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39 Commits 2 Branches 15 Tags
9b905a48e4646eacb0c055a3974363d39d11b630
Commit Graph

8 Commits

Author SHA1 Message Date
Justin Scofield
9b905a48e4 Continuing the Graphics stuff and removed Events bc im not using it 2022-06-12 12:42:35 -04:00
Justin Scofield
c11efc1b4c Added sneshacking library and started integrating into the code because it's honestly a better idea than refactoring the code and testing it when the code has already been testing so I'll likely be removing my version of it with due time 2022-06-11 20:05:15 -04:00
Justin Scofield
a6fb58dba1 Bunch of updates refactoring adding some sneshacking code some gui stuff 2022-06-11 16:01:55 -04:00
Justin Scofield
31bf9dad4b Managed to get loading the ROM and graphics decompression/overworld tile building stuff to compile, now it's just a matter of translating that data into the Bitmap to display properly. 2022-06-10 23:51:00 -04:00
Justin Scofield
2ad2e3c199 namespace housekeeping 2022-06-10 13:07:27 -04:00
Justin Scofield
6b2506bd7e Added OverworldMap based on ZScream and expanded Overworld 2022-06-10 01:10:31 -04:00
Justin Scofield
c49e9772a1 Overworld porting 2022-06-09 22:15:10 -04:00
scawful
be515b3f4f Added Overworld based on ZScream class of the same name 2022-06-09 20:02:07 -04:00
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