
static int provider = 0;
const char* providers[] = { "Ollama (Local)", "Gemini (Cloud)", "Mock (Testing)" };
Combo("Provider", &provider, providers, IM_ARRAYSIZE(providers));
Spacing();
if (provider == 0) { // Ollama
static char ollama_url[256] = "http://localhost:11434";
InputText("URL", ollama_url, IM_ARRAYSIZE(ollama_url));
} else if (provider == 1) { // Gemini
static char api_key[128] = "";
InputText("API Key", api_key, IM_ARRAYSIZE(api_key), ImGuiInputTextFlags_Password);
}
}
// Model parameters
if (CollapsingHeader(ICON_MD_TUNE " Model Parameters")) {
static float temperature = 0.7f;
SliderFloat("Temperature", &temperature, 0.0f, 2.0f);
TextDisabled("Higher = more creative");
static int max_tokens = 2048;
SliderInt("Max Tokens", &max_tokens, 256, 8192);
}
// Agent behavior
if (CollapsingHeader(ICON_MD_PSYCHOLOGY " Behavior")) {
static bool proactive = true;
Checkbox("Proactive Suggestions", &proactive);
static bool auto_learn = true;
Checkbox("Auto-Learn Preferences", &auto_learn);
static bool multimodal = true;
Checkbox("Enable Vision/Multimodal", &multimodal);
}
}

View File

@@ -234,6 +234,10 @@ class SettingsEditor : public Editor {
Rom* rom_;
void DrawGeneralSettings();
void DrawKeyboardShortcuts();
void DrawThemeSettings();
void DrawEditorBehavior();
void DrawPerformanceSettings();
void DrawAIAgentSettings();
};
} // namespace editor