Commit Graph

16 Commits

Author SHA1 Message Date
scawful
d45f7819e1 refactor(app): reorganize application structure and update includes
- Moved core components such as `Controller` and `Window` from `src/app/core/` to `src/app/` and `src/app/platform/`, respectively, to improve modularity and clarity.
- Updated include paths across the codebase to reflect the new locations of these components.
- Introduced a new foundational core library in `src/core/` for project management and ROM patching logic, enhancing the separation of concerns.
- Adjusted CMake configurations to ensure proper compilation of the new core library and updated dependencies in various modules.

Benefits:
- Streamlines the application structure, making it easier to navigate and maintain.
- Enhances code organization by clearly delineating core functionalities from application-specific logic.
- Improves overall architecture by promoting a clearer separation of concerns between different components.
2025-10-15 20:10:04 -04:00
scawful
58f3213c62 refactor(gui): reorganize GUI includes and introduce new components
- Updated include paths for various GUI-related headers to improve organization and clarity.
- Introduced new components for better modularity, including PaletteEditorWidget and EditorCardManager.
- Refactored existing code to utilize the new components, ensuring consistency across the GUI subsystem.

Benefits:
- Enhances maintainability and readability of the GUI code.
- Facilitates future enhancements and optimizations within the GUI subsystem.
2025-10-13 10:21:03 -04:00
scawful
6374da6194 refactor(gfx): reorganize graphics includes and introduce new types
- Updated include paths for various graphics-related headers to improve organization and clarity.
- Introduced new types for SNES color, palette, and tile management, enhancing the structure of the graphics subsystem.
- Refactored existing code to utilize the new types, ensuring consistency across the codebase.

