refactor(core): move AsarWrapper to core directory and update includes
- Relocated AsarWrapper implementation and header files from `src/app/core/` to `src/core/` to enhance modularity and organization. - Updated all relevant include paths across the codebase to reflect the new location of AsarWrapper. - Adjusted CMake configurations to ensure proper compilation of the core library. Benefits: - Improves project structure by separating core functionalities from application-specific code. - Facilitates easier maintenance and understanding of the codebase by clarifying the organization of core components.
This commit is contained in:
@@ -1,210 +0,0 @@
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#ifndef YAZE_APP_CORE_ASAR_WRAPPER_H
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#define YAZE_APP_CORE_ASAR_WRAPPER_H
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#include <string>
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#include <vector>
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#include <map>
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#include <memory>
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#include <optional>
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#include "absl/status/status.h"
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#include "absl/status/statusor.h"
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namespace yaze {
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namespace core {
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/**
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* @brief Symbol information extracted from Asar assembly
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*/
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struct AsarSymbol {
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std::string name; // Symbol name
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uint32_t address; // Memory address
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std::string opcode; // Associated opcode if available
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std::string file; // Source file
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int line; // Line number in source
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std::string comment; // Optional comment
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};
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/**
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* @brief Asar patch result information
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*/
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struct AsarPatchResult {
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bool success; // Whether patch was successful
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std::vector<std::string> errors; // Error messages if any
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std::vector<std::string> warnings; // Warning messages
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std::vector<AsarSymbol> symbols; // Extracted symbols
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uint32_t rom_size; // Final ROM size after patching
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uint32_t crc32; // CRC32 checksum of patched ROM
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};
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/**
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* @brief Modern C++ wrapper for Asar 65816 assembler integration
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*
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* This class provides a high-level interface for:
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* - Patching ROMs with assembly code
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* - Extracting symbol names and opcodes
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* - Cross-platform compatibility (Windows, macOS, Linux)
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*/
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class AsarWrapper {
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public:
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AsarWrapper();
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~AsarWrapper();
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// Disable copy constructor and assignment
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AsarWrapper(const AsarWrapper&) = delete;
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AsarWrapper& operator=(const AsarWrapper&) = delete;
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// Enable move constructor and assignment
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AsarWrapper(AsarWrapper&&) = default;
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AsarWrapper& operator=(AsarWrapper&&) = default;
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/**
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* @brief Initialize the Asar library
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* @return Status indicating success or failure
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*/
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absl::Status Initialize();
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/**
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* @brief Clean up and close the Asar library
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*/
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void Shutdown();
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/**
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* @brief Check if Asar is initialized and ready
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* @return True if initialized, false otherwise
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*/
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bool IsInitialized() const { return initialized_; }
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/**
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* @brief Get Asar version information
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* @return Version string
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*/
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std::string GetVersion() const;
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/**
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* @brief Get Asar API version
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* @return API version number
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*/
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int GetApiVersion() const;
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/**
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* @brief Apply an assembly patch to a ROM
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* @param patch_path Path to the .asm patch file
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* @param rom_data ROM data to patch (will be modified)
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* @param include_paths Additional include paths for assembly files
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* @return Patch result with status and extracted information
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*/
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absl::StatusOr<AsarPatchResult> ApplyPatch(
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const std::string& patch_path,
