#include "app/emu/audio/apu.h" #include #include #include #include #include "app/emu/audio/dsp.h" #include "app/emu/audio/spc700.h" #include "app/emu/cpu/clock.h" #include "app/emu/memory/memory.h" namespace yaze { namespace app { namespace emu { void Apu::Init() { // Set the clock frequency clock_.SetFrequency(kApuClockSpeed); // Initialize Digital Signal Processor Callbacks dsp_.SetSampleFetcher([this](uint16_t address) -> uint8_t { return this->FetchSampleFromRam(address); }); dsp_.SetSamplePusher( [this](int16_t sample) { this->PushToAudioBuffer(sample); }); } void Apu::Reset() { clock_.ResetAccumulatedTime(); spc700_.Reset(); dsp_.Reset(); } void Apu::Update() { auto cycles_to_run = clock_.GetCycleCount(); for (auto i = 0; i < cycles_to_run; ++i) { // Update the Apu UpdateChannelSettings(); // Update the SPC700 uint8_t opcode = spc700_.read(spc700_.PC); spc700_.ExecuteInstructions(opcode); spc700_.PC++; } ProcessSamples(); } void Apu::Notify(uint32_t address, uint8_t data) { if (address < 0x2140 || address > 0x2143) { return; } auto offset = address - 0x2140; spc700_.write(offset, data); // HACK - This is a temporary solution to get the Apu to play audio ports_[address - 0x2140] = data; switch (address) { case 0x2140: if (data == BEGIN_SIGNAL) { SignalReady(); } break; case 0x2141: // TODO: Handle data byte transfer here break; case 0x2142: // TODO: Handle the setup of destination address break; case 0x2143: // TODO: Handle additional communication/commands break; } } void Apu::ProcessSamples() { // Fetch sample data from AudioRam // Iterate over all voices for (uint8_t voice_num = 0; voice_num < 8; voice_num++) { // Fetch the sample data for the current voice from AudioRam uint8_t sample = FetchSampleForVoice(voice_num); // Process the sample through DSP int16_t processed_sample = dsp_.ProcessSample(voice_num, sample); // Add the processed sample to the audio buffer audio_samples_.push_back(processed_sample); } } uint8_t Apu::FetchSampleForVoice(uint8_t voice_num) { uint16_t address = CalculateAddressForVoice(voice_num); return aram_.read(address); } uint16_t Apu::CalculateAddressForVoice(uint8_t voice_num) { // TODO: Calculate the address for the specified voice return voice_num; } int16_t Apu::GetNextSample() { if (!audio_samples_.empty()) { int16_t sample = audio_samples_.front(); audio_samples_.erase(audio_samples_.begin()); return sample; } return 0; // TODO: Return the last sample instead of 0. } const std::vector& Apu::GetAudioSamples() const { return audio_samples_; } void Apu::UpdateChannelSettings() { // TODO: Implement this method to update the channel settings. } int16_t Apu::GenerateSample(int channel) { // TODO: Implement this method to generate a sample for the specified channel. } void Apu::ApplyEnvelope(int channel) { // TODO: Implement this method to apply an envelope to the specified channel. } uint8_t Apu::ReadDspMemory(uint16_t address) { return dsp_.ReadGlobalReg(address); } void Apu::WriteDspMemory(uint16_t address, uint8_t value) { dsp_.WriteGlobalReg(address, value); } } // namespace emu } // namespace app } // namespace yaze