Commit Graph

25 Commits

Author SHA1 Message Date
scawful
a71f1e02c9 Add Dungeon Room and Object Selection Features
- Introduced new classes for DungeonRoomSelector and DungeonObjectSelector to enhance room and object management within the dungeon editor.
- Implemented UI components for selecting rooms and entrances, allowing users to easily navigate and manage dungeon layouts.
- Added functionality for rendering room graphics and object previews, improving the visual editing experience.
- Updated the DungeonEditor class to integrate the new selectors, streamlining the overall editing workflow.
- Enhanced error handling and validation in room and object management processes to ensure robust functionality.
2025-09-24 23:39:50 -04:00
scawful
4ae9dc9e0c Enhance Dungeon Editor with Room Graphics Management
- Refactored the DungeonEditor class to include new methods for loading and rendering room graphics, improving the overall graphics management system.
- Introduced LoadAndRenderRoomGraphics and ReloadAllRoomGraphics methods to streamline the loading process for room graphics.
- Updated the UI to provide buttons for loading room graphics and reloading all graphics, enhancing user interaction.
- Improved background rendering logic by adding RenderRoomBackgroundLayers, ensuring proper layering of graphics.
- Adjusted data types in UI text displays for better accuracy and consistency in rendering information.
2025-09-24 23:10:45 -04:00
scawful
04909dc3d0 Add Comprehensive Guide for Yaze Dungeon Editor
- Introduced a new documentation file detailing the Yaze Dungeon Editor, covering its architecture, core components, coordinate system, object rendering system, user interface, and integration with ZScream.
- Included sections on usage examples, testing and validation strategies, and future enhancements to provide a complete overview of the editor's capabilities.
- Removed the outdated dungeon object rendering refactor documentation to streamline resources and focus on the comprehensive guide.
- Enhanced clarity and organization of the documentation to support both novice and expert users in effectively utilizing the dungeon editing tools.
2025-09-24 23:00:44 -04:00
scawful
ccd4e8cf4b Integrate Dungeon Editor System and Object Editor for Enhanced Dungeon Management
- Introduced a new DungeonEditorSystem to streamline dungeon editing functionalities, including room properties management and object editing.
- Enhanced the DungeonEditor class to initialize the new editor system and manage room properties effectively.
- Added comprehensive object editing capabilities with a dedicated DungeonObjectEditor, supporting object insertion, deletion, and real-time preview.
- Implemented improved UI components for editing dungeon settings, including integrated editing panels for various object types.
- Enhanced error handling and validation throughout the dungeon editing process to ensure robust functionality.
- Updated integration tests to cover new features and validate the overall performance of the dungeon editing system.
2025-09-24 22:48:47 -04:00
scawful
edaf6427c8 Enhance Dungeon Editor with Object Rendering and Layout Management
- Introduced new object rendering features in DungeonEditor, allowing for improved visualization of dungeon objects with options to show outlines, render objects, and display object information.
- Implemented a caching mechanism for rendered objects to optimize performance.
- Added functionality to load and manage room layouts, including walls, floors, and other structural elements, enhancing the overall editing experience.
- Refactored object handling in Room and RoomObject classes to support new rendering logic and ensure compatibility with the updated layout system.
- Introduced ObjectParser for efficient parsing of object data directly from ROM, improving reliability and performance in object rendering.
2025-09-23 22:00:54 -04:00
scawful
179ab5bc40 Refactor dungeon entrance loading and clean up unused renderer object 2025-05-08 22:35:10 -04:00
scawful
8f50d78ec7 Refactor DungeonEditor to use arrays for rooms and entrances, improving memory management and performance. Remove unused variables and streamline drawing methods for better clarity. 2025-04-30 17:50:13 -04:00
scawful
ff74c0c92a Enhance DungeonEditor functionality by adding room graphics loading and rendering capabilities; implement bitmap drawing for background layers and room objects in the canvas, improving visual representation of dungeon rooms. 2025-04-27 14:00:40 -04:00
scawful
903c1246c7 Refactor DungeonEditor to streamline room loading and size calculation; replace individual room loading methods with a unified LoadRoomFromRom function, and update room size management to utilize a dedicated RoomSize struct for improved clarity and efficiency. 2025-04-19 12:12:19 -04:00
scawful
d8826739bf Refactor editor classes to accept a ROM pointer in constructors, enhancing dependency management and initialization across all editor types. 2025-04-11 16:54:47 -04:00
scawful
e7720019fd Implement Save method in various editor classes with unimplemented error 2025-03-12 15:16:32 -04:00
scawful
412e617ce7 Add Load method to editor classes and update corresponding headers 2025-03-08 10:07:18 -05:00
scawful
6714f77514 Implement Initialize method in Editor class and override in derived editors 2025-03-08 00:31:30 -05:00
scawful
c8883a1e54 Remove unused includes and clean up header files 2025-01-16 03:44:37 -05:00
scawful
d3eca0f950 Make ExperimentFlags a singleton, remove inheritance relationships 2024-12-31 18:13:53 -05:00
scawful
7e470f2b33 remove dungeon namespace 2024-12-29 16:14:20 -05:00
scawful
e05e7c35db remove app namespace 2024-12-28 21:28:51 -05:00
scawful
731eb456ab Refactor editor includes and update source files for improved organization 2024-11-18 14:05:08 -05:00
scawful
b1edd862fc Reorder includes in assembly and dungeon editor files for improved clarity; remove unused headers 2024-11-13 08:53:08 -05:00
scawful
8555dacdb5 Refactor project structure: remove labeling.h and update references to use project.h, enhancing code clarity and maintainability 2024-11-09 21:04:39 -05:00
scawful
36cc07525b Refactor assembly_editor.cc, dungeon_editor.h, and overworld_editor.cc 2024-08-25 14:46:54 -04:00
scawful
54e8d7c3a5 Remove deprecated BitmapManager and experiment flag 2024-08-13 22:02:05 -04:00
scawful
b9622c880c Refactor DungeonEditor to use std::array for gfx sheets 2024-08-13 21:57:00 -04:00
scawful
7c708519ac standardize imgui headers as user instead of system 2024-07-30 23:33:12 -04:00
scawful
cbc6788e2e move DungeonEditor, merge widgets with style, split up CMakeLists 2024-07-24 01:38:36 -04:00