#include "overworld_editor.h" #include "ImGuiFileDialog/ImGuiFileDialog.h" #include "imgui/imgui.h" #include #include #include "absl/container/flat_hash_map.h" #include "absl/status/status.h" #include "absl/status/statusor.h" #include "absl/strings/str_format.h" #include "app/core/common.h" #include "app/core/constants.h" #include "app/core/platform/clipboard.h" #include "app/editor/graphics/palette_editor.h" #include "app/editor/overworld/entity.h" #include "app/gfx/bitmap.h" #include "app/gfx/snes_palette.h" #include "app/gfx/snes_tile.h" #include "app/gui/canvas.h" #include "app/gui/icons.h" #include "app/gui/input.h" #include "app/gui/style.h" #include "app/gui/zeml.h" #include "app/rom.h" #include "app/zelda3/overworld/overworld.h" namespace yaze { namespace app { namespace editor { using ImGui::BeginChild; using ImGui::BeginTabBar; using ImGui::BeginTabItem; using ImGui::BeginTable; using ImGui::BeginTooltip; using ImGui::Button; using ImGui::Checkbox; using ImGui::EndChild; using ImGui::EndTabBar; using ImGui::EndTabItem; using ImGui::EndTable; using ImGui::EndTooltip; using ImGui::IsItemHovered; using ImGui::NewLine; using ImGui::PopStyleColor; using ImGui::PushStyleColor; using ImGui::SameLine; using ImGui::Selectable; using ImGui::Separator; using ImGui::TableHeadersRow; using ImGui::TableNextColumn; using ImGui::TableNextRow; using ImGui::TableSetupColumn; using ImGui::Text; constexpr int kTile16Size = 0x10; constexpr int kOverworldMapSize = 0x200; void OverworldEditor::InitializeZeml() { // Load zeml string from layouts/overworld.zeml std::string layout = gui::zeml::LoadFile("overworld.zeml"); // Parse the zeml string into a Node object layout_node_ = gui::zeml::Parse(layout); gui::zeml::Bind(&*layout_node_.GetNode("OverworldCanvas"), [this]() { DrawOverworldCanvas(); }); gui::zeml::Bind(&*layout_node_.GetNode("OverworldTileSelector"), [this]() { status_ = DrawTileSelector(); }); gui::zeml::Bind(&*layout_node_.GetNode("OwUsageStats"), [this]() { if (rom()->is_loaded()) { status_ = UpdateUsageStats(); } }); gui::zeml::Bind(&*layout_node_.GetNode("owToolset"), [this]() { status_ = DrawToolset(); }); gui::zeml::Bind(&*layout_node_.GetNode("OwTile16Editor"), [this]() { if (rom()->is_loaded()) { status_ = tile16_editor_.Update(); } }); gui::zeml::Bind(&*layout_node_.GetNode("OwGfxGroupEditor"), [this]() { if (rom()->is_loaded()) { status_ = gfx_group_editor_.Update(); } }); } absl::Status OverworldEditor::Update() { status_ = absl::OkStatus(); if (rom()->is_loaded() && !all_gfx_loaded_) { RETURN_IF_ERROR(tile16_editor_.InitBlockset( &tile16_blockset_bmp_, current_gfx_bmp_, tile16_individual_, *overworld_.mutable_all_tiles_types())); gfx_group_editor_.InitBlockset(&tile16_blockset_bmp_); RETURN_IF_ERROR(LoadEntranceTileTypes(*rom())); all_gfx_loaded_ = true; } RETURN_IF_ERROR(UpdateFullscreenCanvas()); gui::zeml::Render(layout_node_); return status_; } absl::Status OverworldEditor::UpdateFullscreenCanvas() { if (overworld_canvas_fullscreen_) { static bool use_work_area = true; static ImGuiWindowFlags flags = ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoSavedSettings; const ImGuiViewport *viewport = ImGui::GetMainViewport(); ImGui::SetNextWindowPos(use_work_area ? viewport->WorkPos : viewport->Pos); ImGui::SetNextWindowSize(use_work_area ? viewport->WorkSize : viewport->Size); if (ImGui::Begin("Fullscreen Overworld Editor", &overworld_canvas_fullscreen_, flags)) { // Draws the toolset for editing the Overworld. RETURN_IF_ERROR(DrawToolset()) DrawOverworldCanvas(); } ImGui::End(); } return absl::OkStatus(); } absl::Status OverworldEditor::DrawToolset() { static bool show_gfx_group = false; static bool show_properties = false; if (BeginTable("OWToolset", 23, kToolsetTableFlags, ImVec2(0, 0))) { for (const auto &name : kToolsetColumnNames) ImGui::TableSetupColumn(name.data()); NEXT_COLUMN() if (Button(ICON_MD_UNDO)) { status_ = Undo(); } NEXT_COLUMN() if (Button(ICON_MD_REDO)) { status_ = Redo(); } TEXT_COLUMN(ICON_MD_MORE_VERT) // Separator NEXT_COLUMN() if (Button(ICON_MD_ZOOM_OUT)) { ow_map_canvas_.ZoomOut(); } NEXT_COLUMN() if (Button(ICON_MD_ZOOM_IN)) { ow_map_canvas_.ZoomIn(); } NEXT_COLUMN() if (Button(ICON_MD_OPEN_IN_FULL)) { overworld_canvas_fullscreen_ = !overworld_canvas_fullscreen_; } HOVER_HINT("Fullscreen Canvas") TEXT_COLUMN(ICON_MD_MORE_VERT) // Separator NEXT_COLUMN() if (Selectable(ICON_MD_PAN_TOOL_ALT, current_mode == EditingMode::PAN)) { current_mode = EditingMode::PAN; ow_map_canvas_.set_draggable(true); } HOVER_HINT("Pan (Right click and drag)") NEXT_COLUMN() if (Selectable(ICON_MD_DRAW, current_mode == EditingMode::DRAW_TILE)) { current_mode = EditingMode::DRAW_TILE; } HOVER_HINT("Draw Tile") NEXT_COLUMN() if (Selectable(ICON_MD_DOOR_FRONT, current_mode == EditingMode::ENTRANCES)) current_mode = EditingMode::ENTRANCES; HOVER_HINT("Entrances") NEXT_COLUMN() if (Selectable(ICON_MD_DOOR_BACK, current_mode == EditingMode::EXITS)) current_mode = EditingMode::EXITS; HOVER_HINT("Exits") NEXT_COLUMN() if (Selectable(ICON_MD_GRASS, current_mode == EditingMode::ITEMS)) current_mode = EditingMode::ITEMS; HOVER_HINT("Items") NEXT_COLUMN() if (Selectable(ICON_MD_PEST_CONTROL_RODENT, current_mode == EditingMode::SPRITES)) current_mode = EditingMode::SPRITES; HOVER_HINT("Sprites") NEXT_COLUMN() if (Selectable(ICON_MD_ADD_LOCATION, current_mode == EditingMode::TRANSPORTS)) current_mode = EditingMode::TRANSPORTS; HOVER_HINT("Transports") NEXT_COLUMN() if (Selectable(ICON_MD_MUSIC_NOTE, current_mode == EditingMode::MUSIC)) current_mode = EditingMode::MUSIC; HOVER_HINT("Music") TableNextColumn(); if (Button(ICON_MD_GRID_VIEW)) { show_tile16_editor_ = !show_tile16_editor_; } HOVER_HINT("Tile16 Editor") TableNextColumn(); if (Button(ICON_MD_TABLE_CHART)) { show_gfx_group = !show_gfx_group; } HOVER_HINT("Gfx Group Editor") TEXT_COLUMN(ICON_MD_MORE_VERT) // Separator TableNextColumn(); if (Button(ICON_MD_CONTENT_COPY)) { std::vector png_data; if (gfx::ConvertSurfaceToPNG(maps_bmp_[current_map_].surface(), png_data)) { CopyImageToClipboard(png_data); } else { status_ = absl::InternalError( "Failed to convert overworld map surface to PNG"); } } HOVER_HINT("Copy Map to Clipboard"); TableNextColumn(); // Palette palette_editor_.DisplayPalette(palette_, overworld_.is_loaded()); TEXT_COLUMN(ICON_MD_MORE_VERT) // Separator TableNextColumn(); // Experimental Checkbox("Experimental", &show_experimental); TableNextColumn(); Checkbox("Properties", &show_properties); ImGui::EndTable(); } if (show_experimental) { RETURN_IF_ERROR(DrawExperimentalModal()) } if (show_tile16_editor_) { // Create a table in ImGui for the Tile16 Editor ImGui::Begin("Tile16 Editor", &show_tile16_editor_, ImGuiWindowFlags_MenuBar); RETURN_IF_ERROR(tile16_editor_.Update()) ImGui::End(); } if (show_gfx_group) { gui::BeginWindowWithDisplaySettings("Gfx Group Editor", &show_gfx_group); RETURN_IF_ERROR(gfx_group_editor_.Update()) gui::EndWindowWithDisplaySettings(); } if (show_properties) { ImGui::Begin("Properties", &show_properties); DrawOverworldProperties(); ImGui::End(); } if (!ImGui::IsAnyItemActive()) { if (ImGui::IsKeyDown(ImGuiKey_1)) { current_mode = EditingMode::PAN; } else if (ImGui::IsKeyDown(ImGuiKey_2)) { current_mode = EditingMode::DRAW_TILE; } else if (ImGui::IsKeyDown(ImGuiKey_3)) { current_mode = EditingMode::ENTRANCES; } else if (ImGui::IsKeyDown(ImGuiKey_4)) { current_mode = EditingMode::EXITS; } else if (ImGui::IsKeyDown(ImGuiKey_5)) { current_mode = EditingMode::ITEMS; } else if (ImGui::IsKeyDown(ImGuiKey_6)) { current_mode = EditingMode::SPRITES; } else if (ImGui::IsKeyDown(ImGuiKey_7)) { current_mode = EditingMode::TRANSPORTS; } else if (ImGui::IsKeyDown(ImGuiKey_8)) { current_mode = EditingMode::MUSIC; } } return absl::OkStatus(); } void OverworldEditor::DrawOverworldMapSettings() { if (BeginTable(kOWMapTable.data(), 8, kOWMapFlags, ImVec2(0, 0), -1)) { for (const auto &name : {"##1stCol", "##gfxCol", "##palCol", "##sprgfxCol", "##sprpalCol", "##msgidCol", "##2ndCol", "##mosaic"}) ImGui::TableSetupColumn(name); TableNextColumn(); ImGui::SetNextItemWidth(120.f); ImGui::Combo("##world", ¤t_world_, kWorldList.data(), 3); TableNextColumn(); ImGui::BeginGroup(); if (gui::InputHexByte("Gfx", overworld_.mutable_overworld_map(current_map_) ->mutable_area_graphics(), kInputFieldSize)) { RefreshMapProperties(); RefreshOverworldMap(); } ImGui::EndGroup(); TableNextColumn(); ImGui::BeginGroup(); if (gui::InputHexByte("Palette", overworld_.mutable_overworld_map(current_map_) ->mutable_area_palette(), kInputFieldSize)) { RefreshMapProperties(); status_ = RefreshMapPalette(); RefreshOverworldMap(); } ImGui::EndGroup(); TableNextColumn(); ImGui::BeginGroup(); gui::InputHexByte("Spr Gfx", overworld_.mutable_overworld_map(current_map_) ->mutable_sprite_graphics(game_state_), kInputFieldSize); ImGui::EndGroup(); TableNextColumn(); ImGui::BeginGroup(); gui::InputHexByte("Spr Palette", overworld_.mutable_overworld_map(current_map_) ->mutable_sprite_palette(game_state_), kInputFieldSize); ImGui::EndGroup(); TableNextColumn(); ImGui::BeginGroup(); gui::InputHexWord( "Msg Id", overworld_.mutable_overworld_map(current_map_)->mutable_message_id(), kInputFieldSize + 20); ImGui::EndGroup(); TableNextColumn(); ImGui::SetNextItemWidth(100.f); ImGui::Combo("##World", &game_state_, kGamePartComboString.data(), 3); TableNextColumn(); ImGui::Checkbox( "##mosaic", overworld_.mutable_overworld_map(current_map_)->mutable_mosaic()); HOVER_HINT("Enable Mosaic effect for the current map"); ImGui::EndTable(); } } void OverworldEditor::DrawOverworldMaps() { int xx = 0; int yy = 0; for (int i = 0; i < 0x40; i++) { int world_index = i + (current_world_ * 0x40); int map_x = (xx * kOverworldMapSize * ow_map_canvas_.global_scale()); int map_y = (yy * kOverworldMapSize * ow_map_canvas_.global_scale()); ow_map_canvas_.DrawBitmap(maps_bmp_[world_index], map_x, map_y, ow_map_canvas_.global_scale()); xx++; if (xx >= 8) { yy++; xx = 0; } } } void OverworldEditor::DrawOverworldEdits() { // Determine which overworld map the user is currently