Commit Graph

4 Commits

Author SHA1 Message Date
scawful
78b7d38359 feat: Implement Downwards Drawing Routines in ObjectDrawer
- Added multiple downwards drawing routines for various object types, enhancing the rendering capabilities of the ObjectDrawer.
- Implemented methods for drawing 2x2 and 4x2 tiles with specific patterns and sizes, including edge cases for certain object IDs.
- Updated the initialization logic to map new object IDs to their respective drawing routines, ensuring comprehensive coverage for downwards rendering.
- Introduced debug logging for object drawing to facilitate troubleshooting and performance monitoring.
2025-10-10 02:40:59 -04:00
scawful
8481cd9366 refactor: Update Dungeon Rendering Logic for Enhanced Tile Management (WIP)
- Refactored DungeonCanvasViewer to utilize LoadLayoutTilesToBuffer for rendering layout tiles, improving the separation of concerns in the rendering process.
- Updated ObjectDrawer to draw using 8x8 tiles instead of 16x16, enhancing tile rendering accuracy and efficiency.
- Modified Room and RoomLayoutObject classes to support room-specific graphics buffers, ensuring correct tile usage during rendering.
- Removed legacy methods and classes related to tile handling, streamlining the codebase and improving maintainability.
2025-10-09 23:50:12 -04:00
scawful
9d0b6737cd refactor: Remove manual object renderer and dungeon renderer from the editor
- Deleted the ManualObjectRenderer and DungeonRenderer classes to streamline the codebase and reduce redundancy.
- Updated DungeonCanvasViewer and DungeonEditorV2 to remove references to the deleted renderers, ensuring proper functionality without them.
- Enhanced the rendering logic in DungeonCanvasViewer to directly handle object rendering and background layers, improving performance and maintainability.
- Added debug logging to track rendering processes and ensure proper graphics loading.
2025-10-09 15:47:15 -04:00
scawful
eda582f740 feat: Introduce Dungeon Object Emulator Preview and Object Drawing Enhancements
- Added DungeonObjectEmulatorPreview for rendering dungeon objects using the SNES emulator, allowing real-time visualization of object graphics.
- Implemented ObjectDrawer class to handle drawing of various object types to background buffers, utilizing game-specific patterns.
- Updated DungeonCanvasViewer to integrate object rendering and improve background layer management.
- Enhanced DungeonEditorV2 to support the new emulator preview, providing a more interactive editing experience.
- Improved error handling and logging for better debugging during object rendering operations.
2025-10-06 23:39:45 -04:00