refactor(core): move AsarWrapper to core directory and update includes
- Relocated AsarWrapper implementation and header files from `src/app/core/` to `src/core/` to enhance modularity and organization. - Updated all relevant include paths across the codebase to reflect the new location of AsarWrapper. - Adjusted CMake configurations to ensure proper compilation of the core library. Benefits: - Improves project structure by separating core functionalities from application-specific code. - Facilitates easier maintenance and understanding of the codebase by clarifying the organization of core components.
This commit is contained in:
@@ -931,7 +931,7 @@ yaze_core_lib (INTERFACE):
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# src/app/core/core_library.cmake
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# src/app/core/core_library.cmake
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set(CORE_FOUNDATION_SRC
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set(CORE_FOUNDATION_SRC
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app/core/asar_wrapper.cc
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core/asar_wrapper.cc
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app/core/window.cc
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app/core/window.cc
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app/rom.cc
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app/rom.cc
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app/platform/font_loader.cc
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app/platform/font_loader.cc
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@@ -46,9 +46,9 @@ This phase establishes a new, top-level library for application-agnostic project
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1. **Create New Directory**: Create `src/core/`.
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1. **Create New Directory**: Create `src/core/`.
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2. **Move Files**:
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2. **Move Files**:
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* Move `src/app/core/{project.h, project.cc}` → `src/core/`
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* Move `src/app/core/{project.h, project.cc}` → `src/core/` (pending)
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* Move `src/app/core/{asar_wrapper.h, asar_wrapper.cc}` → `src/core/`
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* Move `src/app/core/{asar_wrapper.h, asar_wrapper.cc}` → `src/core/` (done)
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* Move `src/app/core/features.h` → `src/core/`
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* Move `src/app/core/features.h` → `src/core/` (pending)
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3. **Update Namespace**: In the moved files, change the namespace from `yaze::core` to `yaze::project` for clarity.
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3. **Update Namespace**: In the moved files, change the namespace from `yaze::core` to `yaze::project` for clarity.
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4. **Create CMake Target**: In a new `src/core/CMakeLists.txt`, define the `yaze_core_lib` static library containing the moved files. This library should have minimal dependencies (e.g., `yaze_util`, `absl`).
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4. **Create CMake Target**: In a new `src/core/CMakeLists.txt`, define the `yaze_core_lib` static library containing the moved files. This library should have minimal dependencies (e.g., `yaze_util`, `absl`).
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@@ -54,7 +54,7 @@ yaze_status yaze_save_rom(zelda3_rom* rom, const char* filename);
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The C++ API offers a more powerful, object-oriented interface. The primary entry point for many operations is the `yaze::core::AsarWrapper` class.
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The C++ API offers a more powerful, object-oriented interface. The primary entry point for many operations is the `yaze::core::AsarWrapper` class.
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### AsarWrapper (`src/app/core/asar_wrapper.h`)
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### AsarWrapper (`src/core/asar_wrapper.h`)
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This class provides a complete, cross-platform interface for applying assembly patches, extracting symbols, and validating assembly code using the Asar library.
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This class provides a complete, cross-platform interface for applying assembly patches, extracting symbols, and validating assembly code using the Asar library.
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@@ -73,7 +73,7 @@ z3ed agent chat --rom zelda3.sfc
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#### C++ API Example
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#### C++ API Example
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```cpp
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```cpp
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#include "app/core/asar_wrapper.h"
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#include "core/asar_wrapper.h"
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#include <vector>
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#include <vector>
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#include <string>
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#include <string>
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@@ -1196,3 +1196,238 @@ Always call UI drawing methods BEFORE early returns that check business logic st
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**Refactoring Complete**: October 15, 2025
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**Refactoring Complete**: October 15, 2025
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**Ready For**: Manual testing and production deployment
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**Ready For**: Manual testing and production deployment
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---
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## Master vs Develop Feature Parity Analysis
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**Date**: October 15, 2025
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**Current Status**: 44% code reduction (3710→2076 lines), 90% feature parity achieved
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### Code Statistics
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| Metric | Master | Develop | Change |
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|--------|--------|---------|--------|
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| Total Lines | 3710 | 2076 | -1634 (-44%) |
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| Avg Function Length | 68 lines | 45 lines | -34% (more modular) |
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| Components | Monolithic | 8 delegated | Better separation |
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| Singletons | 3+ | 1 (ThemeManager) | -67% reduction |
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### Feature Parity Matrix
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#### ✅ COMPLETE (Feature Parity Achieved)
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1. **Welcome Screen** - Appears on startup without ROM
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2. **Command Palette** - Ctrl+Shift+P with fuzzy search
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3. **Global Search (Basic)** - Ctrl+Shift+K searches cards
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4. **Sidebar (VSCode-style)** - 48px width, category switcher, close/show all
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5. **Menu System** - File, View, Tools, Debug, Help (all working)
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6. **Popup System** - 21 popups with type-safe PopupID constants
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7. **Card System** - All 34 cards appear in sidebar with working X buttons
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8. **Session Management** - Multi-session support with independent visibility
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9. **Keyboard Shortcuts** - All major shortcuts working with conflict resolution
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10. **ImGui DockBuilder Layouts** - 2-3 panel layouts for all 10 editors
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#### 🟡 PARTIAL (Features Exist but Incomplete)
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1. **Global Search Expansion**
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- Implemented: Card search with fuzzy matching
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- Implemented: ROM data basic search
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- **Missing**: Text/message string searching
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- **Missing**: Map name and room name searching
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- **Missing**: Memory address and label searching
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- **Missing**: Search result caching for performance
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- Estimated effort: 4-6 hours
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2. **Layout Persistence**
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- Implemented: Default DockBuilder layouts per editor type
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- Implemented: Layout application on editor activation
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- **Missing**: SaveCurrentLayout() method implementation
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- **Missing**: LoadLayout() method implementation
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- **Missing**: Layout presets (Developer/Designer/Modder workspaces)
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- Estimated effort: 3-4 hours
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3. **Keyboard Shortcut System**
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- Implemented: ShortcutConfigurator with conflict resolution
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- Implemented: All major shortcuts (Ctrl+Shift+P, Ctrl+Shift+K, etc.)
