Cleanup Bitmap class memory management

This commit is contained in:
scawful
2023-11-25 22:45:17 -05:00
parent 9336f9cb9d
commit fd43b27196
2 changed files with 32 additions and 82 deletions

View File

@@ -25,37 +25,10 @@ void GrayscalePalette(SDL_Palette *palette) {
}
} // namespace
Bitmap::Bitmap(int width, int height, int depth, uchar *data) {
Create(width, height, depth, data);
}
Bitmap::Bitmap(int width, int height, int depth, int data_size) {
Create(width, height, depth, data_size);
}
Bitmap::Bitmap(int width, int height, int depth, uchar *data, int data_size) {
Create(width, height, depth, data, data_size);
}
// Bitmap::Bitmap(int width, int height, int depth, Bytes data) {
// Create(width, height, depth, data);
// }
// Pass raw pixel data directly to the surface
void Bitmap::Create(int width, int height, int depth, uchar *data) {
active_ = true;
width_ = width;
height_ = height;
depth_ = depth;
pixel_data_ = data;
surface_ = std::unique_ptr<SDL_Surface, SDL_Surface_Deleter>(
SDL_CreateRGBSurfaceWithFormat(0, width_, height_, depth_,
SDL_PIXELFORMAT_INDEX8),
SDL_Surface_Deleter());
surface_->pixels = pixel_data_;
GrayscalePalette(surface_->format->palette);
}
// Reserves data to later draw to surface via pointer
void Bitmap::Create(int width, int height, int depth, int size) {
active_ = true;
@@ -73,28 +46,12 @@ void Bitmap::Create(int width, int height, int depth, int size) {
GrayscalePalette(surface_->format->palette);
}
// Pass raw pixel data directly to the surface
void Bitmap::Create(int width, int height, int depth, uchar *data, int size) {
active_ = true;
width_ = width;
height_ = height;
depth_ = depth;
pixel_data_ = data;
data_size_ = size;
surface_ = std::unique_ptr<SDL_Surface, SDL_Surface_Deleter>(
SDL_CreateRGBSurfaceWithFormat(0, width_, height_, depth_,
SDL_PIXELFORMAT_INDEX8),
SDL_Surface_Deleter());
surface_->pixels = pixel_data_;
GrayscalePalette(surface_->format->palette);
}
void Bitmap::Create(int width, int height, int depth, const Bytes &data) {
active_ = true;
width_ = width;
height_ = height;
depth_ = depth;
data_ = std::move(data);
data_ = data;
pixel_data_ = data_.data();
surface_ = std::unique_ptr<SDL_Surface, SDL_Surface_Deleter>(
SDL_CreateRGBSurfaceWithFormat(0, width_, height_, depth_,
@@ -159,32 +116,23 @@ void Bitmap::ApplyPalette(const std::vector<SDL_Color> &palette) {
SDL_LockSurface(surface_.get());
}
absl::Status Bitmap::InitializeFromData(uint32_t width, uint32_t height,
uint32_t depth, const Bytes &data) {
if (width == 0 || height == 0 || depth == 0) {
return absl::InvalidArgumentError(
absl::StrCat("Invalid arguments: width: ", width, ", height: ", height,
", depth: ", depth));
}
void Bitmap::InitializeFromData(uint32_t width, uint32_t height, uint32_t depth,
const Bytes &data) {
active_ = true;
width_ = width;
height_ = height;
depth_ = depth;
data_ = data;
data_size_ = data.size();
pixel_data_ = data_.data();
surface_ = std::unique_ptr<SDL_Surface, SDL_Surface_Deleter>(
SDL_CreateRGBSurfaceWithFormat(0, width_, height_, depth_,
SDL_PIXELFORMAT_INDEX8),
SDL_Surface_Deleter());
if (surface_ == nullptr) {
return absl::InternalError("Failed to create surface.");
}
surface_->pixels = data_.data();
surface_->pixels = pixel_data_;
GrayscalePalette(surface_->format->palette);
return absl::OkStatus();
}
void Bitmap::ReserveData(uint32_t width, uint32_t height, uint32_t depth,