editing. auto mouse_position = ow_map_canvas_.drawn_tile_position(); int map_x = mouse_position.x / kOverworldMapSize; int map_y = mouse_position.y / kOverworldMapSize; current_map_ = map_x + map_y * 8; if (current_world_ == 1) { current_map_ += 0x40; } else if (current_world_ == 2) { current_map_ += 0x80; } // Render the updated map bitmap. RenderUpdatedMapBitmap(mouse_position, tile16_individual_data_[current_tile16_]); // Calculate the correct superX and superY values int superY = current_map_ / 8; int superX = current_map_ % 8; int mouse_x = mouse_position.x; int mouse_y = mouse_position.y; // Calculate the correct tile16_x and tile16_y positions int tile16_x = (mouse_x % kOverworldMapSize) / (kOverworldMapSize / 32); int tile16_y = (mouse_y % kOverworldMapSize) / (kOverworldMapSize / 32); // Update the overworld_.map_tiles() based on tile16 ID and current world auto &selected_world = (current_world_ == 0) ? overworld_.mutable_map_tiles()->light_world : (current_world_ == 1) ? overworld_.mutable_map_tiles()->dark_world : overworld_.mutable_map_tiles()->special_world; int index_x = superX * 32 + tile16_x; int index_y = superY * 32 + tile16_y; selected_world[index_x][index_y] = current_tile16_; } void OverworldEditor::RenderUpdatedMapBitmap(const ImVec2 &click_position, const Bytes &tile_data) { // Calculate the tile position relative to the current active map constexpr int tile_size = 16; // Tile size is 16x16 pixels // Calculate the tile index for x and y based on the click_position int tile_index_x = (static_cast(click_position.x) % kOverworldMapSize) / tile_size; int tile_index_y = (static_cast(click_position.y) % kOverworldMapSize) / tile_size; // Calculate the pixel start position based on tile index and tile size ImVec2 start_position; start_position.x = tile_index_x * tile_size; start_position.y = tile_index_y * tile_size; // Get the current map's bitmap from the BitmapTable gfx::Bitmap ¤t_bitmap = maps_bmp_[current_map_]; // Update the bitmap's pixel data based on the start_position and tile_data for (int y = 0; y < tile_size; ++y) { for (int x = 0; x < tile_size; ++x) { int pixel_index = (start_position.y + y) * kOverworldMapSize + (start_position.x + x); current_bitmap.WriteToPixel(pixel_index, tile_data[y * tile_size + x]); } } current_bitmap.set_modified(true); } void OverworldEditor::CheckForOverworldEdits() { if (current_mode == EditingMode::DRAW_TILE) { CheckForSelectRectangle(); // User has selected a tile they want to draw from the blockset. if (!blockset_canvas_.points().empty() && !ow_map_canvas_.select_rect_active()) { // Left click is pressed if (ow_map_canvas_.DrawTilePainter(tile16_individual_[current_tile16_], 16)) { DrawOverworldEdits(); } } if (ow_map_canvas_.select_rect_active()) { if (ImGui::IsMouseClicked(ImGuiMouseButton_Left) || ImGui::IsMouseDragging(ImGuiMouseButton_Left)) { auto &selected_world = (current_world_ == 0) ? overworld_.mutable_map_tiles()->light_world : (current_world_ == 1) ? overworld_.mutable_map_tiles()->dark_world : overworld_.mutable_map_tiles()->special_world; // new_start_pos and new_end_pos auto start = ow_map_canvas_.selected_points()[0]; auto end = ow_map_canvas_.selected_points()[1]; // Calculate the bounds of the rectangle in terms of 16x16 tile indices constexpr int tile16_size = 16; int start_x = std::floor(start.x / tile16_size) * tile16_size; int start_y = std::floor(start.y / tile16_size) * tile16_size; int end_x = std::floor(end.x / tile16_size) * tile16_size; int end_y = std::floor(end.y / tile16_size) * tile16_size; if (start_x > end_x) std::swap(start_x, end_x); if (start_y > end_y) std::swap(start_y, end_y); constexpr int local_map_size = 512; // Size of each local map // Number of tiles per local map (since each tile is 16x16) constexpr int tiles_per_local_map = local_map_size / 16; for (int y = start_y, i = 0; y <= end_y; y += tile16_size) { for (int x = start_x; x <= end_x; x += tile16_size, ++i) { // Determine which local map (512x512) the tile is in int local_map_x = x / local_map_size; int local_map_y = y / local_map_size; // Calculate the tile's position within its local map int tile16_x = (x % local_map_size) / tile16_size; int tile16_y = (y % local_map_size) / tile16_size; // Calculate the index within the overall map structure int index_x = local_map_x * tiles_per_local_map + tile16_x; int index_y = local_map_y * tiles_per_local_map + tile16_y; int tile16_id = overworld_.GetTileFromPosition( ow_map_canvas_.selected_tiles()[i]); selected_world[index_x][index_y] = tile16_id; } } RefreshOverworldMap(); } } } } void OverworldEditor::CheckForSelectRectangle() { ow_map_canvas_.DrawSelectRect(current_map_); // Single tile case if (ow_map_canvas_.selected_tile_pos().x != -1) { current_tile16_ = overworld_.GetTileFromPosition(ow_map_canvas_.selected_tile_pos()); ow_map_canvas_.set_selected_tile_pos(ImVec2(-1, -1)); } static std::vector tile16_ids; if (ow_map_canvas_.select_rect_active()) { // Get the tile16 IDs from the selected tile ID positions if (tile16_ids.size() != 