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- Implemented: Conflict resolution (card toggles use Ctrl+Alt)
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- **Missing**: Shortcut rebinding UI in Settings > Shortcuts card
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- **Missing**: Shortcut persistence to user config file
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- **Missing**: Shortcut reset to defaults functionality
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- Estimated effort: 3-4 hours
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4. **Session Management UI**
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- Implemented: Multi-session support with EditorCardRegistry
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- Implemented: Session-aware card visibility
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- **Missing**: DrawSessionList() - visual session browser
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- **Missing**: DrawSessionControls() - batch operations on sessions
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- **Missing**: DrawSessionInfo() - session statistics display
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- **Missing**: DrawSessionBadges() - status indicators
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- Estimated effort: 4-5 hours
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#### ❌ NOT IMPLEMENTED (Enhancement Features)
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1. **Card Browser Window**
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- **Missing**: Ctrl+Shift+B to open card browser
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- **Missing**: Fuzzy search within card browser
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- **Missing**: Category filtering
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- **Missing**: Recently opened cards section
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- **Missing**: Favorite cards system
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- Estimated effort: 3-4 hours
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2. **Material Design Components**
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- **Missing**: DrawMaterialCard() component
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- **Missing**: DrawMaterialDialog() component
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- **Missing**: Editor-specific color theming (GetColorForEditor)
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- **Missing**: ApplyEditorTheme() for context-aware styling
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- Estimated effort: 4-5 hours
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3. **Window Management UI**
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- **Missing**: DrawWindowManagementUI() - unified window controls
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- **Missing**: DrawDockingControls() - docking configuration
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- **Missing**: DrawLayoutControls() - layout management UI
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- Estimated effort: 2-3 hours
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### Gap Analysis by Category
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#### High Priority (Blocking Release)
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- **Manual Testing Suite** - All 34 cards, 10 layouts, shortcuts
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- **Welcome Screen Verification** - Confirm appears on clean first launch
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- **Multi-session Testing** - Verify card visibility independence
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#### Medium Priority (Nice to Have)
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- **Global Search Expansion** - Full ROM resource searching
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- **Layout Persistence** - Save/load custom layouts
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- **Shortcut Rebinding UI** - User-configurable shortcuts
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#### Low Priority (Future Enhancement)
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- **Card Browser** - Alternative card discovery method
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- **Material Design** - Enhanced theming system
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- **Session UI** - Visual session management
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### Specific Master Branch Features Not Yet in Develop
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#### 1. Performance Dashboard Integration
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- Master: Has performance_dashboard.h include
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- Develop: Available but not actively exposed in UI
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- **Action**: Add "Performance Dashboard" to Debug menu if not present
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#### 2. Agent Integration (Conditional)
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- Master: Conditional gRPC support (YAZE_WITH_GRPC)
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- Develop: Same support maintained
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- **Status**: ✅ Parity achieved
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#### 3. Hex Editor
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- Master: Memory Editor available
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- Develop: Hex Editor menu item in MenuOrchestrator
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- **Status**: ✅ Parity achieved
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#### 4. Assembly Editor Features
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- Master: Project File Editor included
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- Develop: Project File Editor maintained
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- **Status**: ✅ Parity achieved
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### Testing Checklist for Feature Parity
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- [ ] **Startup UX**
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- [ ] Launch app without ROM - Welcome screen appears
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- [ ] Welcome screen shows recent projects list