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std::vector<uint8_t>& rom_data,
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const std::vector<std::string>& include_paths = {});
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/**
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* @brief Apply an assembly patch from string content
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* @param patch_content Assembly source code as string
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* @param rom_data ROM data to patch (will be modified)
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* @param base_path Base path for resolving includes
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* @return Patch result with status and extracted information
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*/
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absl::StatusOr<AsarPatchResult> ApplyPatchFromString(
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const std::string& patch_content,
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std::vector<uint8_t>& rom_data,
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const std::string& base_path = "");
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/**
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* @brief Extract symbols from an assembly file without patching
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* @param asm_path Path to the assembly file
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* @param include_paths Additional include paths
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* @return Vector of extracted symbols
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*/
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absl::StatusOr<std::vector<AsarSymbol>> ExtractSymbols(
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const std::string& asm_path,
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const std::vector<std::string>& include_paths = {});
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/**
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* @brief Get all available symbols from the last patch operation
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* @return Map of symbol names to symbol information
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*/
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std::map<std::string, AsarSymbol> GetSymbolTable() const;
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/**
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* @brief Find a symbol by name
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* @param name Symbol name to search for
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* @return Symbol information if found
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*/
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std::optional<AsarSymbol> FindSymbol(const std::string& name) const;
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/**
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* @brief Get symbols at a specific address
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* @param address Memory address to search
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* @return Vector of symbols at that address
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*/
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std::vector<AsarSymbol> GetSymbolsAtAddress(uint32_t address) const;
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/**
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* @brief Reset the Asar state (clear errors, warnings, symbols)
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*/
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void Reset();
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/**
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* @brief Get the last error messages
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* @return Vector of error strings
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*/
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std::vector<std::string> GetLastErrors() const { return last_errors_; }
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/**
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* @brief Get the last warning messages
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* @return Vector of warning strings
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*/
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std::vector<std::string> GetLastWarnings() const { return last_warnings_; }
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/**
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* @brief Create a patch that can be applied to transform one ROM to another
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* @param original_rom Original ROM data
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* @param modified_rom Modified ROM data
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* @param patch_path Output path for the generated patch
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* @return Status indicating success or failure
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*/
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absl::Status CreatePatch(
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const std::vector<uint8_t>& original_rom,
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const std::vector<uint8_t>& modified_rom,
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const std::string& patch_path);
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/**
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* @brief Validate an assembly file for syntax errors
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* @param asm_path Path to the assembly file
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* @return Status indicating validation result
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*/
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absl::Status ValidateAssembly(const std::string& asm_path);
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private:
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bool initialized_;
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std::map<std::string, AsarSymbol> symbol_table_;
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std::vector<std::string> last_errors_;
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std::vector<std::string> last_warnings_;
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/**
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* @brief Process errors from Asar and store them
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*/
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void ProcessErrors();
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/**
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* @brief Process warnings from Asar and store them
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*/
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void ProcessWarnings();
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/**
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* @brief Extract symbols from the last Asar operation
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*/
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void ExtractSymbolsFromLastOperation();
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/**
