#include "imgui/imgui.h" #include "absl/status/status.h" #include "app/editor/utils/flags.h" #include "app/editor/utils/keyboard_shortcuts.h" #include "app/editor/settings_editor.h" #include "app/editor/utils/flags.h" namespace yaze { namespace app { namespace editor { using ImGui::BeginChild; using ImGui::BeginMenu; using ImGui::BeginTabBar; using ImGui::BeginTabItem; using ImGui::BeginTable; using ImGui::Checkbox; using ImGui::EndChild; using ImGui::EndMenu; using ImGui::EndTabBar; using ImGui::EndTabItem; using ImGui::EndTable; using ImGui::TableHeader; using ImGui::TableHeadersRow; using ImGui::TableNextColumn; using ImGui::TableNextRow; using ImGui::TableSetBgColor; using ImGui::TableSetColumnIndex; using ImGui::TableSetupColumn; using ImGui::Text; absl::Status SettingsEditor::Update() { if (BeginTabBar("Settings", ImGuiTabBarFlags_None)) { if (BeginTabItem("General")) { DrawGeneralSettings(); EndTabItem(); } if (BeginTabItem("Keyboard Shortcuts")) { EndTabItem(); } EndTabBar(); } return absl::OkStatus(); } void SettingsEditor::DrawGeneralSettings() { if (BeginTable("##SettingsTable", 2, ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable)) { TableSetupColumn("Experiment Flags", ImGuiTableColumnFlags_WidthFixed, 250.0f); TableSetupColumn("General Setting", ImGuiTableColumnFlags_WidthStretch, 0.0f); TableHeadersRow(); TableNextColumn(); if (BeginChild("##GeneralSettingsStyleWrapper", ImVec2(0, 0), ImGuiChildFlags_FrameStyle)) { static FlagsMenu flags; flags.Draw(); EndChild(); } TableNextColumn(); if (BeginChild("##GeneralSettingsWrapper", ImVec2(0, 0), ImGuiChildFlags_FrameStyle)) { Text("TODO: Add some settings here"); EndChild(); } EndTable(); } } absl::Status SettingsEditor::DrawKeyboardShortcuts() { return absl::OkStatus(); } } // namespace editor } // namespace app } // namespace yaze