#ifndef YAZE_APP_ZELDA3_SPRITE_OVERLORD_H #define YAZE_APP_ZELDA3_SPRITE_OVERLORD_H #include namespace yaze { namespace app { namespace zelda3 { static const std::string overlordnames[] = { "Overlord_SpritePositionTarget", "Overlord_AllDirectionMetalBallFactory", "Overlord_CascadeMetalBallFactory", "Overlord_StalfosFactory", "Overlord_StalfosTrap", "Overlord_SnakeTrap", "Overlord_MovingFloor", "Overlord_ZolFactory", "Overlord_WallMasterFactory", "Overlord_CrumbleTilePath 1", "Overlord_CrumbleTilePath 2", "Overlord_CrumbleTilePath 3", "Overlord_CrumbleTilePath 4", "Overlord_CrumbleTilePath 5", "Overlord_CrumbleTilePath 6", "Overlord_PirogusuFactory 1", "Overlord_PirogusuFactory 2", "Overlord_PirogusuFactory 3", "Overlord_PirogusuFactory 4", "Overlord_FlyingTileFactory", "Overlord_WizzrobeFactory", "Overlord_ZoroFactory", "Overlord_StalfosTrapTriggerWindow", "Overlord_RedStalfosTrap", "Overlord_ArmosCoordinator", "Overlord_BombTrap", }; } } // namespace app } // namespace yaze #endif // YAZE_APP_ZELDA3_SPRITE_OVERLORD_H