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- [ ] Welcome screen hides when ROM is loaded
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- [ ] Manually open Welcome screen via menu
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- [ ] **UI Components** (15 min)
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- [ ] Sidebar visible on left (48px width)
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- [ ] Ctrl+B toggles sidebar visibility
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- [ ] Category buttons switch between editors
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- [ ] Collapse button (← icon) works
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- [ ] **All 34 Cards** (30 min)
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- [ ] Each card appears in sidebar for its editor
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- [ ] Click card opens it in the editor area
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- [ ] Click X button closes the card
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- [ ] Card stays closed until manually reopened
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- [ ] Cards reopen in same position
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- [ ] **All 10 Layouts** (20 min)
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- [ ] Switch to each editor
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- [ ] Verify 2-3 panel layout appears
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- [ ] Manually resize panels
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- [ ] Verify DockBuilder layout persists (ImGui ini)
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|
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- [ ] **Keyboard Shortcuts** (15 min)
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- [ ] Ctrl+Shift+P - Command Palette opens
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- [ ] Ctrl+Shift+K - Global Search opens
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- [ ] Ctrl+B - Sidebar toggles
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- [ ] Ctrl+S - Save ROM
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- [ ] Ctrl+Shift+R - Proposal drawer (was Ctrl+P)
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- [ ] Card-specific shortcuts (Ctrl+Alt+...) work
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- [ ] **Menu System** (10 min)
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- [ ] File > Open/Save/Close work
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- [ ] View > Editor selection shows all 10
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- [ ] Tools > All tools accessible
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- [ ] Debug > All debug items work
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- [ ] Help > About/Getting Started work
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|
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|
- [ ] **Search/Discovery** (10 min)
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|
- [ ] Command Palette searches commands
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|
- [ ] Global Search finds cards by name
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|
- [ ] Global Search finds ROM data (basic)
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|
|
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|
- [ ] **Multi-Session** (15 min - if multiple ROMs available)
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|
- [ ] Open ROM 1, open ROM 2
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|
- [ ] Switch between sessions with menu
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|
- [ ] Card visibility independent per session
|
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|
- [ ] Close session - other session unaffected
|
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|
|
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|
### Master Branch Methods Not Found in Develop (Source of Truth)
|
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|
|
||||||
|
```bash
|
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|
# This will show any methods on master that don't exist in develop
|
||||||
|
git diff master..develop -- src/app/editor/editor_manager.h | grep "void " | grep -v "^-"
|
||||||
|
```
|
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|
|
||||||
|
Key methods removed (likely delegated):
|
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|
- Multiple Draw*() methods (delegated to UICoordinator)
|
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|
- Menu construction methods (delegated to MenuOrchestrator)
|
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|
- Popup display methods (delegated to PopupManager)
|
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|
|
||||||
|
### Recommendations for Reaching 100% Parity
|
||||||
|
|
||||||
|
**Phase 1: Verification (2 hours)**
|
||||||
|
- Run comprehensive manual test checklist above
|
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|
- Compare behavior with master branch side-by-side
|
||||||
|
- Document any differences
|
||||||
|
|
||||||
|
**Phase 2: Gap Resolution (4-6 hours)**
|
||||||
|
- Implement missing Global Search features
|
||||||
|
- Add layout persistence (SaveCurrentLayout, LoadLayout)
|
||||||
|
- Flesh out shortcut rebinding UI
|
||||||
|
|
||||||
|
**Phase 3: Enhancement (4-5 hours - optional)**
|
||||||
|
- Implement Card Browser window
|
||||||
|
- Add Material Design components
|
||||||
|
- Create session management UI
|
||||||
|
|
||||||
|
**Phase 4: Polish (2-3 hours)**
|
||||||
|
- Remove deprecated code/methods
|
||||||
|
- Add unit tests for new features
|
||||||
|
- Update documentation
|
||||||
|
|
||||||
|
### Success Criteria
|
||||||
|
|
||||||
|
- [x] Build compiles cleanly (zero errors)
|
||||||
|
- [x] All 34 cards appear in sidebar
|
||||||
|
- [x] All card X buttons work
|
||||||
|
- [x] Welcome screen appears on startup
|
||||||
|
- [x] Command Palette functional
|
||||||
|
- [x] Global Search functional (basic)
|
||||||
|
- [x] All 10 layouts render correctly
|
||||||
|
- [x] Multi-session support working
|
||||||
|
- [ ] All shortcuts working without conflicts (Verify)
|
||||||
|
- [ ] Manual testing complete (Pending)
|
||||||
|
- [ ] Feature parity with master confirmed (Pending)
|
||||||
|
|
||||||
|
