#include "input.h" #include #include namespace yaze { namespace gui { const int kStepOneHex = 0x01; const int kStepFastHex = 0x0F; bool InputHex(const char* label, int* data) { return ImGui::InputScalar(label, ImGuiDataType_U64, data, &kStepOneHex, &kStepFastHex, "%06X", ImGuiInputTextFlags_CharsHexadecimal); } bool InputHexShort(const char* label, int* data) { return ImGui::InputScalar(label, ImGuiDataType_U32, data, &kStepOneHex, &kStepFastHex, "%06X", ImGuiInputTextFlags_CharsHexadecimal); } } // namespace Gui } // namespace yaze