Commit Graph

5 Commits

Author SHA1 Message Date
scawful
7ca841d6a5 Refactor DungeonCanvasViewer for enhanced rendering and object management
- Introduced new rendering methods for various object types including stairs, chests, doors, walls, pots, and sprites, improving visual representation in the dungeon canvas.
- Updated the DrawDungeonCanvas method to streamline object rendering and enhance graphics handling.
- Added detailed layer information overlay to provide context on room objects and sprites.
- Implemented object dimension calculations for walls to ensure accurate rendering based on size properties.
- Improved fallback rendering for objects without valid graphics, enhancing user experience during object placement and editing.
2025-09-25 20:58:40 -04:00
scawful
fd538b8f31 Remove outdated dungeon integration tests documentation and introduce new dungeon object system documentation
- Deleted the `dungeon-integration-tests.md` file, which contained comprehensive integration tests for the dungeon object rendering system.
- Added `dungeon-object-system.md`, detailing the architecture, object types, placement processes, rendering pipeline, and user interface components of the YAZE Dungeon Object System.
- Enhanced the DungeonEditor and DungeonObjectSelector with improved UI methods and object selection callbacks for better user interaction and object management.
2025-09-25 19:19:32 -04:00
scawful
1964d31930 Refactor DungeonEditor and related components for improved object management and UI enhancements
- Replaced vertical separators with standard separators in the EditorManager's menu bar for consistency.
- Introduced a new room selection callback mechanism in DungeonRoomSelector to facilitate room selection events.
- Enhanced DungeonEditor with drag-and-select functionality for object placement, improving user interaction.
- Added an object browser in DungeonObjectSelector for better object management and preview capabilities.
- Streamlined object rendering and selection processes, ensuring a more intuitive editing experience.
2025-09-25 18:56:30 -04:00
scawful
7014d73e7b Add Comprehensive Dungeon Editor Design Plan
- Introduced a detailed design plan document for the Yaze Dungeon Editor, outlining the current architecture, main components, and core systems.
- Documented identified issues and applied fixes, including crash prevention and UI simplification, along with a roadmap for future development phases.
- Enhanced clarity on the implementation guidelines, testing strategies, and performance considerations to support ongoing development efforts.
- Established a structured approach for new developers to understand the codebase and contribute effectively to the project.
2025-09-24 23:53:29 -04:00
scawful
a71f1e02c9 Add Dungeon Room and Object Selection Features
- Introduced new classes for DungeonRoomSelector and DungeonObjectSelector to enhance room and object management within the dungeon editor.
- Implemented UI components for selecting rooms and entrances, allowing users to easily navigate and manage dungeon layouts.
- Added functionality for rendering room graphics and object previews, improving the visual editing experience.
- Updated the DungeonEditor class to integrate the new selectors, streamlining the overall editing workflow.
- Enhanced error handling and validation in room and object management processes to ensure robust functionality.
2025-09-24 23:39:50 -04:00