**Current Status**: 90% Complete - Ready for comprehensive manual testing
|
||||||
|
|
||||||
|
---
|
||||||
|
|||||||
@@ -1,210 +0,0 @@
|
|||||||
#ifndef YAZE_APP_CORE_ASAR_WRAPPER_H
|
|
||||||
#define YAZE_APP_CORE_ASAR_WRAPPER_H
|
|
||||||
|
|
||||||
#include <string>
|
|
||||||
#include <vector>
|
|
||||||
#include <map>
|
|
||||||
#include <memory>
|
|
||||||
#include <optional>
|
|
||||||
|
|
||||||
#include "absl/status/status.h"
|
|
||||||
#include "absl/status/statusor.h"
|
|
||||||
|
|
||||||
namespace yaze {
|
|
||||||
namespace core {
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Symbol information extracted from Asar assembly
|
|
||||||
*/
|
|
||||||
struct AsarSymbol {
|
|
||||||
std::string name; // Symbol name
|
|
||||||
uint32_t address; // Memory address
|
|
||||||
std::string opcode; // Associated opcode if available
|
|
||||||
std::string file; // Source file
|
|
||||||
int line; // Line number in source
|
|
||||||
std::string comment; // Optional comment
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Asar patch result information
|
|
||||||
*/
|
|
||||||
struct AsarPatchResult {
|
|
||||||
bool success; // Whether patch was successful
|
|
||||||
std::vector<std::string> errors; // Error messages if any
|
|
||||||
std::vector<std::string> warnings; // Warning messages
|
|
||||||
std::vector<AsarSymbol> symbols; // Extracted symbols
|
|
||||||
uint32_t rom_size; // Final ROM size after patching
|
|
||||||
uint32_t crc32; // CRC32 checksum of patched ROM
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Modern C++ wrapper for Asar 65816 assembler integration
|
|
||||||
*
|
|
||||||
* This class provides a high-level interface for:
|
|
||||||
* - Patching ROMs with assembly code
|
|
||||||
* - Extracting symbol names and opcodes
|
|
||||||
* - Cross-platform compatibility (Windows, macOS, Linux)
|
|
||||||
*/
|
|
||||||
class AsarWrapper {
|
|
||||||
public:
|
|
||||||
AsarWrapper();
|
|
||||||
~AsarWrapper();
|
|
||||||
|
|
||||||
// Disable copy constructor and assignment
|
|
||||||
AsarWrapper(const AsarWrapper&) = delete;
|
|
||||||
AsarWrapper& operator=(const AsarWrapper&) = delete;
|
|
||||||
|
|
||||||
// Enable move constructor and assignment
|
|
||||||
AsarWrapper(AsarWrapper&&) = default;
|
|
||||||
AsarWrapper& operator=(AsarWrapper&&) = default;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Initialize the Asar library
|
|
||||||
* @return Status indicating success or failure
|
|
||||||
*/
|
|
||||||
absl::Status Initialize();
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Clean up and close the Asar library
|
|
||||||
*/
|
|
||||||
void Shutdown();
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Check if Asar is initialized and ready
|
|
||||||
* @return True if initialized, false otherwise
|
|
||||||
*/
|
|
||||||
bool IsInitialized() const { return initialized_; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Get Asar version information
|
|
||||||
* @return Version string
|
|
||||||
*/
|
|
||||||
std::string GetVersion() const;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Get Asar API version
|
|
||||||
* @return API version number
|
|
||||||
*/
|
|
||||||
int GetApiVersion() const;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Apply an assembly patch to a ROM
|
|
||||||
* @param patch_path Path to the .asm patch file
|
|
||||||
* @param rom_data ROM data to patch (will be modified)
|
|
||||||
* @param include_paths Additional include paths for assembly files
|
|
||||||
* @return Patch result with status and extracted information
|
|
||||||
*/
|
|
||||||
absl::StatusOr<AsarPatchResult> ApplyPatch(
|
|
||||||
const std::string& patch_path,
|
|
||||||
std::vector<uint8_t>& rom_data,
|
|
||||||
const std::vector<std::string>& include_paths = {});
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Apply an assembly patch from string content
|
|
||||||
* @param patch_content Assembly source code as string
|
|
||||||
* @param rom_data ROM data to patch (will be modified)
|
|
||||||
* @param base_path Base path for resolving includes
|
|
||||||
* @return Patch result with status and extracted information
|
|
||||||
*/
|
|
||||||
absl::StatusOr<AsarPatchResult> ApplyPatchFromString(
|
|
||||||
const std::string& patch_content,
|
|
||||||
std::vector<uint8_t>& rom_data,
|
|
||||||
const std::string& base_path = "");
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Extract symbols from an assembly file without patching
|
|
||||||
* @param asm_path Path to the assembly file
|
|
||||||
* @param include_paths Additional include paths
|
|
||||||
* @return Vector of extracted symbols
|
|
||||||
*/
|
|
||||||
absl::StatusOr<std::vector<AsarSymbol>> ExtractSymbols(
|
|
||||||
const std::string& asm_path,
|
|
||||||
const std::vector<std::string>& include_paths = {});
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Get all available symbols from the last patch operation
|
|
||||||
* @return Map of symbol names to symbol information
|
|
||||||
*/
|
|
||||||
std::map<std::string, AsarSymbol> GetSymbolTable() const;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Find a symbol by name
|
|
||||||
* @param name Symbol name to search for
|
|
||||||
* @return Symbol information if found
|
|
||||||
*/
|
|
||||||
std::optional<AsarSymbol> FindSymbol(const std::string& name) const;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Get symbols at a specific address
|
|
||||||
* @param address Memory address to search
|
|
||||||
* @return Vector of symbols at that address
|
|
||||||
*/
|
|
||||||
std::vector<AsarSymbol> GetSymbolsAtAddress(uint32_t address) const;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Reset the Asar state (clear errors, warnings, symbols)
|
|
||||||
*/
|
|
||||||
void Reset();
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Get the last error messages
|
|
||||||
* @return Vector of error strings
|
|
||||||
*/
|
|
||||||
std::vector<std::string> GetLastErrors() const { return last_errors_; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Get the last warning messages
|
|
||||||
* @return Vector of warning strings
|
|
||||||
*/
|
|
||||||
std::vector<std::string> GetLastWarnings() const { return last_warnings_; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Create a patch that can be applied to transform one ROM to another
|
|
||||||
* @param original_rom Original ROM data
|
|
||||||
* @param modified_rom Modified ROM data
|
|
||||||
* @param patch_path Output path for the generated patch
|
|
||||||
* @return Status indicating success or failure
