# CMake Specifications -------------------------------------------------------- cmake_minimum_required(VERSION 3.10) # Yet Another Zelda3 Editor # by scawful project(yaze VERSION 0.01) # C++ Standard Specifications ------------------------------------------------- set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS ON) set(CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS}) set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib) set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib) set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin) set(CMAKE_POSITION_INDEPENDENT_CODE ON) set(CMAKE_MODULE_LINKER_FLAGS \"-Wl,--no-undefined -Wl,--no-undefined\") set(BUILD_SHARED_LIBS ON) # Abseil Standard Specifications ---------------------------------------------- set(ABSL_PROPAGATE_CXX_STD ON) set(ABSL_CXX_STANDARD 17) set(ABSL_USE_GOOGLETEST_HEAD ON) set(ABSL_ENABLE_INSTALL ON) # Video Libraries ------------------------------------------------------------- find_package(PNG REQUIRED) find_package(OpenGL REQUIRED) find_package(GLEW REQUIRED) # Asar Assembly --------------------------------------------------------------- add_subdirectory(src/lib/asar/src) get_target_property(ASAR_INCLUDE_DIR asar-static INCLUDE_DIRECTORIES) include_directories(${ASAR_INCLUDE_DIR}) add_definitions(-Dstricmp=strcasecmp) # Project Files add_subdirectory(src/lib/abseil-cpp) add_subdirectory(src/lib/SDL) add_subdirectory(src) add_subdirectory(test)