#include "app/editor/context/gfx_context.h" #include #include #include "app/editor/utils/editor.h" #include "app/editor/modules/palette_editor.h" #include "app/gfx/bitmap.h" #include "app/gfx/snes_palette.h" #include "app/gfx/snes_tile.h" #include "app/gui/canvas.h" #include "app/gui/icons.h" #include "app/gui/pipeline.h" #include "app/rom.h" namespace yaze { namespace app { namespace editor { namespace context { std::unordered_map GfxContext::palettesets_; } } // namespace editor } // namespace app } // namespace yaze