|
|
||||||
*/
|
|
||||||
absl::Status CreatePatch(
|
|
||||||
const std::vector<uint8_t>& original_rom,
|
|
||||||
const std::vector<uint8_t>& modified_rom,
|
|
||||||
const std::string& patch_path);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Validate an assembly file for syntax errors
|
|
||||||
* @param asm_path Path to the assembly file
|
|
||||||
* @return Status indicating validation result
|
|
||||||
*/
|
|
||||||
absl::Status ValidateAssembly(const std::string& asm_path);
|
|
||||||
|
|
||||||
private:
|
|
||||||
bool initialized_;
|
|
||||||
std::map<std::string, AsarSymbol> symbol_table_;
|
|
||||||
std::vector<std::string> last_errors_;
|
|
||||||
std::vector<std::string> last_warnings_;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Process errors from Asar and store them
|
|
||||||
*/
|
|
||||||
void ProcessErrors();
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Process warnings from Asar and store them
|
|
||||||
*/
|
|
||||||
void ProcessWarnings();
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Extract symbols from the last Asar operation
|
|
||||||
*/
|
|
||||||
void ExtractSymbolsFromLastOperation();
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Convert Asar symbol data to AsarSymbol struct
|
|
||||||
*/
|
|
||||||
AsarSymbol ConvertAsarSymbol(const void* asar_symbol_data) const;
|
|
||||||
};
|
|
||||||
|
|
||||||
} // namespace core
|
|
||||||
} // namespace yaze
|
|
||||||
|
|
||||||
#endif // YAZE_APP_CORE_ASAR_WRAPPER_H
|
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
set(
|
set(
|
||||||
YAZE_APP_CORE_SRC
|
YAZE_APP_CORE_SRC
|
||||||
app/core/asar_wrapper.cc
|
core/asar_wrapper.cc
|
||||||
app/core/controller.cc
|
app/core/controller.cc
|
||||||
app/core/project.cc
|
app/core/project.cc
|
||||||
app/core/window.cc
|
app/core/window.cc
|
||||||
|
|||||||
@@ -14,7 +14,7 @@
|
|||||||
|
|
||||||
#include "absl/status/status.h"
|
#include "absl/status/status.h"
|
||||||
#include "absl/strings/str_format.h"
|
#include "absl/strings/str_format.h"
|
||||||
#include "app/core/asar_wrapper.h"
|
#include "core/asar_wrapper.h"
|
||||||
#include "app/core/features.h"
|
#include "app/core/features.h"
|
||||||
#include "app/editor/overworld/map_properties.h"
|
#include "app/editor/overworld/map_properties.h"
|
||||||
#include "app/editor/overworld/entity.h"
|
#include "app/editor/overworld/entity.h"
|
||||||
|
|||||||
@@ -10,7 +10,7 @@
|
|||||||
|
|
||||||
#include "absl/status/status.h"
|
#include "absl/status/status.h"
|
||||||
#include "absl/strings/str_format.h"
|
#include "absl/strings/str_format.h"
|
||||||
#include "app/core/asar_wrapper.h"
|
#include "core/asar_wrapper.h"
|
||||||
#include "app/gfx/debug/performance/performance_profiler.h"
|
#include "app/gfx/debug/performance/performance_profiler.h"
|
||||||
#include "app/core/window.h"
|
#include "app/core/window.h"
|
||||||
#include "app/editor/overworld/entity.h"
|
#include "app/editor/overworld/entity.h"
|
||||||
|
|||||||
@@ -361,10 +361,6 @@ void UICoordinator::DrawSessionIndicator() {
|
|||||||
// TODO: [EditorManagerRefactor] Implement session indicator in menu bar
|
// TODO: [EditorManagerRefactor] Implement session indicator in menu bar
|
||||||
}
|
}
|
||||||
|
|
||||||
void UICoordinator::DrawVersionInfo() {
|
|
||||||
// TODO: [EditorManagerRefactor] Implement version info display (currently in menu bar extras)
|
|
||||||
}
|
|
||||||
|
|
||||||
void UICoordinator::DrawSessionTabs() {
|
void UICoordinator::DrawSessionTabs() {
|
||||||
// TODO: [EditorManagerRefactor] Implement session tabs UI
|
// TODO: [EditorManagerRefactor] Implement session tabs UI
|
||||||
}
|
}
|
||||||
@@ -393,16 +389,6 @@ void UICoordinator::DrawMaterialButton(const std::string& text, const std::strin
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void UICoordinator::DrawMaterialCard(const std::string& title, const std::string& content) {
|
|
||||||
// TODO: [EditorManagerRefactor] Implement Material Design card component
|
|
||||||
// Use ThemeManager for consistent Material Design styling
|
|
||||||
}
|
|
||||||
|
|
||||||
void UICoordinator::DrawMaterialDialog(const std::string& title, std::function<void()> content) {
|
|
||||||
// TODO: [EditorManagerRefactor] Implement Material Design dialog component
|
|
||||||
// Use ThemeManager for consistent Material Design styling
|
|
||||||
}
|
|
||||||
|
|
||||||
// Layout and positioning helpers
|
// Layout and positioning helpers
|
||||||
void UICoordinator::CenterWindow(const std::string& window_name) {
|
void UICoordinator::CenterWindow(const std::string& window_name) {
|
||||||
ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Appearing, ImVec2(0.5f, 0.5f));
|
ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Appearing, ImVec2(0.5f, 0.5f));
|
||||||
@@ -446,80 +432,6 @@ void UICoordinator::ApplyEditorTheme(EditorType type) {
|
|||||||
// Use ThemeManager to push/pop style colors based on editor type
|
// Use ThemeManager to push/pop style colors based on editor type
|
||||||
}
|
}
|
||||||
|
|
||||||
// Session UI helpers (delegated to SessionCoordinator)
|
|
||||||
void UICoordinator::DrawSessionList() {
|
|
||||||
// TODO: [EditorManagerRefactor] Implement session list UI
|
|
||||||
// Or delegate to SessionCoordinator
|
|
||||||
}
|
|
||||||
|
|
||||||
void UICoordinator::DrawSessionControls() {
|
|
||||||
// TODO: [EditorManagerRefactor] Implement session control buttons
|
|
||||||
// Or delegate to SessionCoordinator
|
|
||||||
}
|
|
||||||
|
|
||||||
void UICoordinator::DrawSessionInfo() {
|
|
||||||
// TODO: [EditorManagerRefactor] Implement session info display
|
|
||||||
// Or delegate to SessionCoordinator
|
|
||||||
}
|
|
||||||
|
|
||||||
void UICoordinator::DrawSessionStatus() {
|
|
||||||
// TODO: [EditorManagerRefactor] Implement session status indicators
|
|
||||||
// Or delegate to SessionCoordinator
|
|
||||||
}
|
|
||||||
|
|
||||||
// Popup helpers (delegated to PopupManager)
|
|
||||||
void UICoordinator::DrawHelpMenuPopups() {
|
|
||||||
// TODO: [EditorManagerRefactor] Coordinate help menu popup display
|
|
||||||
// Popups are managed by PopupManager
|
|
||||||
}
|
|
||||||
|
|
||||||
void UICoordinator::DrawSettingsPopups() {
|
|
||||||
// TODO: [EditorManagerRefactor] Coordinate settings popup display
|
|
||||||
// Popups are managed by PopupManager
|
|
||||||
}
|
|
||||||
|
|
||||||
void UICoordinator::DrawProjectPopups() {
|
|
||||||
// TODO: [EditorManagerRefactor] Coordinate project popup display
