scawful
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698055d165
|
Refactor OverworldEditor and Overworld class
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2024-08-29 19:52:38 -04:00 |
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scawful
|
93d7aa545c
|
Refactor AssembleMap32Tiles to report errors
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2024-08-29 19:10:02 -04:00 |
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scawful
|
5532623e16
|
game constants housekeeping
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2024-08-29 13:08:36 -04:00 |
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scawful
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c62b2c0913
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Refactor OverworldEditor to use uint for loop counters in RefreshTile16Blockset method
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2024-08-25 00:12:57 -04:00 |
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scawful
|
94108ebc0d
|
Refactor OverworldEditor to lazy load area graphics
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2024-08-22 01:02:20 -04:00 |
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scawful
|
23640310be
|
Refactor tile16 blockset data access methods
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2024-08-21 21:54:28 -04:00 |
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scawful
|
49611d4944
|
big cleanup, replace Bytes alias with std::vector<uint8_t> to reduce ambiguity
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2024-08-20 12:02:47 -04:00 |
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scawful
|
94a0fd02f6
|
move OverworldEditor to editor/overworld
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2024-08-10 11:47:17 -04:00 |
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scawful
|
9a2c8ae17a
|
replace old renderer access pattern
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2024-08-09 18:58:07 -04:00 |
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scawful
|
a5a1e183fa
|
update refresh logic, rearrange message editor
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2024-07-29 18:24:46 -04:00 |
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scawful
|
8255ec6993
|
fix refresh palette overworld map bug
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2024-07-22 08:31:44 -04:00 |
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scawful
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90d5c15c64
|
add entity and refresh for overworld editor
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2024-07-21 20:19:17 -04:00 |
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