- Updated the EditorManager to streamline the editor selection process, integrating new menu items for ROM and project management.
- Enhanced the welcome screen logic to automatically show the editor selection dialog after loading a ROM, improving user flow.
- Introduced new menu options for saving and validating ROMs, creating backups, and accessing ROM information.
- Improved the editor selection dialog with distinct colors for each editor type, enhancing visual clarity and user interaction.
- Added advanced settings and collaboration features in the Agent Chat Widget, including improved connection management and model selection.
- Expanded the welcome screen with additional project card features and tips for user guidance.
- Implemented an editor selection dialog with a callback for selecting various editor types, improving user interaction.
- Added keyboard shortcuts for quick access to different editors, enhancing workflow efficiency.
- Updated the menu structure to include options for the editor selection dialog and improved session management features.
- Enhanced the welcome screen logic to optionally show the editor selection dialog after loading a ROM, streamlining the user experience.
- Replaced `SDL_Deleter` with `util::SDL_Deleter` in window creation for better utility usage.
- Updated file dialog methods to consistently reference `core::FeatureFlags` for feature flag checks.
- Refactored file extension retrieval in `EditorManager` to use `util::GetFileExtension` for consistency.
- Adjusted `MusicEditor` constructor to accept a ROM pointer, enhancing initialization clarity.
- Commented out unused code in `MusicEditor` to improve readability and maintainability.
- Updated include paths in `overworld_editor.cc` for better organization.
- Cleaned up commented-out code in `editor_selection_dialog.cc` and `welcome_screen.cc` for clarity.
- Removed references to the old `EnhancedPaletteEditor` and replaced it with the new `PaletteWidget` across various files, including canvas and context menu implementations.
- Updated CMake configurations to include the new `palette_widget` source files, ensuring proper integration into the build system.
- Refactored GUI code to enhance modularity and maintainability, improving the overall user experience in palette management and editing functionalities.
- Introduced new UI components for background rendering and editor selection dialogs, enhancing the application's graphical interface.