feat: Add AssetLoader for Cross-Platform Asset Management
- Introduced the AssetLoader class to facilitate loading assets across different platforms, including macOS and standard relative paths for Windows and Linux. - Implemented methods for searching asset paths, finding asset files, and loading text files, enhancing the flexibility and usability of asset management. - Updated CMake configuration to include the new asset_loader source files, ensuring proper integration into the build system.
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@@ -10,6 +10,7 @@ set(
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if (WIN32 OR MINGW OR (UNIX AND NOT APPLE))
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list(APPEND YAZE_APP_CORE_SRC
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app/core/platform/font_loader.cc
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app/core/platform/asset_loader.cc
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)
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endif()
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@@ -19,6 +20,7 @@ if(APPLE)
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app/core/platform/app_delegate.mm
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app/core/platform/font_loader.cc
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app/core/platform/font_loader.mm
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app/core/platform/asset_loader.cc
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)
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find_library(COCOA_LIBRARY Cocoa)
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