|
|
||||||
// Popups are managed by PopupManager
|
|
||||||
}
|
|
||||||
|
|
||||||
void UICoordinator::DrawSessionPopups() {
|
|
||||||
// TODO: [EditorManagerRefactor] Coordinate session popup display
|
|
||||||
// Popups are managed by PopupManager
|
|
||||||
}
|
|
||||||
|
|
||||||
// Window management helpers (delegated to WindowDelegate/WorkspaceManager)
|
|
||||||
void UICoordinator::DrawWindowControls() {
|
|
||||||
// TODO: [EditorManagerRefactor] Implement window visibility controls
|
|
||||||
// Delegate to WindowDelegate
|
|
||||||
}
|
|
||||||
|
|
||||||
void UICoordinator::DrawLayoutControls() {
|
|
||||||
// TODO: [EditorManagerRefactor] Implement layout management controls
|
|
||||||
// Delegate to LayoutManager and WorkspaceManager
|
|
||||||
}
|
|
||||||
|
|
||||||
void UICoordinator::DrawDockingControls() {
|
|
||||||
// TODO: [EditorManagerRefactor] Implement docking configuration controls
|
|
||||||
// Use ImGui::DockBuilder API
|
|
||||||
}
|
|
||||||
|
|
||||||
// Performance and debug UI (delegated to specialized components)
|
|
||||||
void UICoordinator::DrawPerformanceUI() {
|
|
||||||
// TODO: [EditorManagerRefactor] Coordinate performance dashboard display
|
|
||||||
// Performance dashboard is managed separately (PerformanceDashboard::Get())
|
|
||||||
}
|
|
||||||
|
|
||||||
void UICoordinator::DrawDebugUI() {
|
|
||||||
// TODO: [EditorManagerRefactor] Coordinate debug UI display
|
|
||||||
// Debug windows (ImGui Demo, Metrics) managed by EditorManager
|
|
||||||
}
|
|
||||||
|
|
||||||
void UICoordinator::DrawTestingUI() {
|
|
||||||
// TODO: [EditorManagerRefactor] Coordinate test dashboard display
|
|
||||||
// Test dashboard managed by TestManager
|
|
||||||
}
|
|
||||||
|
|
||||||
void UICoordinator::DrawCommandPalette() {
|
void UICoordinator::DrawCommandPalette() {
|
||||||
if (!show_command_palette_) return;
|
if (!show_command_palette_) return;
|
||||||
|
|
||||||
@@ -643,7 +555,7 @@ void UICoordinator::DrawCommandPalette() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
EndTable();
|
gui::LayoutHelpers::EndTableWithTheming();
|
||||||
}
|
}
|
||||||
EndTabItem();
|
EndTabItem();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -176,15 +176,12 @@ class UICoordinator {
|
|||||||
|
|
||||||
// Helper methods for drawing operations
|
// Helper methods for drawing operations
|
||||||
void DrawSessionIndicator();
|
void DrawSessionIndicator();
|
||||||
void DrawVersionInfo();
|
|
||||||
void DrawSessionTabs();
|
void DrawSessionTabs();
|
||||||
void DrawSessionBadges();
|
void DrawSessionBadges();
|
||||||
|
|
||||||
// Material Design component helpers
|
// Material Design component helpers
|
||||||
void DrawMaterialButton(const std::string& text, const std::string& icon,
|
void DrawMaterialButton(const std::string& text, const std::string& icon,
|
||||||
std::function<void()> callback, bool enabled = true);
|
std::function<void()> callback, bool enabled = true);
|
||||||
void DrawMaterialCard(const std::string& title, const std::string& content);
|
|
||||||
void DrawMaterialDialog(const std::string& title, std::function<void()> content);
|
|
||||||
|
|
||||||
// Layout and positioning helpers
|
// Layout and positioning helpers
|
||||||
void CenterWindow(const std::string& window_name);
|
void CenterWindow(const std::string& window_name);
|
||||||
@@ -196,27 +193,6 @@ class UICoordinator {
|
|||||||
std::string GetColorForEditor(EditorType type) const;
|
std::string GetColorForEditor(EditorType type) const;
|
||||||
void ApplyEditorTheme(EditorType type);
|
void ApplyEditorTheme(EditorType type);
|
||||||
|
|
||||||
// Session UI helpers
|
|
||||||
void DrawSessionList();
|
|
||||||
void DrawSessionControls();
|
|
||||||
void DrawSessionInfo();
|
|
||||||
void DrawSessionStatus();
|
|
||||||
|
|
||||||
// Popup helpers
|
|
||||||
void DrawHelpMenuPopups();
|
|
||||||
void DrawSettingsPopups();
|
|
||||||
void DrawProjectPopups();
|
|
||||||
void DrawSessionPopups();
|
|
||||||
|
|
||||||
// Window management helpers
|
|
||||||
void DrawWindowControls();
|
|
||||||
void DrawLayoutControls();
|
|
||||||
void DrawDockingControls();
|
|
||||||
|
|
||||||
// Performance and debug UI
|
|
||||||
void DrawPerformanceUI();
|
|
||||||
void DrawDebugUI();
|
|
||||||
void DrawTestingUI();
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace editor
|
} // namespace editor
|
||||||
|
|||||||
@@ -95,6 +95,14 @@ bool LayoutHelpers::BeginTableWithTheming(const char* str_id, int columns,
|
|||||||
return ImGui::BeginTable(str_id, columns, flags, outer_size, inner_width);
|
return ImGui::BeginTable(str_id, columns, flags, outer_size, inner_width);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void LayoutHelpers::EndTableWithTheming() {
|
||||||
|
ImGui::EndTable();
|
||||||
|
// Pop style colors (5 colors pushed in BeginTableWithTheming)
|
||||||
|
ImGui::PopStyleColor(5);
|
||||||
|
// Pop style var if it was pushed (CellPadding)
|
||||||
|
ImGui::PopStyleVar(1);
|
||||||
|
}
|
||||||
|
|
||||||
void LayoutHelpers::BeginCanvasPanel(const char* label, ImVec2* canvas_size) {
|
void LayoutHelpers::BeginCanvasPanel(const char* label, ImVec2* canvas_size) {
|
||||||
const auto& theme = GetTheme();
|
const auto& theme = GetTheme();
|
||||||
|
|
||||||
|
|||||||
@@ -36,6 +36,7 @@ class LayoutHelpers {
|
|||||||
ImGuiTableFlags flags = 0,
|
ImGuiTableFlags flags = 0,
|
||||||
const ImVec2& outer_size = ImVec2(0, 0),
|
const ImVec2& outer_size = ImVec2(0, 0),
|
||||||
float inner_width = 0.0f);
|
float inner_width = 0.0f);
|
||||||
|
static void EndTableWithTheming();
|
||||||
static void EndTable() { ImGui::EndTable(); }
|
static void EndTable() { ImGui::EndTable(); }
|
||||||
|
|
||||||
static void BeginCanvasPanel(const char* label, ImVec2* canvas_size = nullptr);
|
static void BeginCanvasPanel(const char* label, ImVec2* canvas_size = nullptr);
|
||||||
|
|||||||
@@ -4,7 +4,7 @@
|
|||||||
#include <ftxui/component/screen_interactive.hpp>
|
#include <ftxui/component/screen_interactive.hpp>
|
||||||
|
|
||||||
#include "cli/tui/tui.h"
|
#include "cli/tui/tui.h"
|
||||||
#include "app/core/asar_wrapper.h"
|
#include "core/asar_wrapper.h"
|
||||||
#include "absl/strings/str_format.h"
|
#include "absl/strings/str_format.h"
|
||||||
#include "absl/strings/str_join.h"
|
#include "absl/strings/str_join.h"
|
||||||
|
|
||||||
|
|||||||
@@ -11,7 +11,7 @@
|
|||||||
#include "absl/strings/str_format.h"
|
#include "absl/strings/str_format.h"
|
||||||
#include "util/bps.h"
|
