Cleanup Bitmap class memory management
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@@ -25,37 +25,10 @@ void GrayscalePalette(SDL_Palette *palette) {
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}
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} // namespace
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Bitmap::Bitmap(int width, int height, int depth, uchar *data) {
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Create(width, height, depth, data);
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}
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Bitmap::Bitmap(int width, int height, int depth, int data_size) {
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Create(width, height, depth, data_size);
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}
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Bitmap::Bitmap(int width, int height, int depth, uchar *data, int data_size) {
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Create(width, height, depth, data, data_size);
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}
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// Bitmap::Bitmap(int width, int height, int depth, Bytes data) {
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// Create(width, height, depth, data);
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// }
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// Pass raw pixel data directly to the surface
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void Bitmap::Create(int width, int height, int depth, uchar *data) {
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active_ = true;
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width_ = width;
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height_ = height;
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depth_ = depth;
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pixel_data_ = data;
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surface_ = std::unique_ptr<SDL_Surface, SDL_Surface_Deleter>(
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SDL_CreateRGBSurfaceWithFormat(0, width_, height_, depth_,
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SDL_PIXELFORMAT_INDEX8),
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SDL_Surface_Deleter());
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surface_->pixels = pixel_data_;
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GrayscalePalette(surface_->format->palette);
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}
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// Reserves data to later draw to surface via pointer
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void Bitmap::Create(int width, int height, int depth, int size) {
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active_ = true;
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@@ -73,28 +46,12 @@ void Bitmap::Create(int width, int height, int depth, int size) {
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GrayscalePalette(surface_->format->palette);
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}
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// Pass raw pixel data directly to the surface
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void Bitmap::Create(int width, int height, int depth, uchar *data, int size) {
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active_ = true;
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width_ = width;
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height_ = height;
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depth_ = depth;
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pixel_data_ = data;
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data_size_ = size;
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surface_ = std::unique_ptr<SDL_Surface, SDL_Surface_Deleter>(
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SDL_CreateRGBSurfaceWithFormat(0, width_, height_, depth_,
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SDL_PIXELFORMAT_INDEX8),
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SDL_Surface_Deleter());
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surface_->pixels = pixel_data_;
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GrayscalePalette(surface_->format->palette);
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}
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void Bitmap::Create(int width, int height, int depth, const Bytes &data) {
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active_ = true;
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width_ = width;
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height_ = height;
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depth_ = depth;
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data_ = std::move(data);
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data_ = data;
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pixel_data_ = data_.data();
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surface_ = std::unique_ptr<SDL_Surface, SDL_Surface_Deleter>(
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SDL_CreateRGBSurfaceWithFormat(0, width_, height_, depth_,
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@@ -159,32 +116,23 @@ void Bitmap::ApplyPalette(const std::vector<SDL_Color> &palette) {
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SDL_LockSurface(surface_.get());
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}
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absl::Status Bitmap::InitializeFromData(uint32_t width, uint32_t height,
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uint32_t depth, const Bytes &data) {
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if (width == 0 || height == 0 || depth == 0) {
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return absl::InvalidArgumentError(
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absl::StrCat("Invalid arguments: width: ", width, ", height: ", height,
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", depth: ", depth));
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}
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void Bitmap::InitializeFromData(uint32_t width, uint32_t height, uint32_t depth,
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const Bytes &data) {
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active_ = true;
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width_ = width;
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height_ = height;
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depth_ = depth;
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data_ = data;
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data_size_ = data.size();
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pixel_data_ = data_.data();
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surface_ = std::unique_ptr<SDL_Surface, SDL_Surface_Deleter>(
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SDL_CreateRGBSurfaceWithFormat(0, width_, height_, depth_,
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SDL_PIXELFORMAT_INDEX8),
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SDL_Surface_Deleter());
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if (surface_ == nullptr) {
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return absl::InternalError("Failed to create surface.");
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}
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surface_->pixels = data_.data();
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surface_->pixels = pixel_data_;
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GrayscalePalette(surface_->format->palette);
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return absl::OkStatus();
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}
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void Bitmap::ReserveData(uint32_t width, uint32_t height, uint32_t depth,
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