- Added detailed CI/CD reliability improvements, including retry mechanisms and enhanced error reporting for Windows vcpkg setup and dependency installation.
- Updated Dungeon Editor status to EXPERIMENTAL, highlighting the need for thorough testing and outlining implemented features.
- Introduced a comprehensive A Link to the Past ROM reference, detailing graphics systems, palette management, and memory mapping.
- Improved changelog to reflect recent fixes and ongoing development status across various editors.
- Introduced a complete guide for the Dungeon Editor, detailing features, architecture, and usage instructions, ensuring users can effectively utilize the tool for dungeon creation.
- Added an Overworld Agent Guide to facilitate AI interaction with the overworld editor, covering tools, commands, and best practices for automation and AI-generated edits.
- Included a migration plan for transitioning from SDL2 to SDL3, outlining the necessary steps for refactoring the rendering architecture to support modern graphics APIs.
- Enhanced the palette system overview, detailing SNES color formats, palette organization, and common issues, providing developers with essential insights for effective color management.
- Updated the emulator development guide to reflect the latest status and improvements, confirming production readiness and outlining future enhancements.