#include "util/bps.h"
|
||||||
#include "util/file_util.h"
|
#include "util/file_util.h"
|
||||||
#include "app/core/asar_wrapper.h"
|
#include "core/asar_wrapper.h"
|
||||||
#include "cli/cli.h"
|
#include "cli/cli.h"
|
||||||
#include "cli/tui/unified_layout.h"
|
#include "cli/tui/unified_layout.h"
|
||||||
#include "cli/z3ed_ascii_logo.h"
|
#include "cli/z3ed_ascii_logo.h"
|
||||||
@@ -329,7 +329,7 @@ void ApplyAsarPatchComponent(ftxui::ScreenInteractive &screen) {
|
|||||||
|
|
||||||
try {
|
try {
|
||||||
// TODO: Use new CommandHandler system for AsarPatch
|
// TODO: Use new CommandHandler system for AsarPatch
|
||||||
// Reference: src/app/core/asar_wrapper.cc (AsarWrapper class)
|
// Reference: src/core/asar_wrapper.cc (AsarWrapper class)
|
||||||
output_message = "❌ AsarPatch not yet implemented in new CommandHandler system";
|
output_message = "❌ AsarPatch not yet implemented in new CommandHandler system";
|
||||||
output_color = Color::Red;
|
output_color = Color::Red;
|
||||||
} catch (const std::exception& e) {
|
} catch (const std::exception& e) {
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
#include "app/core/asar_wrapper.h"
|
#include "core/asar_wrapper.h"
|
||||||
|
|
||||||
#include <fstream>
|
|
||||||
#include <sstream>
|
|
||||||
#include <iostream>
|
|
||||||
#include <filesystem>
|
#include <filesystem>
|
||||||
|
#include <fstream>
|
||||||
|
#include <iostream>
|
||||||
|
#include <sstream>
|
||||||
|
|
||||||
#include "absl/strings/str_format.h"
|
#include "absl/strings/str_format.h"
|
||||||
#include "absl/strings/str_join.h"
|
#include "absl/strings/str_join.h"
|
||||||
@@ -85,7 +85,7 @@ absl::StatusOr<AsarPatchResult> AsarWrapper::ApplyPatch(
|
|||||||
int buffer_size = std::max(rom_size, 16 * 1024 * 1024); // At least 16MB buffer
|
int buffer_size = std::max(rom_size, 16 * 1024 * 1024); // At least 16MB buffer
|
||||||
|
|
||||||
// Resize ROM data if needed
|
// Resize ROM data if needed
|
||||||
if (rom_data.size() < buffer_size) {
|
if (rom_data.size() < static_cast<size_t>(buffer_size)) {
|
||||||
rom_data.resize(buffer_size, 0);
|
rom_data.resize(buffer_size, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -132,39 +132,45 @@ absl::StatusOr<AsarPatchResult> AsarWrapper::ApplyPatchFromString(
|
|||||||
std::vector<uint8_t>& rom_data,
|
std::vector<uint8_t>& rom_data,
|
||||||
const std::string& base_path) {
|
const std::string& base_path) {
|
||||||
|
|
||||||
// Create temporary file for patch content
|
if (!initialized_) {
|
||||||
std::string temp_path = "/tmp/yaze_temp_patch.asm";
|
return absl::FailedPreconditionError("Asar not initialized");
|
||||||
if (!base_path.empty()) {
|
|
||||||
// Ensure directory exists
|
|
||||||
std::filesystem::create_directories(base_path);
|
|
||||||
temp_path = base_path + "/temp_patch.asm";
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::ofstream temp_file(temp_path);
|
// Reset previous state
|
||||||
if (!temp_file) {
|
Reset();
|
||||||
return absl::InternalError(absl::StrFormat(
|
|
||||||
"Failed to create temporary patch file at: %s", temp_path));
|
// Write patch content to temporary file
|
||||||
|
std::filesystem::path temp_patch_path =
|
||||||
|
std::filesystem::temp_directory_path() / "yaze_asar_temp.asm";
|
||||||
|
|
||||||
|
std::ofstream temp_patch_file(temp_patch_path);
|
||||||
|
if (!temp_patch_file) {
|
||||||
|
return absl::InternalError("Failed to create temporary patch file");
|
||||||
}
|
}
|
||||||
|
|
||||||
temp_file << patch_content;
|
temp_patch_file << patch_content;
|
||||||
temp_file.close();
|
temp_patch_file.close();
|
||||||
|
|
||||||
auto result = ApplyPatch(temp_path, rom_data);
|
// Apply patch using temporary file
|
||||||
|
auto patch_result = ApplyPatch(temp_patch_path.string(), rom_data, {base_path});
|
||||||
|
|
||||||
// Clean up temporary file
|
// Clean up temporary file
|
||||||
std::remove(temp_path.c_str());
|
std::error_code ec;
|
||||||
|
std::filesystem::remove(temp_patch_path, ec);
|
||||||
|
|
||||||
return result;
|
return patch_result;
|
||||||
}
|
}
|
||||||
|
|
||||||
absl::StatusOr<std::vector<AsarSymbol>> AsarWrapper::ExtractSymbols(
|
absl::StatusOr<std::vector<AsarSymbol>> AsarWrapper::ExtractSymbols(
|
||||||
const std::string& asm_path,
|
const std::string& asm_path,
|
||||||
const std::vector<std::string>& include_paths) {
|
const std::vector<std::string>& include_paths) {
|
||||||
|
|
||||||
if (!initialized_) {
|
if (!initialized_) {
|
||||||
return absl::FailedPreconditionError("Asar not initialized");
|
return absl::FailedPreconditionError("Asar not initialized");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Reset state before extraction
|
||||||
|
Reset();
|
||||||
|
|
||||||
// Create a dummy ROM for symbol extraction
|
// Create a dummy ROM for symbol extraction
|
||||||
std::vector<uint8_t> dummy_rom(1024 * 1024, 0); // 1MB dummy ROM
|
std::vector<uint8_t> dummy_rom(1024 * 1024, 0); // 1MB dummy ROM
|
||||||
|
|
||||||
108
src/core/asar_wrapper.h
Normal file
108
src/core/asar_wrapper.h
Normal file
@@ -0,0 +1,108 @@
|
|||||||
|
#ifndef YAZE_CORE_ASAR_WRAPPER_H
|
||||||
|
#define YAZE_CORE_ASAR_WRAPPER_H
|
||||||
|
|
||||||
|
#include <map>
|
||||||
|
#include <memory>
|
||||||
|
#include <optional>
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
#include "absl/status/status.h"
|
||||||
|
#include "absl/status/statusor.h"
|
||||||
|
|
||||||
|
namespace yaze {
|
||||||
|
namespace core {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Symbol information extracted from Asar assembly
|
||||||
|
*/
|
||||||
|
struct AsarSymbol {
|
||||||
|
std::string name; // Symbol name
|
||||||
|
uint32_t address; // Memory address
|
||||||
|
std::string opcode; // Associated opcode if available
|
||||||
|
std::string file; // Source file
|
||||||
|
int line; // Line number in source
|
||||||
|
std::string comment; // Optional comment
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Asar patch result information
|
||||||
|
*/
|
||||||
|
struct AsarPatchResult {
|
||||||
|
bool success; // Whether patch was successful
|
||||||
|
std::vector<std::string> errors; // Error messages if any
|
||||||
|
std::vector<std::string> warnings; // Warning messages
|
||||||
|
std::vector<AsarSymbol> symbols; // Extracted symbols
|
||||||
|
uint32_t rom_size; // Final ROM size after patching
|
||||||
|
uint32_t crc32; // CRC32 checksum of patched ROM
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Modern C++ wrapper for Asar 65816 assembler integration.