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* @brief Convert Asar symbol data to AsarSymbol struct
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*/
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AsarSymbol ConvertAsarSymbol(const void* asar_symbol_data) const;
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};
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} // namespace core
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} // namespace yaze
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#endif // YAZE_APP_CORE_ASAR_WRAPPER_H
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@@ -1,6 +1,6 @@
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set(
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YAZE_APP_CORE_SRC
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app/core/asar_wrapper.cc
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core/asar_wrapper.cc
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app/core/controller.cc
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app/core/project.cc
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app/core/window.cc
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@@ -14,7 +14,7 @@
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#include "absl/status/status.h"
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#include "absl/strings/str_format.h"
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#include "app/core/asar_wrapper.h"
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#include "core/asar_wrapper.h"
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#include "app/core/features.h"
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#include "app/editor/overworld/map_properties.h"
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#include "app/editor/overworld/entity.h"
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@@ -10,7 +10,7 @@
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#include "absl/status/status.h"
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#include "absl/strings/str_format.h"
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#include "app/core/asar_wrapper.h"
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#include "core/asar_wrapper.h"
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#include "app/gfx/debug/performance/performance_profiler.h"
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#include "app/core/window.h"
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#include "app/editor/overworld/entity.h"
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@@ -361,10 +361,6 @@ void UICoordinator::DrawSessionIndicator() {
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// TODO: [EditorManagerRefactor] Implement session indicator in menu bar
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}
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void UICoordinator::DrawVersionInfo() {
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// TODO: [EditorManagerRefactor] Implement version info display (currently in menu bar extras)
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}
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void UICoordinator::DrawSessionTabs() {
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// TODO: [EditorManagerRefactor] Implement session tabs UI
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}
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@@ -393,16 +389,6 @@ void UICoordinator::DrawMaterialButton(const std::string& text, const std::strin
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}
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}
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void UICoordinator::DrawMaterialCard(const std::string& title, const std::string& content) {
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// TODO: [EditorManagerRefactor] Implement Material Design card component
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// Use ThemeManager for consistent Material Design styling
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}
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void UICoordinator::DrawMaterialDialog(const std::string& title, std::function<void()> content) {
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// TODO: [EditorManagerRefactor] Implement Material Design dialog component
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// Use ThemeManager for consistent Material Design styling
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}
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// Layout and positioning helpers
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void UICoordinator::CenterWindow(const std::string& window_name) {
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ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Appearing, ImVec2(0.5f, 0.5f));
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@@ -446,80 +432,6 @@ void UICoordinator::ApplyEditorTheme(EditorType type) {
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// Use ThemeManager to push/pop style colors based on editor type
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}
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// Session UI helpers (delegated to SessionCoordinator)
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void UICoordinator::DrawSessionList() {
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// TODO: [EditorManagerRefactor] Implement session list UI
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// Or delegate to SessionCoordinator
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}
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void UICoordinator::DrawSessionControls() {
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// TODO: [EditorManagerRefactor] Implement session control buttons
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// Or delegate to SessionCoordinator
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}
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void UICoordinator::DrawSessionInfo() {
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// TODO: [EditorManagerRefactor] Implement session info display
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// Or delegate to SessionCoordinator
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}
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void UICoordinator::DrawSessionStatus() {
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// TODO: [EditorManagerRefactor] Implement session status indicators
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// Or delegate to SessionCoordinator
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}
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// Popup helpers (delegated to PopupManager)
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void UICoordinator::DrawHelpMenuPopups() {
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// TODO: [EditorManagerRefactor] Coordinate help menu popup display
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// Popups are managed by PopupManager
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}
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void UICoordinator::DrawSettingsPopups() {
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// TODO: [EditorManagerRefactor] Coordinate settings popup display
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// Popups are managed by PopupManager
