Justin Scofield
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ce9ac5383e
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Importing a bunch of code from Skarsnik sneshacking repo
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2022-06-11 10:06:54 -04:00 |
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Justin Scofield
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31bf9dad4b
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Managed to get loading the ROM and graphics decompression/overworld tile building stuff to compile, now it's just a matter of translating that data into the Bitmap to display properly.
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2022-06-10 23:51:00 -04:00 |
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Justin Scofield
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7cb3353736
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Adding OpenGL support to the Bitmap object
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2022-06-10 13:07:15 -04:00 |
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Justin Scofield
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afb7e33de9
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Moved Tile classes to Graphics namespace
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2022-06-10 12:54:05 -04:00 |
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Justin Scofield
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d8af0138bf
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Rearranging structure
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2022-06-10 01:09:41 -04:00 |
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