- Moved core components such as `Controller` and `Window` from `src/app/core/` to `src/app/` and `src/app/platform/`, respectively, to improve modularity and clarity.
- Updated include paths across the codebase to reflect the new locations of these components.
- Introduced a new foundational core library in `src/core/` for project management and ROM patching logic, enhancing the separation of concerns.
- Adjusted CMake configurations to ensure proper compilation of the new core library and updated dependencies in various modules.
Benefits:
- Streamlines the application structure, making it easier to navigate and maintain.
- Enhances code organization by clearly delineating core functionalities from application-specific logic.
- Improves overall architecture by promoting a clearer separation of concerns between different components.
- Relocated AsarWrapper implementation and header files from `src/app/core/` to `src/core/` to enhance modularity and organization.
- Updated all relevant include paths across the codebase to reflect the new location of AsarWrapper.
- Adjusted CMake configurations to ensure proper compilation of the core library.
Benefits:
- Improves project structure by separating core functionalities from application-specific code.
- Facilitates easier maintenance and understanding of the codebase by clarifying the organization of core components.
- Added UICoordinator class to centralize UI drawing operations and state management, improving separation of concerns within the editor.
- Refactored EditorManager to delegate UI-related tasks to UICoordinator, enhancing maintainability and clarity.
- Updated CMake configuration to include new source files for the UICoordinator component.
Benefits:
- Streamlines UI management, leading to a more organized and efficient user experience.
- Enhances the overall architecture by clearly defining roles for UI handling and editor operations.
- Added methods for applying palettes based on metadata, allowing for flexible palette handling in different bitmap types.
- Introduced a new BitmapMetadata struct to track source format and palette requirements.
- Enhanced ApplyStoredPalette and SetPaletteWithTransparent methods for improved palette application and transparency handling.
- Updated SDL surface pixel management with a new UpdateSurfacePixels method for better pixel data handling.
Benefits:
- Improves the rendering capabilities of the Bitmap class by supporting various palette formats.
- Enhances user experience with more intuitive palette management in graphics operations.
- Added support for .gitignore patterns to the build_cleaner script, allowing it to respect ignored files during maintenance tasks.
- Implemented auto-discovery of CMake libraries marked for auto-maintenance, improving the automation of source list updates.
- Introduced functions for extracting includes and symbols from source files to suggest missing headers based on usage.
- Updated README to reflect new features and usage instructions.
Benefits:
- Streamlines the build process by automating maintenance tasks and ensuring proper header management.
- Enhances code organization and maintainability by integrating with existing project structures.
- Updated include paths for various GUI-related headers to improve organization and clarity.
- Introduced new components for better modularity, including PaletteEditorWidget and EditorCardManager.
- Refactored existing code to utilize the new components, ensuring consistency across the GUI subsystem.
Benefits:
- Enhances maintainability and readability of the GUI code.
- Facilitates future enhancements and optimizations within the GUI subsystem.