0) { tile16_ids.clear(); } if (ow_map_canvas_.selected_tiles().size() > 0) { for (auto &each : ow_map_canvas_.selected_tiles()) { tile16_ids.push_back(overworld_.GetTileFromPosition(each)); } } // ow_map_canvas_.mutable_selected_tiles()->clear(); } // Create a composite image of all the tile16s selected ow_map_canvas_.DrawBitmapGroup(tile16_ids, tile16_individual_, 0x10); } absl::Status OverworldEditor::CheckForCurrentMap() { // 4096x4096, 512x512 maps and some are larges maps 1024x1024 auto mouse_position = ImGui::GetIO().MousePos; const auto large_map_size = 1024; const auto canvas_zero_point = ow_map_canvas_.zero_point(); // Calculate which small map the mouse is currently over int map_x = (mouse_position.x - canvas_zero_point.x) / kOverworldMapSize; int map_y = (mouse_position.y - canvas_zero_point.y) / kOverworldMapSize; // Calculate the index of the map in the `maps_bmp_` vector current_map_ = map_x + map_y * 8; int current_highlighted_map = current_map_; if (current_world_ == 1) { current_map_ += 0x40; } else if (current_world_ == 2) { current_map_ += 0x80; } current_parent_ = overworld_.overworld_map(current_map_)->parent(); auto current_map_x = current_highlighted_map % 8; auto current_map_y = current_highlighted_map / 8; if (overworld_.overworld_map(current_map_)->is_large_map() || overworld_.overworld_map(current_map_)->large_index() != 0) { auto highlight_parent = overworld_.overworld_map(current_highlighted_map)->parent(); auto parent_map_x = highlight_parent % 8; auto parent_map_y = highlight_parent / 8; ow_map_canvas_.DrawOutline(parent_map_x * kOverworldMapSize, parent_map_y * kOverworldMapSize, large_map_size, large_map_size); } else { ow_map_canvas_.DrawOutline(current_map_x * kOverworldMapSize, current_map_y * kOverworldMapSize, kOverworldMapSize, kOverworldMapSize); } if (maps_bmp_[current_map_].modified() || ImGui::IsMouseClicked(ImGuiMouseButton_Right)) { RefreshOverworldMap(); RETURN_IF_ERROR(RefreshTile16Blockset()); rom()->UpdateBitmap(&maps_bmp_[current_map_]); maps_bmp_[current_map_].set_modified(false); } return absl::OkStatus(); } void OverworldEditor::CheckForMousePan() { if (ImGui::IsMouseDragging(ImGuiMouseButton_Middle)) { previous_mode = current_mode; current_mode = EditingMode::PAN; ow_map_canvas_.set_draggable(true); middle_mouse_dragging_ = true; } if (ImGui::IsMouseReleased(ImGuiMouseButton_Middle) && current_mode == EditingMode::PAN && middle_mouse_dragging_) { current_mode = previous_mode; ow_map_canvas_.set_draggable(false); middle_mouse_dragging_ = false; } } // TODO: Add @JaredBrian ZSCustomOverworld features to OverworldEditor void OverworldEditor::DrawOverworldCanvas() { if (all_gfx_loaded_) { DrawOverworldMapSettings(); Separator(); } gui::BeginNoPadding(); gui::BeginChildBothScrollbars(7); ow_map_canvas_.DrawBackground(); gui::EndNoPadding(); CheckForMousePan(); if (current_mode == EditingMode::PAN) { ow_map_canvas_.DrawContextMenu(); } else { ow_map_canvas_.set_draggable(false); } if (overworld_.is_loaded()) { DrawOverworldMaps(); DrawOverworldExits(ow_map_canvas_.zero_point(), ow_map_canvas_.scrolling()); DrawOverworldEntrances(ow_map_canvas_.zero_point(), ow_map_canvas_.scrolling()); DrawOverworldItems(); DrawOverworldSprites(); CheckForOverworldEdits(); if (IsItemHovered()) status_ = CheckForCurrentMap(); } ow_map_canvas_.DrawGrid(); ow_map_canvas_.DrawOverlay(); EndChild(); } absl::Status OverworldEditor::DrawTile16Selector() { gui::BeginPadding(3); ImGui::BeginGroup(); gui::BeginChildWithScrollbar("##Tile16SelectorScrollRegion"); blockset_canvas_.DrawBackground(); gui::EndNoPadding(); { blockset_canvas_.DrawContextMenu(); blockset_canvas_.DrawBitmap(tile16_blockset_bmp_, /*border_offset=*/2, map_blockset_loaded_); if (blockset_canvas_.DrawTileSelector(32.0f)) { // Open the tile16 editor to the tile auto tile_pos = blockset_canvas_.points().front(); int grid_x = static_cast(tile_pos.x / 32); int grid_y = static_cast(tile_pos.y / 32); int id = grid_x + grid_y * 8; RETURN_IF_ERROR(tile16_editor_.SetCurrentTile(id)); show_tile16_editor_ = true; } if (ImGui::IsItemClicked() && !blockset_canvas_.points().empty()) { int x = blockset_canvas_.points().front().x / 32; int y = blockset_canvas_.points().front().y / 32; current_tile16_ = x + (y * 8); } blockset_canvas_.DrawGrid(); blockset_canvas_.DrawOverlay(); } EndChild(); ImGui::EndGroup(); return absl::OkStatus(); } void OverworldEditor::DrawTile8Selector() { graphics_bin_canvas_.DrawBackground(); graphics_bin_canvas_.DrawContextMenu(); if (all_gfx_loaded_) { for (auto &[key, value] : rom()->bitmap_manager()) { int offset = 0x40 * (key + 1); int top_left_y = graphics_bin_canvas_.zero_point().y + 2; if (key >= 1) { top_left_y = graphics_bin_canvas_.zero_point().y + 0x40 * key; } auto texture = value.texture(); graphics_bin_canvas_.draw_list()->AddImage( (void *)texture, ImVec2(graphics_bin_canvas_.zero_point().x + 2, top_left_y), ImVec2(graphics_bin_canvas_.zero_point().x + 0x100, graphics_bin_canvas_.zero_point().y + offset)); } } graphics_bin_canvas_.DrawGrid(); graphics_bin_canvas_.DrawOverlay(); } absl::Status OverworldEditor::DrawAreaGraphics() { if (overworld_.is_loaded()) { if (current_graphics_set_.count(current_map_) == 0) { overworld_.set_current_map(current_map_); palette_ = overworld_.AreaPalette(); gfx::Bitmap bmp; RETURN_IF_ERROR(rom()->CreateAndRenderBitmap( 0x80, kOverworldMapSize, 0x08, overworld_.current_graphics(), bmp, palette_)); current_graphics_set_[current_map_] = bmp; } } gui::BeginPadding(3); ImGui::BeginGroup(); gui::BeginChildWithScrollbar("##AreaGraphicsScrollRegion"); current_gfx_canvas_.DrawBackground(); gui::EndPadding(); { current_gfx_canvas_.DrawContextMenu(); current_gfx_canvas_.DrawBitmap(current_graphics_set_[current_map_], /*border_offset=*/2, overworld_.is_loaded()); current_gfx_canvas_.DrawTileSelector(32.0f); current_gfx_canvas_.DrawGrid(); current_gfx_canvas_.DrawOverlay(); } EndChild(); ImGui::EndGroup(); return absl::OkStatus(); } absl::Status OverworldEditor::DrawTileSelector() { if (BeginTabBar(kTileSelectorTab.data(), ImGuiTabBarFlags_FittingPolicyScroll)) { if (BeginTabItem("Tile16")) { status_ = DrawTile16Selector(); EndTabItem(); } if (BeginTabItem("Tile8")) { gui::BeginPadding(3); gui::BeginChildWithScrollbar("##Tile8SelectorScrollRegion"); DrawTile8Selector(); EndChild(); gui::EndNoPadding(); EndTabItem(); } if (BeginTabItem("Area Graphics")) { status_ = DrawAreaGraphics(); EndTabItem(); } EndTabBar(); } return absl::OkStatus(); } void OverworldEditor::DrawOverworldEntrances(ImVec2 canvas_p0, ImVec2 scrolling, bool holes) { int i = 0; for (auto &each : overworld_.entrances()) { if (each.map_id_ < 0x40 + (current_world_ * 0x40) && each.map_id_ >= (current_world_ * 0x40) && !each.deleted) { // Make this yellow auto color = ImVec4(255, 255, 0, 100); if (each.is_hole_) { color = ImVec4(255, 255, 255, 200); } ow_map_canvas_.DrawRect(each.x_, each.y_, 16, 16, color); std::string str = core::UppercaseHexByte(each.entrance_id_); if (current_mode == EditingMode::ENTRANCES) { HandleEntityDragging(&each, canvas_p0, scrolling, is_dragging_entity_, dragged_entity_, current_entity_); if (IsMouseHoveringOverEntity(each, canvas_p0, scrolling) && ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left)) { jump_to_tab_ = each.entrance_id_; } if (IsMouseHoveringOverEntity(each, canvas_p0, scrolling) && ImGui::IsMouseClicked(ImGuiMouseButton_Right)) { current_entrance_id_ = i; current_entrance_ = each; } } ow_map_canvas_.DrawText(str, each.x_, each.y_); } i++; } if (DrawEntranceInserterPopup()) { // Get the deleted entrance ID and insert it at the mouse position auto deleted_entrance_id = overworld_.deleted_entrances().back(); overworld_.deleted_entrances().pop_back(); auto &entrance = overworld_.entrances()[deleted_entrance_id]; entrance.map_id_ = current_map_; entrance.entrance_id_ = deleted_entrance_id; entrance.x_ = ow_map_canvas_.hover_mouse_pos().x; entrance.y_ = ow_map_canvas_.hover_mouse_pos().y; entrance.deleted = false; } if (current_mode == EditingMode::ENTRANCES) { const auto is_hovering = IsMouseHoveringOverEntity(current_entrance_, canvas_p0, scrolling); if (!is_hovering && ImGui::IsMouseClicked(ImGuiMouseButton_Right)) { ImGui::OpenPopup("Entrance Inserter"); } else { if (DrawOverworldEntrancePopup( overworld_.entrances()[current_entrance_id_])) { overworld_.entrances()[current_entrance_id_] = current_entrance_; } if (overworld_.entrances()[current_entrance_id_].deleted) { overworld_.mutable_deleted_entrances()->emplace_back( current_entrance_id_); } } } } void OverworldEditor::DrawOverworldExits(ImVec2 canvas_p0, ImVec2 scrolling) { int i = 0; for (auto &each : *overworld_.mutable_exits()) { if (each.map_id_ < 0x40 + (current_world_ * 0x40) && each.map_id_ >= (current_world_ * 0x40) && !each.deleted_) { ow_map_canvas_.DrawRect(each.x_, each.y_, 16, 16, ImVec4(255, 255, 255, 150)); if (current_mode == EditingMode::EXITS) { each.entity_id_ = i; HandleEntityDragging(&each, ow_map_canvas_.zero_point(), ow_map_canvas_.scrolling(), is_dragging_entity_, dragged_entity_, current_entity_, true); if (IsMouseHoveringOverEntity(each, canvas_p0, scrolling) && ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left)) { jump_to_tab_ = each.room_id_; } if (IsMouseHoveringOverEntity(each, canvas_p0, scrolling) && ImGui::IsMouseClicked(ImGuiMouseButton_Right)) { current_exit_id_ = i; current_exit_ = each; current_entity_ = &each; current_entity_->entity_id_ = i; ImGui::OpenPopup("Exit editor"); } } std::string str = core::UppercaseHexByte(i); ow_map_canvas_.DrawText(str, each.x_, each.y_); } i++; } DrawExitInserterPopup(); if (current_mode == EditingMode::EXITS) { const auto hovering = IsMouseHoveringOverEntity( overworld_.mutable_exits()->at(current_exit_id_), ow_map_canvas_.zero_point(), ow_map_canvas_.scrolling()); if (!hovering && ImGui::IsMouseClicked(ImGuiMouseButton_Right)) { ImGui::OpenPopup("Exit Inserter"); } else { if (DrawExitEditorPopup( overworld_.mutable_exits()->at(current_exit_id_))) { overworld_.mutable_exits()->at(current_exit_id_) = current_exit_; } } } } void