fix typos and casting
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@@ -119,7 +119,7 @@ uchar* ROM::LoadGraphicsSheet(int offset) {
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auto tilesheet_position = Core::Constants::gfx_1_pointer +
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auto tilesheet_position = Core::Constants::gfx_1_pointer +
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(offset * Core::Constants::UncompressedSheetSize);
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(offset * Core::Constants::UncompressedSheetSize);
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auto data = Decompress(tilesheet_position);
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auto data = Decompress(tilesheet_position);
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return SNES3bppTo8bppSheet(data);
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return SNES3bppTo8bppSheet((uchar*)data);
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}
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}
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// char *buffer = new char[0x800] AKA sheet_buffer_in 3bpp
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// char *buffer = new char[0x800] AKA sheet_buffer_in 3bpp
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@@ -323,7 +323,7 @@ void Editor::DrawProjectEditor() {
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BASIC_BUTTON("Retrieve Graphics") {
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BASIC_BUTTON("Retrieve Graphics") {
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if (rom_.isLoaded()) {
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if (rom_.isLoaded()) {
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if (!loaded_image) {
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if (!loaded_image) {
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image_data = rom_.LoadGraphicsSheet(current_set.pc_tiles_location_);
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image_data = rom_.LoadGraphicsSheet(current_set_.pc_tiles_location_);
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loaded_image = true;
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loaded_image = true;
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} else {
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} else {
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// TODO: build the sdl surface from the tilesheet data
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// TODO: build the sdl surface from the tilesheet data
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