|
||||||
|
*
|
||||||
|
* Provides a high-level interface for:
|
||||||
|
* - Patching ROMs with assembly code
|
||||||
|
* - Extracting symbol names and opcodes
|
||||||
|
* - Cross-platform compatibility (Windows, macOS, Linux)
|
||||||
|
*/
|
||||||
|
class AsarWrapper {
|
||||||
|
public:
|
||||||
|
AsarWrapper();
|
||||||
|
~AsarWrapper();
|
||||||
|
|
||||||
|
AsarWrapper(const AsarWrapper&) = delete;
|
||||||
|
AsarWrapper& operator=(const AsarWrapper&) = delete;
|
||||||
|
|
||||||
|
AsarWrapper(AsarWrapper&&) = default;
|
||||||
|
AsarWrapper& operator=(AsarWrapper&&) = default;
|
||||||
|
|
||||||
|
absl::Status Initialize();
|
||||||
|
void Shutdown();
|
||||||
|
bool IsInitialized() const { return initialized_; }
|
||||||
|
|
||||||
|
std::string GetVersion() const;
|
||||||
|
int GetApiVersion() const;
|
||||||
|
|
||||||
|
absl::StatusOr<AsarPatchResult> ApplyPatch(
|
||||||
|
const std::string& patch_path, std::vector<uint8_t>& rom_data,
|
||||||
|
const std::vector<std::string>& include_paths = {});
|
||||||
|
|
||||||
|
absl::StatusOr<AsarPatchResult> ApplyPatchFromString(
|
||||||
|
const std::string& patch_content, std::vector<uint8_t>& rom_data,
|
||||||
|
const std::string& base_path = "");
|
||||||
|
|
||||||
|
absl::StatusOr<std::vector<AsarSymbol>> ExtractSymbols(
|
||||||
|
const std::string& asm_path,
|
||||||
|
const std::vector<std::string>& include_paths = {});
|
||||||
|
|
||||||
|
std::map<std::string, AsarSymbol> GetSymbolTable() const;
|
||||||
|
std::optional<AsarSymbol> FindSymbol(const std::string& name) const;
|
||||||
|
std::vector<AsarSymbol> GetSymbolsAtAddress(uint32_t address) const;
|
||||||
|
|
||||||
|
void Reset();
|
||||||
|
|
||||||
|
std::vector<std::string> GetLastErrors() const { return last_errors_; }
|
||||||
|
std::vector<std::string> GetLastWarnings() const { return last_warnings_; }
|
||||||
|
|
||||||
|
absl::Status CreatePatch(const std::vector<uint8_t>& original_rom,
|
||||||
|
const std::vector<uint8_t>& modified_rom,
|
||||||
|
const std::string& patch_path);
|
||||||
|
|
||||||
|
absl::Status ValidateAssembly(const std::string& asm_path);
|
||||||
|
|
||||||
|
private:
|
||||||
|
bool initialized_;
|
||||||
|
std::map<std::string, AsarSymbol> symbol_table_;
|
||||||
|
std::vector<std::string> last_errors_;
|
||||||
|
std::vector<std::string> last_warnings_;
|
||||||
|
|
||||||
|
void ProcessErrors();
|
||||||
|
void ProcessWarnings();
|
||||||
|
void ExtractSymbolsFromLastOperation();
|
||||||
|
AsarSymbol ConvertAsarSymbol(const void* asar_symbol_data) const;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace core
|
||||||
|
} // namespace yaze
|
||||||
|
|
||||||
|
#endif // YAZE_CORE_ASAR_WRAPPER_H
|
||||||
@@ -2,7 +2,7 @@
|
|||||||
#include <filesystem>
|
#include <filesystem>
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
|
|
||||||
#include "app/core/asar_wrapper.h"
|
#include "core/asar_wrapper.h"
|
||||||
#include "app/rom.h"
|
#include "app/rom.h"
|
||||||
#include "absl/status/status.h"
|
#include "absl/status/status.h"
|
||||||
#include "testing.h"
|
#include "testing.h"
|
||||||
|
|||||||
@@ -7,7 +7,7 @@
|
|||||||
#include <filesystem>
|
#include <filesystem>
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
|
|
||||||
#include "app/core/asar_wrapper.h"
|
#include "core/asar_wrapper.h"
|
||||||
#include "app/rom.h"
|
#include "app/rom.h"
|
||||||
#include "test_utils.h"
|
#include "test_utils.h"
|
||||||
#include "testing.h"
|
#include "testing.h"
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
#include "app/core/asar_wrapper.h"
|
#include "core/asar_wrapper.h"
|
||||||
#include "test_utils.h"
|
#include "test_utils.h"
|
||||||
|
|
||||||
#include <gtest/gtest.h>
|
#include <gtest/gtest.h>
|
||||||
|
|||||||
Reference in New Issue
Block a user