OverworldEditor::DrawOverworldItems() { int i = 0; for (auto &item : *overworld_.mutable_all_items()) { // Get the item's bitmap and real X and Y positions if (item.room_map_id < 0x40 + (current_world_ * 0x40) && item.room_map_id >= (current_world_ * 0x40) && !item.deleted) { std::string item_name = zelda3::overworld::kSecretItemNames[item.id]; ow_map_canvas_.DrawRect(item.x_, item.y_, 16, 16, ImVec4(255, 0, 0, 150)); if (current_mode == EditingMode::ITEMS) { // Check if this item is being clicked and dragged HandleEntityDragging(&item, ow_map_canvas_.zero_point(), ow_map_canvas_.scrolling(), is_dragging_entity_, dragged_entity_, current_entity_); const auto hovering = IsMouseHoveringOverEntity( item, ow_map_canvas_.zero_point(), ow_map_canvas_.scrolling()); if (hovering && ImGui::IsMouseClicked(ImGuiMouseButton_Right)) { current_item_id_ = i; current_item_ = item; current_entity_ = &item; } } ow_map_canvas_.DrawText(item_name, item.x_, item.y_); } i++; } DrawItemInsertPopup(); if (current_mode == EditingMode::ITEMS) { const auto hovering = IsMouseHoveringOverEntity( overworld_.mutable_all_items()->at(current_item_id_), ow_map_canvas_.zero_point(), ow_map_canvas_.scrolling()); if (!hovering && ImGui::IsMouseClicked(ImGuiMouseButton_Right)) { ImGui::OpenPopup("Item Inserter"); } else { if (DrawItemEditorPopup( overworld_.mutable_all_items()->at(current_item_id_))) { overworld_.mutable_all_items()->at(current_item_id_) = current_item_; } } } } void OverworldEditor::DrawOverworldSprites() { int i = 0; for (auto &sprite : *overworld_.mutable_sprites(game_state_)) { int map_id = sprite.map_id(); int map_x = sprite.map_x(); int map_y = sprite.map_y(); if (map_id < 0x40 + (current_world_ * 0x40) && map_id >= (current_world_ * 0x40) && !sprite.deleted()) { ow_map_canvas_.DrawRect(map_x, map_y, 16, 16, /*magenta*/ ImVec4(255, 0, 255, 150)); if (current_mode == EditingMode::SPRITES) { HandleEntityDragging(&sprite, ow_map_canvas_.zero_point(), ow_map_canvas_.scrolling(), is_dragging_entity_, dragged_entity_, current_entity_); if (IsMouseHoveringOverEntity(sprite, ow_map_canvas_.zero_point(), ow_map_canvas_.scrolling()) && ImGui::IsMouseClicked(ImGuiMouseButton_Right)) { current_sprite_id_ = i; current_sprite_ = sprite; } } ow_map_canvas_.DrawText(absl::StrFormat("%s", sprite.name()), map_x, map_y); } i++; } DrawSpriteInserterPopup(); if (current_mode == EditingMode::SPRITES) { const auto hovering = IsMouseHoveringOverEntity( overworld_.mutable_sprites(game_state_)->at(current_sprite_id_), ow_map_canvas_.zero_point(), ow_map_canvas_.scrolling()); if (!hovering && ImGui::IsMouseClicked(ImGuiMouseButton_Right)) { ImGui::OpenPopup("Sprite Inserter"); } else { if (DrawSpriteEditorPopup(overworld_.mutable_sprites(game_state_) ->at(current_sprite_id_))) { overworld_.mutable_sprites(game_state_)->at(current_sprite_id_) = current_sprite_; } } } } // ---------------------------------------------------------------------------- absl::Status OverworldEditor::LoadGraphics() { // Load the Link to the Past overworld. RETURN_IF_ERROR(overworld_.Load(*rom())) palette_ = overworld_.AreaPalette(); // Create the area graphics image RETURN_IF_ERROR(rom()->CreateAndRenderBitmap(0x80, kOverworldMapSize, 0x40, overworld_.current_graphics(), current_gfx_bmp_, palette_)); // Create the tile16 blockset image RETURN_IF_ERROR(rom()->CreateAndRenderBitmap(0x80, 0x2000, 0x08, overworld_.Tile16Blockset(), tile16_blockset_bmp_, palette_)); map_blockset_loaded_ = true; // Copy the tile16 data into individual tiles. auto tile16_data = overworld_.Tile16Blockset(); // Loop through the tiles and copy their pixel data into separate vectors for (int i = 0; i < 4096; i++) { // Create a new vector for the pixel data of the current tile Bytes tile_data(16 * 16, 0x00); // More efficient initialization // Copy the pixel data for the current tile into the vector for (int ty = 0; ty < 16; ty++) { for (int tx = 0; tx < 16; tx++) { int position = tx + (ty * 0x10); uint8_t value = tile16_data[(i % 8 * 16) + (i / 8 * 16 * 0x80) + (ty * 0x80) + tx]; tile_data[position] = value; } } // Add the vector for the current tile to the vector of tile pixel data tile16_individual_data_.push_back(tile_data); } // Render the bitmaps of each tile. for (int id = 0; id < 4096; id++) { tile16_individual_.emplace_back(); RETURN_IF_ERROR(rom()->CreateAndRenderBitmap( 0x10, 0x10, 0x80, tile16_individual_data_[id], tile16_individual_[id], palette_)); } // Render the overworld maps loaded from the ROM. for (int i = 0; i < zelda3::overworld::kNumOverworldMaps; ++i) { overworld_.set_current_map(i); auto palette = overworld_.AreaPalette(); RETURN_IF_ERROR(rom()->CreateAndRenderBitmap( kOverworldMapSize, kOverworldMapSize, 0x200, overworld_.BitmapData(), maps_bmp_[i], palette)); } if (flags()->overworld.kDrawOverworldSprites) { RETURN_IF_ERROR(LoadSpriteGraphics()); } return absl::OkStatus(); } absl::Status OverworldEditor::LoadSpriteGraphics() { // Render the sprites for each Overworld map for (int i = 0; i < 