Benefits:
- Improves maintainability and readability of the graphics code.
- Facilitates future enhancements and optimizations within the graphics subsystem.
2025-10-13 00:09:34 -04:00
scawful
dc9b9d5d10 move zelda3 directory to src from app 2025-10-12 22:01:52 -04:00
scawful
6c331f1fd0 epic: refactor SDL2_Renderer usage to IRenderer and queued texture rendering
- Updated the testing guide to clarify the testing framework's organization and execution methods, improving user understanding.
- Refactored CMakeLists to include new platform-specific files, ensuring proper integration of the rendering backend.
- Modified main application files to utilize the new IRenderer interface, enhancing flexibility in rendering operations.
- Implemented deferred texture management in various components, allowing for more efficient graphics handling and improved performance.
- Introduced new methods for texture creation and updates, streamlining the rendering process across the application.
- Enhanced logging and error handling in the rendering pipeline to facilitate better debugging and diagnostics.
2025-10-07 17:15:11 -04:00
scawful
167dc86819 feat: Add Palette Editor for Enhanced Color Management
- Introduced a new PaletteEditorWidget for visual editing of dungeon palettes, allowing users to select and modify colors.
- Integrated palette editor into DungeonEditorV2, enabling real-time updates and re-rendering of rooms upon palette changes.
- Enhanced GUI layout to include a dedicated palette editor card, improving user experience and accessibility.
- Implemented callback functionality to notify when palette changes occur, ensuring seamless integration with room rendering.
2025-10-07 03:39:49 -04:00
scawful
eda582f740 feat: Introduce Dungeon Object Emulator Preview and Object Drawing Enhancements
- Added DungeonObjectEmulatorPreview for rendering dungeon objects using the SNES emulator, allowing real-time visualization of object graphics.
- Implemented ObjectDrawer class to handle drawing of various object types to background buffers, utilizing game-specific patterns.
- Updated DungeonCanvasViewer to integrate object rendering and improve background layer management.
- Enhanced DungeonEditorV2 to support the new emulator preview, providing a more interactive editing experience.
- Improved error handling and logging for better debugging during object rendering operations.
2025-10-06 23:39:45 -04:00
scawful
af2b698dbd refactor: Enhance OverworldEditor with Dynamic Context Menu and Tile Selector Widget
- Replaced static context menu setup in OverworldEditor with dynamic configuration based on the current map state, improving usability and responsiveness.
- Introduced TileSelectorWidget for better tile selection management, allowing for a more intuitive user experience when selecting tiles.
- Updated canvas controls to include zoom in and zoom out functionalities, enhancing the editor's navigation capabilities.
- Cleaned up legacy context menu code and improved overall organization for better maintainability and clarity.
2025-10-05 22:53:33 -04:00
scawful
c1d93ce0d2 refactor: Update Widget Measurement System and Toolbar Layout
- Refactored the toolbar layout in Toolset to enhance compactness and usability, adjusting padding and button sizes for better alignment.
- Introduced a new WidgetMeasurement class to track widget dimensions, improving debugging and test automation capabilities.
- Updated CMake configuration to reflect the new file structure for widget measurement components, ensuring proper integration.
2025-10-05 17:25:46 -04:00
scawful
cd6a6d9478 feat: Introduce UI Helper Functions and Refactor Color Management
- Added ui_helpers.cc and ui_helpers.h to centralize UI-related helper functions, improving code organization and reducing boilerplate in ImGui usage.
- Refactored color management in BppFormatUI to utilize new helper functions for success, warning, and error colors, enhancing theming consistency.
- Updated AgentChatWidget and CanvasContextMenu to streamline UI rendering and improve maintainability by removing redundant code and enhancing functionality.
- Removed canvas_utils_moved.cc and canvas_utils_moved.h to clean up the project structure, consolidating utility functions into more appropriate locations.
2025-10-05 15:19:18 -04:00
scawful
6c0e7a96a5 refactor: Update GUI components and integrate new palette widget
- Removed references to the old `EnhancedPaletteEditor` and replaced it with the new `PaletteWidget` across various files, including canvas and context menu implementations.
- Updated CMake configurations to include the new `palette_widget` source files, ensuring proper integration into the build system.
- Refactored GUI code to enhance modularity and maintainability, improving the overall user experience in palette management and editing functionalities.
- Introduced new UI components for background rendering and editor selection dialogs, enhancing the application's graphical interface.
2025-10-04 23:59:08 -04:00
scawful
bcc8f8e8f9 refactor: Restructure file dialog handling and introduce utility classes
- Updated file dialog references across the application to utilize a new `util::FileDialogWrapper` for consistent file handling.
- Refactored existing code to replace direct calls to `core::FileDialogWrapper` with the new utility class, enhancing modularity and maintainability.
- Introduced `util::PlatformPaths` for cross-platform directory management, ensuring consistent access to user directories and application data paths.
- Added new utility functions for file operations, improving the overall file handling capabilities within the application.
- Updated CMake configurations to include new utility source files, streamlining the build process.
2025-10-04 23:26:42 -04:00
scawful
3b406ab671 feat: Implement ROM version management and proposal approval system
- Introduced `RomVersionManager` for managing ROM snapshots, including automatic backups, manual checkpoints, and corruption detection.
- Added `ProposalApprovalManager` to facilitate collaborative proposal submissions and voting, enhancing team workflows.
- Updated `CollaborationPanel` to integrate version management features, allowing users to track changes and manage proposals effectively.
- Enhanced documentation to reflect new functionalities and usage instructions for version management and collaboration features.
2025-10-04 22:33:06 -04:00
scawful
253f36542f feat: Add Collaboration Panel for enhanced team features
- Introduced `CollaborationPanel` class to manage ROM synchronization history, shared snapshots, and AI-generated proposals.
- Implemented UI components for displaying and interacting with collaboration data, including filtering and status indicators.
- Updated `README.md` to document the new collaboration features and their functionalities.
- Added necessary header and implementation files for the collaboration panel functionality.
2025-10-04 22:25:13 -04:00
scawful
94cf867d36 feat: Add simple chat session for AI agent interaction and enhance message rendering 2025-10-03 23:55:08 -04:00
scawful
a6cdc651c3 feat: Implement AgentChatWidget for conversational AI interaction and add ASCII logo support 2025-10-03 23:43:19 -04:00