#ifndef YAZE_APP_EDITOR_SPRITE_EDITOR_H #define YAZE_APP_EDITOR_SPRITE_EDITOR_H #include "absl/status/status.h" namespace yaze { namespace app { namespace editor { class SpriteEditor { public: absl::Status Update(); }; } // namespace editor } // namespace app } // namespace yaze #endif // YAZE_APP_EDITOR_SPRITE_EDITOR_H