3; i++) for (auto const &sprite : overworld_.Sprites(i)) { int width = sprite.Width(); int height = sprite.Height(); int depth = 0x40; auto spr_gfx = sprite.PreviewGraphics(); sprite_previews_[sprite.id()].Create(width, height, depth, spr_gfx); RETURN_IF_ERROR(sprite_previews_[sprite.id()].ApplyPalette(palette_)); rom()->RenderBitmap(&(sprite_previews_[sprite.id()])); } return absl::OkStatus(); } void OverworldEditor::DrawOverworldProperties() { static bool init_properties = false; if (!init_properties) { for (int i = 0; i < 0x40; i++) { std::string area_graphics_str = absl::StrFormat( "%02hX", overworld_.overworld_map(i)->area_graphics()); properties_canvas_.mutable_labels(0)->push_back(area_graphics_str); area_graphics_str = absl::StrFormat( "%02hX", overworld_.overworld_map(i + 0x40)->area_graphics()); properties_canvas_.mutable_labels(3)->push_back(area_graphics_str); } for (int i = 0; i < 0x40; i++) { std::string area_palette_str = absl::StrFormat("%02hX", overworld_.overworld_map(i)->area_palette()); properties_canvas_.mutable_labels(1)->push_back(area_palette_str); area_palette_str = absl::StrFormat( "%02hX", overworld_.overworld_map(i + 0x40)->area_palette()); properties_canvas_.mutable_labels(4)->push_back(area_palette_str); } for (int i = 0; i < 0x40; i++) { std::string sprite_gfx_str = absl::StrFormat( "%02hX", overworld_.overworld_map(i)->sprite_graphics(1)); properties_canvas_.mutable_labels(6)->push_back(sprite_gfx_str); sprite_gfx_str = absl::StrFormat( "%02hX", overworld_.overworld_map(i + 0x40)->sprite_graphics(1)); properties_canvas_.mutable_labels(7)->push_back(sprite_gfx_str); } for (int i = 0; i < 0x40; i++) { std::string sprite_palette_str = absl::StrFormat( "%02hX", overworld_.overworld_map(i)->sprite_palette(1)); properties_canvas_.mutable_labels(2)->push_back(sprite_palette_str); sprite_palette_str = absl::StrFormat( "%02hX", overworld_.overworld_map(i + 0x40)->sprite_palette(1)); properties_canvas_.mutable_labels(5)->push_back(sprite_palette_str); } init_properties = true; } Text("Area Gfx LW/DW"); properties_canvas_.UpdateInfoGrid(ImVec2(256, 256), 8, 1.0f, 32, 0); SameLine(); properties_canvas_.UpdateInfoGrid(ImVec2(256, 256), 8, 1.0f, 32, 1); ImGui::Separator(); Text("Sprite Gfx LW/DW"); properties_canvas_.UpdateInfoGrid(ImVec2(256, 256), 8, 1.0f, 32, 6); SameLine(); properties_canvas_.UpdateInfoGrid(ImVec2(256, 256), 8, 1.0f, 32, 7); ImGui::Separator(); Text("Area Pal LW/DW"); properties_canvas_.UpdateInfoGrid(ImVec2(256, 256), 8, 1.0f, 32, 2); SameLine(); properties_canvas_.UpdateInfoGrid(ImVec2(256, 256), 8, 1.0f, 32, 3); static bool dark_world = false; int world = dark_world ? 3 : 0; static int current = 0; static bool show_gfx_group = false; Checkbox("Show Gfx Group Editor", &show_gfx_group); if (Checkbox("Dark World", &dark_world)) { properties_canvas_.set_current_labels(current + world); } SameLine(); if (Button("Area Graphics")) { current = 0; properties_canvas_.set_current_labels(current + world); } SameLine(); if (Button("Area Palette")) { current = 1; properties_canvas_.set_current_labels(current + world); } if (Button("Sprite Graphics")) { if (dark_world) { properties_canvas_.set_current_labels(7); } else { properties_canvas_.set_current_labels(6); } } SameLine(); if (Button("Sprite Palette")) { current = 2; properties_canvas_.set_current_labels(current + world); } if (show_gfx_group) { gui::BeginWindowWithDisplaySettings("Gfx Group Editor", &show_gfx_group); status_ = gfx_group_editor_.Update(); gui::EndWindowWithDisplaySettings(); } } absl::Status OverworldEditor::DrawExperimentalModal() { ImGui::Begin("Experimental", &show_experimental); DrawDebugWindow(); gui::TextWithSeparators("PROTOTYPE OVERWORLD TILEMAP LOADER"); Text("Please provide two files:"); Text("One based on MAPn.DAT, which represents the overworld tilemap"); Text("One based on MAPDATn.DAT, which is the tile32 configurations."); Text("Currently, loading CGX for this component is NOT supported. "); Text("Please load a US ROM of LTTP (JP ROM support coming soon)."); Text( "Once you've loaded the files, you can click the button below to load " "the tilemap into the editor"); ImGui::InputText("##TilemapFile", &ow_tilemap_filename_); SameLine(); gui::FileDialogPipeline( "ImportTilemapsKey", ".DAT,.dat\0", "Tilemap Hex File", [this]() { ow_tilemap_filename_ = ImGuiFileDialog::Instance()->GetFilePathName(); }); ImGui::InputText("##Tile32ConfigurationFile", &tile32_configuration_filename_); SameLine(); gui::FileDialogPipeline("ImportTile32Key", ".DAT,.dat\0", "Tile32 Hex File", [this]() { tile32_configuration_filename_ = ImGuiFileDialog::Instance()->GetFilePathName(); }); if (Button("Load Prototype Overworld with ROM graphics")) { RETURN_IF_ERROR(LoadGraphics()) all_gfx_loaded_ = true; } gui::TextWithSeparators("Configuration"); gui::InputHexShort("Tilemap File Offset (High)", &tilemap_file_offset_high_); gui::InputHexShort("Tilemap File Offset (Low)", &tilemap_file_offset_low_); gui::InputHexShort("LW Maps to Load", &light_maps_to_load_); gui::InputHexShort("DW