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}
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void UICoordinator::DrawProjectPopups() {
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// TODO: [EditorManagerRefactor] Coordinate project popup display
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// Popups are managed by PopupManager
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}
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void UICoordinator::DrawSessionPopups() {
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// TODO: [EditorManagerRefactor] Coordinate session popup display
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// Popups are managed by PopupManager
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}
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// Window management helpers (delegated to WindowDelegate/WorkspaceManager)
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void UICoordinator::DrawWindowControls() {
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// TODO: [EditorManagerRefactor] Implement window visibility controls
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// Delegate to WindowDelegate
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}
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void UICoordinator::DrawLayoutControls() {
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// TODO: [EditorManagerRefactor] Implement layout management controls
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// Delegate to LayoutManager and WorkspaceManager
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}
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void UICoordinator::DrawDockingControls() {
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// TODO: [EditorManagerRefactor] Implement docking configuration controls
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// Use ImGui::DockBuilder API
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}
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// Performance and debug UI (delegated to specialized components)
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void UICoordinator::DrawPerformanceUI() {
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// TODO: [EditorManagerRefactor] Coordinate performance dashboard display
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// Performance dashboard is managed separately (PerformanceDashboard::Get())
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}
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void UICoordinator::DrawDebugUI() {
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// TODO: [EditorManagerRefactor] Coordinate debug UI display
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// Debug windows (ImGui Demo, Metrics) managed by EditorManager
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}
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void UICoordinator::DrawTestingUI() {
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// TODO: [EditorManagerRefactor] Coordinate test dashboard display
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// Test dashboard managed by TestManager
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}
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void UICoordinator::DrawCommandPalette() {
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if (!show_command_palette_) return;
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@@ -643,7 +555,7 @@ void UICoordinator::DrawCommandPalette() {
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}
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}
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EndTable();
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gui::LayoutHelpers::EndTableWithTheming();
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}
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EndTabItem();
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}
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@@ -176,15 +176,12 @@ class UICoordinator {
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// Helper methods for drawing operations
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void DrawSessionIndicator();
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void DrawVersionInfo();
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void DrawSessionTabs();
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void DrawSessionBadges();
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// Material Design component helpers
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void DrawMaterialButton(const std::string& text, const std::string& icon,
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std::function<void()> callback, bool enabled = true);
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void DrawMaterialCard(const std::string& title, const std::string& content);
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void DrawMaterialDialog(const std::string& title, std::function<void()> content);
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// Layout and positioning helpers
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void CenterWindow(const std::string& window_name);
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@@ -196,27 +193,6 @@ class UICoordinator {
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std::string GetColorForEditor(EditorType type) const;
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void ApplyEditorTheme(EditorType type);
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// Session UI helpers
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void DrawSessionList();
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void DrawSessionControls();
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void DrawSessionInfo();
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void DrawSessionStatus();
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// Popup helpers
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void DrawHelpMenuPopups();
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void DrawSettingsPopups();
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void DrawProjectPopups();
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void DrawSessionPopups();
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// Window management helpers
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void DrawWindowControls();
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void DrawLayoutControls();
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void DrawDockingControls();
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// Performance and debug UI
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void DrawPerformanceUI();
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void DrawDebugUI();
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void DrawTestingUI();
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};
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} // namespace editor
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@@ -95,6 +95,14 @@ bool LayoutHelpers::BeginTableWithTheming(const char* str_id, int columns,
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return ImGui::BeginTable(str_id, columns, flags, outer_size, inner_width);
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}
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void LayoutHelpers::EndTableWithTheming() {