View File

@@ -24,37 +24,29 @@ class Bitmap {
Bitmap(int width, int height, int depth, int data_size);
Bitmap(int width, int height, int depth, const Bytes &data)
: width_(width), height_(height), depth_(depth), data_(data) {
CreateTextureFromData();
// CreateTextureFromData();
InitializeFromData(width, height, depth, data);
}
// Function to create texture from pixel data
void CreateTextureFromData() {
// Safely create the texture from the raw data
// Assuming a function exists that converts Bytes to the appropriate format
auto raw_pixel_data = data_;
active_ = true;
surface_ = std::shared_ptr<SDL_Surface>(
SDL_CreateRGBSurfaceWithFormat(0, width_, height_, depth_,
SDL_PIXELFORMAT_INDEX8),
SDL_Surface_Deleter());
surface_->pixels = data_.data();
data_size_ = data_.size();
}
[[deprecated]] Bitmap(int width, int height, int depth, uchar *data);
[[deprecated]] Bitmap(int width, int height, int depth, uchar *data,
int data_size);
void Create(int width, int height, int depth, int data_size);
void Create(int width, int height, int depth, const Bytes &data);
absl::Status InitializeFromData(uint32_t width, uint32_t height,
void InitializeFromData(uint32_t width, uint32_t height,
uint32_t depth, const Bytes &data);
void ReserveData(uint32_t width, uint32_t height, uint32_t depth,
uint32_t size);
[[deprecated]] void Create(int width, int height, int depth, uchar *data);
[[deprecated]] void Create(int width, int height, int depth, uchar *data,
int data_size);
void CreateTexture(std::shared_ptr<SDL_Renderer> renderer);
void UpdateTexture(std::shared_ptr<SDL_Renderer> renderer);
@@ -65,7 +57,11 @@ class Bitmap {
void ApplyPalette(const std::vector<SDL_Color> &palette);
void WriteToPixel(int position, uchar value) {
if (pixel_data_ == nullptr) {
pixel_data_ = data_.data();
}
this->pixel_data_[position] = value;
modified_ = true;
}
void Cleanup() {
@@ -97,9 +93,15 @@ class Bitmap {
int height() const { return height_; }
auto depth() const { return depth_; }
auto size() const { return data_size_; }
auto data() const { return pixel_data_; }
auto at(int i) const { return pixel_data_[i]; }
auto data() const { return data_.data(); }
auto mutable_data() { return data_; }
auto mutable_pixel_data() { return pixel_data_; }
auto vector() const { return data_; }
auto at(int i) const { return data_[i]; }
auto texture() const { return texture_.get(); }
auto modified() const { return modified_; }
void set_modified(bool modified) { modified_ = modified; }
auto IsActive() const { return active_; }
auto SetActive(bool active) { active_ = active; }
@@ -129,6 +131,7 @@ class Bitmap {
int data_size_ = 0;
bool freed_ = false;
bool active_ = false;
bool modified_ = false;
uchar *pixel_data_;
Bytes data_;
gfx::SNESPalette palette_;
@@ -143,21 +146,20 @@ class BitmapManager {
std::unordered_map<int, std::shared_ptr<gfx::Bitmap>> bitmap_cache_;
public:
std::shared_ptr<gfx::Bitmap> LoadBitmap(int id, const Bytes &data, int width,
int height, int depth) {
auto bitmap = std::make_shared<gfx::Bitmap>(width, height, depth, data);
bitmap_cache_[id] = bitmap;
return bitmap;
void LoadBitmap(int id, const Bytes &data, int width, int height, int depth) {
bitmap_cache_[id] =
std::make_shared<gfx::Bitmap>(width, height, depth, data);
}
std::shared_ptr<gfx::Bitmap> CopyBitmap(const gfx::Bitmap &bitmap, int id) {
std::shared_ptr<gfx::Bitmap> const &CopyBitmap(const gfx::Bitmap &bitmap,
int id) {
auto new_bitmap = std::make_shared<gfx::Bitmap>(
bitmap.width(), bitmap.height(), bitmap.depth(), bitmap.data());
bitmap.width(), bitmap.height(), bitmap.depth(), bitmap.vector());
bitmap_cache_[id] = new_bitmap;
return new_bitmap;
}
std::shared_ptr<gfx::Bitmap> operator[](int id) {
std::shared_ptr<gfx::Bitmap> const &operator[](int id) {
auto it = bitmap_cache_.find(id);
if (it != bitmap_cache_.end()) {
return it->second;
@@ -178,7 +180,7 @@ class BitmapManager {
const_iterator cbegin() const noexcept { return bitmap_cache_.cbegin(); }
const_iterator cend() const noexcept { return bitmap_cache_.cend(); }
std::shared_ptr<gfx::Bitmap> GetBitmap(int id) {
std::shared_ptr<gfx::Bitmap> const &GetBitmap(int id) {
auto it = bitmap_cache_.find(id);
if (it != bitmap_cache_.end()) {
return it->second;