scawful
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59e59f8a38
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Refactor hex string handling: replace UppercaseHex functions with Hex equivalents
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2024-12-30 09:48:19 -05:00 |
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scawful
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e05e7c35db
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remove app namespace
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2024-12-28 21:28:51 -05:00 |
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Justin Scofield
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0b9f7ee6fa
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Refactor includes for improved organization and clarity
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2024-11-18 18:01:14 -05:00 |
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scawful
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731eb456ab
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Refactor editor includes and update source files for improved organization
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2024-11-18 14:05:08 -05:00 |
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scawful
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5532623e16
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game constants housekeeping
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2024-08-29 13:08:36 -04:00 |
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scawful
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dc244ac02d
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Refactor sprite editor to use Zelda3 namespace for default sprite names
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2024-08-20 21:42:50 -04:00 |
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scawful
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a8ed9b7f92
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remove magic numbers, enforce const correctness
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2024-08-20 21:31:59 -04:00 |
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scawful
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9bbb6c6114
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chore: Refactor file_dialog.cc and file_dialog.h to use namespace aliases
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2024-08-13 23:56:17 -04:00 |
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scawful
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54e8d7c3a5
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Remove deprecated BitmapManager and experiment flag
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2024-08-13 22:02:05 -04:00 |
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scawful
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7c708519ac
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standardize imgui headers as user instead of system
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2024-07-30 23:33:12 -04:00 |
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scawful
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95ba7630b8
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fix system/user header formatting
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2024-07-30 21:45:01 -04:00 |
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scawful
|
90933517c4
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cleanup sprite pal and overworld editor
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2024-07-22 19:26:15 -04:00 |
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scawful
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25bd1abb24
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update zsprite load
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2024-07-21 18:53:01 -04:00 |
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scawful
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3701e740a0
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add vanilla and custom sprite editor tabs
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2024-07-21 18:52:41 -04:00 |
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scawful
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ed770b925c
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add Find to Editor interface
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2024-07-20 09:20:24 -04:00 |
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scawful
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f10eaf0877
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add canvas id and context id to Canvas
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2024-07-19 15:50:36 -04:00 |
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scawful
|
9c2cf1d971
|
add zsprite to sprite editor
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2024-07-14 20:54:18 -04:00 |
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scawful
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a9f0673f0a
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add LoadZSpriteFormat
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2024-07-14 20:26:09 -04:00 |
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scawful
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b3c9ef8007
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add zsprite.h based on ZSpriteMaker
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2024-07-14 20:07:24 -04:00 |
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scawful
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bf7ded05d0
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move sprite_editor to editors/sprite
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2024-07-14 19:59:06 -04:00 |
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