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ImGui::EndTable();
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// Pop style colors (5 colors pushed in BeginTableWithTheming)
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ImGui::PopStyleColor(5);
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// Pop style var if it was pushed (CellPadding)
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ImGui::PopStyleVar(1);
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}
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||||
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||||
void LayoutHelpers::BeginCanvasPanel(const char* label, ImVec2* canvas_size) {
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const auto& theme = GetTheme();
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||||
|
||||
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||||
@@ -36,6 +36,7 @@ class LayoutHelpers {
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ImGuiTableFlags flags = 0,
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const ImVec2& outer_size = ImVec2(0, 0),
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float inner_width = 0.0f);
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||||
static void EndTableWithTheming();
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||||
static void EndTable() { ImGui::EndTable(); }
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||||
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||||
static void BeginCanvasPanel(const char* label, ImVec2* canvas_size = nullptr);
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||||
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||||
@@ -4,7 +4,7 @@
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||||
#include <ftxui/component/screen_interactive.hpp>
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||||
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||||
#include "cli/tui/tui.h"
|
||||
#include "app/core/asar_wrapper.h"
|
||||
#include "core/asar_wrapper.h"
|
||||
#include "absl/strings/str_format.h"
|
||||
#include "absl/strings/str_join.h"
|
||||
|
||||
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||||
@@ -11,7 +11,7 @@
|
||||
#include "absl/strings/str_format.h"
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||||
#include "util/bps.h"
|
||||
#include "util/file_util.h"
|
||||
#include "app/core/asar_wrapper.h"
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||||
#include "core/asar_wrapper.h"
|
||||
#include "cli/cli.h"
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||||
#include "cli/tui/unified_layout.h"
|
||||
#include "cli/z3ed_ascii_logo.h"
|
||||
@@ -329,7 +329,7 @@ void ApplyAsarPatchComponent(ftxui::ScreenInteractive &screen) {
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||||
|
||||
try {
|
||||
// TODO: Use new CommandHandler system for AsarPatch
|
||||
// Reference: src/app/core/asar_wrapper.cc (AsarWrapper class)
|
||||
// Reference: src/core/asar_wrapper.cc (AsarWrapper class)
|
||||
output_message = "❌ AsarPatch not yet implemented in new CommandHandler system";
|
||||
output_color = Color::Red;
|
||||
} catch (const std::exception& e) {
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include "app/core/asar_wrapper.h"
|
||||
#include "core/asar_wrapper.h"
|
||||
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include <iostream>
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
|
||||
#include "absl/strings/str_format.h"
|
||||
#include "absl/strings/str_join.h"
|
||||
@@ -85,7 +85,7 @@ absl::StatusOr<AsarPatchResult> AsarWrapper::ApplyPatch(
|
||||
int buffer_size = std::max(rom_size, 16 * 1024 * 1024); // At least 16MB buffer
|
||||
|
||||
// Resize ROM data if needed
|
||||
if (rom_data.size() < buffer_size) {
|
||||
if (rom_data.size() < static_cast<size_t>(buffer_size)) {
|
||||
rom_data.resize(buffer_size, 0);
|
||||
}
|
||||
|
||||
@@ -132,39 +132,45 @@ absl::StatusOr<AsarPatchResult> AsarWrapper::ApplyPatchFromString(
|
||||
std::vector<uint8_t>& rom_data,
|
||||
const std::string& base_path) {
|
||||
|
||||
// Create temporary file for patch content
|
||||
std::string temp_path = "/tmp/yaze_temp_patch.asm";
|
||||
if (!base_path.empty()) {
|
||||
// Ensure directory exists
|
||||
std::filesystem::create_directories(base_path);
|
||||
temp_path = base_path + "/temp_patch.asm";
|
||||
if (!initialized_) {
|
||||
return absl::FailedPreconditionError("Asar not initialized");
|
||||
}
|
||||
|
||||
std::ofstream temp_file(temp_path);
|
||||
if (!temp_file) {
|
||||
return absl::InternalError(absl::StrFormat(
|
||||
"Failed to create temporary patch file at: %s", temp_path));
|
||||
}
|
||||
|
||||
temp_file << patch_content;
|
||||
temp_file.close();
|
||||
// Reset previous state
|
||||
Reset();
|
||||
|
||||
// Write patch content to temporary file
|
||||
std::filesystem::path temp_patch_path =
|
||||
std::filesystem::temp_directory_path() / "yaze_asar_temp.asm";
|
||||
|
||||
std::ofstream temp_patch_file(temp_patch_path);
|
||||
if (!temp_patch_file) {
|
||||
return absl::InternalError("Failed to create temporary patch file");
|
||||
}
|
||||
|
||||
temp_patch_file << patch_content;
|
||||
temp_patch_file.close();
|
||||
|
||||
// Apply patch using temporary file
|
||||
auto patch_result = ApplyPatch(temp_patch_path.string(), rom_data, {base_path});
|
||||
|
||||
auto result = ApplyPatch(temp_path, rom_data);
|
||||
|
||||
// Clean up temporary file
|
||||
std::remove(temp_path.c_str());
|
||||
|
||||
return result;
|
||||
std::error_code ec;
|
||||
std::filesystem::remove(temp_patch_path, ec);
|
||||
|
||||
return patch_result;
|
||||
}
|
||||
|
||||
absl::StatusOr<std::vector<AsarSymbol>> AsarWrapper::ExtractSymbols(
|
||||
const std::string& asm_path,
|
||||
const std::vector<std::string>& include_paths) {
|
||||
|
||||
if (!initialized_) {
|
||||
return absl::FailedPreconditionError("Asar not initialized");
|
||||
}
|
||||
|
||||
// Reset state before extraction
|
||||
Reset();
|
||||
|
||||
// Create a dummy ROM for symbol extraction
|
||||
std::vector<uint8_t> dummy_rom(1024 * 1024, 0); // 1MB dummy ROM
|
||||
|
||||
108
src/core/asar_wrapper.h
Normal file
108
src/core/asar_wrapper.h
Normal file
@@ -0,0 +1,108 @@
|
||||
#ifndef YAZE_CORE_ASAR_WRAPPER_H
|
||||
#define YAZE_CORE_ASAR_WRAPPER_H
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "absl/status/status.h"
|
||||
#include "absl/status/statusor.h"
|
||||
|
||||
namespace yaze {
|
||||
namespace core {
|
||||
|
||||
/**
|
||||
* @brief Symbol information extracted from Asar assembly
|
||||
*/
|
||||
struct AsarSymbol {
|
||||
std::string name; // Symbol name
|
||||
uint32_t address; // Memory address
|
||||
std::string opcode; // Associated opcode if available
|
||||
std::string file; // Source file
|
||||
int line; // Line number in source
|
||||
std::string comment; // Optional comment
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Asar patch result information
|
||||
*/
|
||||
struct AsarPatchResult {
|
||||
bool success; // Whether patch was successful
|
||||
std::vector<std::string> errors; // Error messages if any
|
||||
std::vector<std::string> warnings; // Warning messages
|
||||
std::vector<AsarSymbol> symbols; // Extracted symbols
|
||||
uint32_t rom_size; // Final ROM size after patching
|
||||
uint32_t crc32; // CRC32 checksum of patched ROM
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Modern C++ wrapper for Asar 65816 assembler integration.
