#+TITLE: YAZE Development Tracker #+SUBTITLE: Yet Another Zelda3 Editor #+AUTHOR: @scawful #+EMAIL: scawful@users.noreply.github.com #+DATE: 2025-01-31 #+STARTUP: overview #+TODO: TODO ACTIVE FEEDBACK VERIFY | DONE CANCELLED #+TAGS: bug(b) feature(f) refactor(r) ui(u) performance(p) docs(d) #+PRIORITIES: A C B #+COLUMNS: %25ITEM %TODO %3PRIORITY %TAGS * Active Issues [0/6] ** TODO [#A] Overworld sprites can't be moved on the overworld canvas :bug: :PROPERTIES: :CREATED: [2025-01-31] :END: - Issue: Sprites are not responding to drag operations - Location: Overworld canvas interaction - Impact: Blocks sprite editing workflow ** TODO [#A] Canvas multi select has issues with large map intersection drawing :bug: :PROPERTIES: :CREATED: [2025-01-31] :END: - Issue: Selection box rendering incorrect when crossing 512px boundaries - Location: Canvas selection system - Note: E2E test exists to reproduce this bug (canvas_selection_test) ** TODO [#B] Right click randomly shows oversized tile16 :bug:ui: :PROPERTIES: :CREATED: [2025-01-31] :END: - Issue: Context menu displays abnormally large tile16 preview - Location: Right-click context menu - Frequency: Random/intermittent ** TODO [#B] Overworld Map properties panel popup displaying incorrectly :ui: :PROPERTIES: :CREATED: [2025-01-31] :END: - Issue: Modal popup positioning or rendering issues - Similar to: Canvas popup fixes (now resolved) - Potential fix: Apply same solution as canvas popup refactoring ** TODO [#A] Tile8 source canvas palette issues in Tile16 Editor :bug: :PROPERTIES: :CREATED: [2025-01-31] :DOCUMENTATION: E7-tile16-editor-palette-system.md :END: - Issue: Tile8 source canvas (current area graphics) shows incorrect colors - Impact: Cannot properly preview tiles before placing them - Root cause: Area graphics not receiving proper palette application - Related issue: Palette buttons (0-7) do not update palettes correctly - Status: Active investigation - graphics buffer processing issue ** TODO [#C] Scratch space implementation incomplete :feature: :PROPERTIES: :CREATED: [2025-01-31] :END: - Feature: Temporary workspace for tile/object manipulation - Status: Partially implemented - Priority: Low (quality of life feature) * Editors ** Overworld [2/7] *** DONE Custom Overworld Map Settings Inputs CLOSED: [2024-11-14] :PROPERTIES: :CREATED: [2024-11-14] :END: *** DONE Load ZSCOW data from ROM in OverworldMap CLOSED: [2024-11-14] :PROPERTIES: :CREATED: [2024-11-14] :END: *** TODO [#A] ZSCustomOverworld Main Palette support :feature: :PROPERTIES: :CREATED: [2024-11-14] :DEPENDENCIES: Custom overworld data loading :END: *** TODO [#A] ZSCustomOverworld Custom Area BG Color support :feature: :PROPERTIES: :CREATED: [2024-11-14] :DEPENDENCIES: ZSCOW Main Palette :END: *** TODO [#B] Fix sprite icon draw positions :bug: :PROPERTIES: :CREATED: [2024-09-01] :END: *** TODO [#B] Fix exit icon draw positions :bug: :PROPERTIES: :CREATED: [2024-09-01] :END: *** TODO [#C] Overworld Map screen editor :feature: :PROPERTIES: :CREATED: [2024-09-01] :END: ** Dungeon [0/2] *** TODO [#B] Draw dungeon objects :feature: :PROPERTIES: :CREATED: [2024-09-01] :END: - See E5-dungeon-object-system.md for design *** ACTIVE [#A] Dungeon Maps screen editor :feature: :PROPERTIES: :CREATED: [2024-11-14] :END: - Currently in active