Maps to Load", &dark_maps_to_load_); gui::InputHexShort("SP Maps to Load", &sp_maps_to_load_); ImGui::End(); return absl::OkStatus(); } absl::Status OverworldEditor::UpdateUsageStats() { if (BeginTable("UsageStatsTable", 3, kOWEditFlags, ImVec2(0, 0))) { TableSetupColumn("Entrances"); TableSetupColumn("Grid", ImGuiTableColumnFlags_WidthStretch, ImGui::GetContentRegionAvail().x); TableSetupColumn("Usage", ImGuiTableColumnFlags_WidthFixed, 256); TableHeadersRow(); TableNextRow(); TableNextColumn(); if (BeginChild("UnusedSpritesetScroll", ImVec2(0, 0), true, ImGuiWindowFlags_HorizontalScrollbar)) { for (int i = 0; i < 0x81; i++) { std::string str = absl::StrFormat("%#x", i); if (Selectable(str.c_str(), selected_entrance_ == i, overworld_.entrances().at(i).deleted ? ImGuiSelectableFlags_Disabled : 0)) { selected_entrance_ = i; selected_usage_map_ = overworld_.entrances().at(i).map_id_; properties_canvas_.set_highlight_tile_id(selected_usage_map_); } if (IsItemHovered()) { BeginTooltip(); Text("Entrance ID: %d", i); Text("Map ID: %d", overworld_.entrances().at(i).map_id_); Text("Entrance ID: %d", overworld_.entrances().at(i).entrance_id_); Text("X: %d", overworld_.entrances().at(i).x_); Text("Y: %d", overworld_.entrances().at(i).y_); Text("Deleted? %s", overworld_.entrances().at(i).deleted ? "Yes" : "No"); EndTooltip(); } } EndChild(); } TableNextColumn(); DrawUsageGrid(); TableNextColumn(); DrawOverworldProperties(); EndTable(); } return absl::OkStatus(); } void OverworldEditor::CalculateUsageStats() { absl::flat_hash_map entrance_usage; for (auto each_entrance : overworld_.entrances()) { if (each_entrance.map_id_ < 0x40 + (current_world_ * 0x40) && each_entrance.map_id_ >= (current_world_ * 0x40)) { entrance_usage[each_entrance.entrance_id_]++; } } } void OverworldEditor::DrawUsageGrid() { // Create a grid of 8x8 squares int totalSquares = 128; int squaresWide = 8; int squaresTall = (totalSquares + squaresWide - 1) / squaresWide; // Ceiling of totalSquares/squaresWide // Loop through each row for (int row = 0; row < squaresTall; ++row) { NewLine(); for (int col = 0; col < squaresWide; ++col) { if (row * squaresWide + col >= totalSquares) { break; } // Determine if this square should be highlighted bool highlight = selected_usage_map_ == (row * squaresWide + col); // Set highlight color if needed if (highlight) { PushStyleColor( ImGuiCol_Button, ImVec4(1.0f, 0.5f, 0.0f, 1.0f)); // Or any highlight color } // Create a button or selectable for each square if (Button("##square", ImVec2(20, 20))) { // Switch over to the room editor tab // and add a room tab by the ID of the square // that was clicked } // Reset style if it was highlighted if (highlight) { PopStyleColor(); } // Check if the square is hovered if (IsItemHovered()) { // Display a tooltip with all the room properties } // Keep squares in the same line SameLine(); } } } absl::Status OverworldEditor::LoadAnimatedMaps() { int world_index = 0; static std::vector animated_built(0x40, false); if (!animated_built[world_index]) { animated_maps_[world_index] = maps_bmp_[world_index]; auto &map = *overworld_.mutable_overworld_map(world_index); map.DrawAnimatedTiles(); RETURN_IF_ERROR(map.BuildTileset()); RETURN_IF_ERROR(map.BuildTiles16Gfx(overworld_.tiles16().size())); OWBlockset blockset; if (current_world_ == 0) { blockset = overworld_.map_tiles().light_world; } else if (current_world_ == 1) { blockset = overworld_.map_tiles().dark_world; } else { blockset = overworld_.map_tiles().special_world; } RETURN_IF_ERROR(map.BuildBitmap(blockset)); RETURN_IF_ERROR(rom()->CreateAndRenderBitmap( kOverworldMapSize, kOverworldMapSize, 0x200, map.bitmap_data(), animated_maps_[world_index], *map.mutable_current_palette())); animated_built[world_index] = true; } return absl::OkStatus(); } // ---------------------------------------------------------------------------- void OverworldEditor::DrawDebugWindow() { Text("Current Map: %d", current_map_); Text("Current Tile16: %d", current_tile16_); int relative_x = (int)ow_map_canvas_.drawn_tile_position().x % 512; int relative_y = (int)ow_map_canvas_.drawn_tile_position().y % 512; Text("Current Tile16 Drawn Position (Relative): %d, %d", relative_x, relative_y); // Print the size of the overworld map_tiles per world Text("Light World Map Tiles: %d", (int)overworld_.mutable_map_tiles()->light_world.size()); Text("Dark World Map Tiles: %d", (int)overworld_.mutable_map_tiles()->dark_world.size()); Text("Special World Map Tiles: %d", (int)overworld_.mutable_map_tiles()->special_world.size()); static bool view_lw_map_tiles = false; static MemoryEditor mem_edit; // Let's create buttons which let me view containers in the memory editor if (Button("View Light World Map Tiles")) { view_lw_map_tiles = !view_lw_map_tiles; } if (view_lw_map_tiles) { mem_edit.DrawContents( overworld_.mutable_map_tiles()->light_world[current_map_].data(), overworld_.mutable_map_tiles()->light_world[current_map_].size()); } } } // namespace editor } // namespace app } // namespace yaze