|
||||
*
|
||||
* Provides a high-level interface for:
|
||||
* - Patching ROMs with assembly code
|
||||
* - Extracting symbol names and opcodes
|
||||
* - Cross-platform compatibility (Windows, macOS, Linux)
|
||||
*/
|
||||
class AsarWrapper {
|
||||
public:
|
||||
AsarWrapper();
|
||||
~AsarWrapper();
|
||||
|
||||
AsarWrapper(const AsarWrapper&) = delete;
|
||||
AsarWrapper& operator=(const AsarWrapper&) = delete;
|
||||
|
||||
AsarWrapper(AsarWrapper&&) = default;
|
||||
AsarWrapper& operator=(AsarWrapper&&) = default;
|
||||
|
||||
absl::Status Initialize();
|
||||
void Shutdown();
|
||||
bool IsInitialized() const { return initialized_; }
|
||||
|
||||
std::string GetVersion() const;
|
||||
int GetApiVersion() const;
|
||||
|
||||
absl::StatusOr<AsarPatchResult> ApplyPatch(
|
||||
const std::string& patch_path, std::vector<uint8_t>& rom_data,
|
||||
const std::vector<std::string>& include_paths = {});
|
||||
|
||||
absl::StatusOr<AsarPatchResult> ApplyPatchFromString(
|
||||
const std::string& patch_content, std::vector<uint8_t>& rom_data,
|
||||
const std::string& base_path = "");
|
||||
|
||||
absl::StatusOr<std::vector<AsarSymbol>> ExtractSymbols(
|
||||
const std::string& asm_path,
|
||||
const std::vector<std::string>& include_paths = {});
|
||||
|
||||
std::map<std::string, AsarSymbol> GetSymbolTable() const;
|
||||
std::optional<AsarSymbol> FindSymbol(const std::string& name) const;
|
||||
std::vector<AsarSymbol> GetSymbolsAtAddress(uint32_t address) const;
|
||||
|
||||
void Reset();
|
||||
|
||||
std::vector<std::string> GetLastErrors() const { return last_errors_; }
|
||||
std::vector<std::string> GetLastWarnings() const { return last_warnings_; }
|
||||
|
||||
absl::Status CreatePatch(const std::vector<uint8_t>& original_rom,
|
||||
const std::vector<uint8_t>& modified_rom,
|
||||
const std::string& patch_path);
|
||||
|
||||
absl::Status ValidateAssembly(const std::string& asm_path);
|
||||
|
||||
private:
|
||||
bool initialized_;
|
||||
std::map<std::string, AsarSymbol> symbol_table_;
|
||||
std::vector<std::string> last_errors_;
|
||||
std::vector<std::string> last_warnings_;
|
||||
|
||||
void ProcessErrors();
|
||||
void ProcessWarnings();
|
||||
void ExtractSymbolsFromLastOperation();
|
||||
AsarSymbol ConvertAsarSymbol(const void* asar_symbol_data) const;
|
||||
};
|
||||
|
||||
} // namespace core
|
||||
} // namespace yaze
|
||||
|
||||
#endif // YAZE_CORE_ASAR_WRAPPER_H
|
||||
Reference in New Issue
Block a user