development - Supporting bin graphics for Oracle of Secrets ** Graphics [1/2] *** ACTIVE [#A] Tile16 Editor palette system :feature:ui: :PROPERTIES: :CREATED: [2025-01-31] :DOCUMENTATION: E7-tile16-editor-palette-system.md :STATUS: In Progress :END: - [X] Fix palette system crashes (SIGBUS errors) - [X] Three-column layout refactoring - [X] Dynamic zoom controls - [X] Canvas popup fixes - [ ] Tile8 source canvas palette issues (incorrect colors) - [ ] Palette button update functionality (not working) - [ ] Color consistency between canvases *** TODO [#C] Fix graphics sheet pencil drawing :bug: :PROPERTIES: :CREATED: [2024-09-01] :END: ** Message [0/1] *** TODO [#C] Fix Message Parsing :bug: :PROPERTIES: :CREATED: [2024-09-01] :END: ** Palette [0/1] *** TODO [#B] Persist color changes for saving to ROM :feature: :PROPERTIES: :CREATED: [2024-09-01] :END: ** Screens [2/5] *** ACTIVE [#A] Dungeon Maps :feature: :PROPERTIES: :CREATED: [2024-11-14] :END: *** ACTIVE [#B] Inventory Menu :feature:ui: :PROPERTIES: :CREATED: [2024-09-01] :END: *** TODO [#C] Overworld Map screen :feature: :PROPERTIES: :CREATED: [2024-09-01] :END: *** TODO [#C] Title Screen editor :feature:ui: :PROPERTIES: :CREATED: [2024-09-01] :END: *** TODO [#C] Naming Screen editor :feature:ui: :PROPERTIES: :CREATED: [2024-09-01] :END: * Infrastructure [4/7] ** DONE Package layout files with executable CLOSED: [2024-09-07] :PROPERTIES: :CREATED: [2024-09-07] :END: ** DONE Create util for bundled resource handling CLOSED: [2024-09-07] :PROPERTIES: :CREATED: [2024-09-07] :END: ** DONE DisplayPalette function extraction CLOSED: [2024-09-02] :PROPERTIES: :CREATED: [2024-09-02] :END: ** DONE Header cleanup with LSP CLOSED: [2024-09-07] :PROPERTIES: :CREATED: [2024-09-07] :END: ** TODO [#B] Update recent files manager for bundled apps :refactor: :PROPERTIES: :CREATED: [2024-09-07] :END: ** TODO [#C] Make font sizes configurable :feature:ui: :PROPERTIES: :CREATED: [2024-09-07] :END: ** TODO [#C] Cross-platform font/asset loading :refactor: :PROPERTIES: :CREATED: [2024-09-07] :END: * Testing [4/6] ** DONE [#A] E2E testing framework infrastructure CLOSED: [2025-01-31] :PROPERTIES: :CREATED: [2025-01-31] :DOCUMENTATION: A1-testing-guide.md :END: ** DONE [#A] Canvas selection E2E test CLOSED: [2025-01-31] :PROPERTIES: :CREATED: [2025-01-31] :END: ** DONE [#A] Stable test suite (CI/CD) CLOSED: [2024-11-14] :PROPERTIES: :CREATED: [2024-11-14] :END: ** DONE [#B] ROM-dependent test separation CLOSED: [2024-11-14] :PROPERTIES: :CREATED: [2024-11-14] :END: ** TODO [#B] Expand E2E test coverage :feature: :PROPERTIES: :CREATED: [2025-01-31] :END: ** TODO [#C] E2E CI/CD integration with headless mode :feature: :PROPERTIES: :CREATED: [2025-01-31] :END: * CLI Tool (z3ed) [8/12] ** DONE [#A] Resource-oriented command structure CLOSED: [2025-01-31] :PROPERTIES: :CREATED: [2025-01-31] :DOCUMENTATION: E6-z3ed-cli-design.md :END: ** DONE [#A] FTXUI TUI component system CLOSED: [2025-01-31] :PROPERTIES: :CREATED: [2025-01-31] :END: ** DONE [#A] Code quality refactoring CLOSED: [2025-01-31] :PROPERTIES: :CREATED: [2025-01-31] :END: ** DONE [#A] Interactive palette editor (TUI) CLOSED: [2025-01-31] :PROPERTIES: :CREATED: [2025-01-31] :END: ** DONE [#A] Interactive hex viewer (TUI) CLOSED: [2025-01-31] :PROPERTIES: :CREATED: [2025-01-31] :END: ** DONE [#A] Command palette (TUI) CLOSED: [2025-01-31] :PROPERTIES: :CREATED: [2025-01-31] :END: ** DONE [#B] ROM validation commands CLOSED: [2025-01-31] :PROPERTIES: :CREATED: [2025-01-31] :END: ** DONE [#B] Agent framework foundation CLOSED: [2025-01-31] :PROPERTIES: :CREATED: [2025-01-31] :END: ** TODO [#A] Complete agent execution loop (MCP) :feature: :PROPERTIES: :CREATED: [2025-01-31] :DEPENDENCIES: Agent framework foundation :END: ** TODO [#B] Agent GUI control panel :feature:ui: :PROPERTIES: :CREATED: [2025-01-31] :END: ** TODO [#B] Granular data manipulation commands :feature: :PROPERTIES: :CREATED: [2025-01-31] :END: ** TODO [#C] SpriteBuilder CLI :feature: :PROPERTIES: :CREATED: [2025-01-31] :STATUS: Deprioritized :END: * Documentation [3/5] ** DONE [#A] Consolidate tile16 editor documentation CLOSED: [2025-01-31] :PROPERTIES: :CREATED: [2025-01-31] :END: ** DONE [#A] Merge E2E testing documentation CLOSED: [2025-01-31] :PROPERTIES: :CREATED: [2025-01-31] :END: ** DONE [#A] Merge z3ed refactoring documentation CLOSED: [2025-01-31] :PROPERTIES: :CREATED: [2025-01-31] :END: ** TODO [#B] API documentation generation :docs: :PROPERTIES: :CREATED: [2025-01-31] :END: ** TODO [#C] User guide for ROM hackers :docs: :PROPERTIES: :CREATED: [2025-01-31] :END: * Research & Planning [0/3] ** TODO [#B] Advanced canvas rendering optimizations :performance: :PROPERTIES: :CREATED: [2025-01-31] :REFERENCES: gfx_optimization_recommendations.md :END: ** TODO [#B] Oracle of Secrets dungeon support :feature: :PROPERTIES: :CREATED: [2025-01-31] :END: ** TODO [#C] Plugin system architecture :feature: :PROPERTIES: :CREATED: [2025-01-31] :END: * Org-Mode Productivity Tips ** Quick Capture Templates Add to your Emacs config: #+begin_src emacs-lisp (setq org-capture-templates '(("t" "TODO" entry (file+headline "~/Code/yaze/docs/yaze.org" "Active Issues") "** TODO [#B] %?\n:PROPERTIES:\n:CREATED: %U\n:END:\n") ("b" "Bug" entry (file+headline "~/Code/yaze/docs/yaze.org" "Active Issues") "** TODO [#A] %? :bug:\n:PROPERTIES:\n:CREATED: %U\n:END:\n") ("f" "Feature" entry (file+headline "~/Code/yaze/docs/yaze.org" "Active Issues") "** TODO [#B] %? :feature:\n:PROPERTIES:\n:CREATED: %U\n:END:\n"))) #+end_src ** Useful Commands - =C-c C-t= : Cycle TODO state - =C-c C-q= : Add tags - =C-c ,= : Set priority - =C-c C-x C-s= : Archive DONE items - =C-c C-v= : View agenda - =C-c a t= : Global TODO list - =C-c a m= : Match tags/properties ** Agenda Configuration #+begin_src emacs-lisp (setq org-agenda-files '("~/Code/yaze/docs/yaze.org")) (setq org-agenda-custom-commands '(("y" "YAZE Active Tasks" ((tags-todo "bug" ((org-agenda-overriding-header "Active Bugs"))) (tags-todo "feature" ((org-agenda-overriding-header "Features in Development"))) (todo "ACTIVE" ((org-agenda-overriding-header "Currently Working On"))))))) #+end_src ** Workflow Tips 1. Use =C-c C-c= on headlines to update statistics cookies [/] and [%] 2. Create custom views with =org-agenda-custom-commands= 3. Use =org-refile= (C-c C-w) to reorganize tasks 4. Archive completed tasks regularly 5. Use =org-sparse-tree= (C-c /) to filter by TODO state or tags 6. Link to documentation: =[[file:E7-tile16-editor-palette-system.md]]= 7. Track time with =C-c C-x C-i= (clock in) and =C-c C-x C-o= (clock out)