#include "rom.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include "absl/status/status.h" #include "absl/status/statusor.h" #include "absl/strings/str_cat.h" #include "absl/strings/str_format.h" #include "absl/strings/string_view.h" #include "core/features.h" #include "app/gfx/util/compression.h" #include "app/gfx/types/snes_color.h" #include "app/gfx/types/snes_palette.h" #include "app/gfx/types/snes_tile.h" #include "app/snes.h" #include "app/gfx/core/bitmap.h" #include "util/log.h" #include "util/hex.h" #include "util/macro.h" #include "zelda.h" namespace yaze { constexpr int Uncompressed3BPPSize = 0x0600; namespace { constexpr size_t kBaseRomSize = 1048576; // 1MB constexpr size_t kHeaderSize = 0x200; // 512 bytes void MaybeStripSmcHeader(std::vector &rom_data, unsigned long &size) { if (size % kBaseRomSize == kHeaderSize && size >= kHeaderSize) { rom_data.erase(rom_data.begin(), rom_data.begin() + kHeaderSize); size -= kHeaderSize; } } } // namespace RomLoadOptions RomLoadOptions::AppDefaults() { return RomLoadOptions{}; } RomLoadOptions RomLoadOptions::CliDefaults() { RomLoadOptions options; options.populate_palettes = false; options.populate_gfx_groups = false; options.expand_to_full_image = false; options.load_resource_labels = false; return options; } RomLoadOptions RomLoadOptions::RawDataOnly() { RomLoadOptions options; options.load_zelda3_content = false; options.strip_header = false; options.populate_metadata = false; options.populate_palettes = false; options.populate_gfx_groups = false; options.expand_to_full_image = false; options.load_resource_labels = false; return options; } uint32_t GetGraphicsAddress(const uint8_t *data, uint8_t addr, uint32_t ptr1, uint32_t ptr2, uint32_t ptr3) { return SnesToPc(AddressFromBytes(data[ptr1 + addr], data[ptr2 + addr], data[ptr3 + addr])); } absl::StatusOr> Load2BppGraphics(const Rom &rom) { std::vector sheet; const uint8_t sheets[] = {0x71, 0x72, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE}; for (const auto &sheet_id : sheets) { auto offset = GetGraphicsAddress(rom.data(), sheet_id, rom.version_constants().kOverworldGfxPtr1, rom.version_constants().kOverworldGfxPtr2, rom.version_constants().kOverworldGfxPtr3); ASSIGN_OR_RETURN(auto decomp_sheet, gfx::lc_lz2::DecompressV2(rom.data(), offset)); auto converted_sheet = gfx::SnesTo8bppSheet(decomp_sheet, 2); for (const auto &each_pixel : converted_sheet) { sheet.push_back(each_pixel); } } return sheet; } absl::StatusOr> LoadLinkGraphics( const Rom &rom) { const uint32_t kLinkGfxOffset = 0x80000; // $10:8000 const uint16_t kLinkGfxLength = 0x800; // 0x4000 or 0x7000? std::array link_graphics; for (uint32_t i = 0; i < kNumLinkSheets; i++) { ASSIGN_OR_RETURN( auto link_sheet_data, rom.ReadByteVector(/*offset=*/kLinkGfxOffset + (i * kLinkGfxLength), /*length=*/kLinkGfxLength)); auto link_sheet_8bpp = gfx::SnesTo8bppSheet(link_sheet_data, /*bpp=*/4); link_graphics[i].Create(gfx::kTilesheetWidth, gfx::kTilesheetHeight, gfx::kTilesheetDepth, link_sheet_8bpp); link_graphics[i].SetPalette(rom.palette_group().armors[0]); // Texture creation is deferred until GraphicsEditor is opened and renderer is available. // The graphics will be queued for texturing when needed via Arena's deferred system. } return link_graphics; } absl::StatusOr LoadFontGraphics(const Rom &rom) { std::vector data(0x2000); for (int i = 0; i < 0x2000; i++) { data[i] = rom.data()[0x70000 + i]; } std::vector new_data(0x4000); std::vector mask = {0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01}; int sheet_position = 0; // 8x8 tile for (int s = 0; s < 4; s++) { // Per Sheet for (int j = 0; j < 4; j++) { // Per Tile Line Y for (int i = 0; i < 16; i++) { // Per Tile Line X for (int y = 0; y < 8; y++) { // Per Pixel Line uint8_t line_bits0 = data[(y * 2) + (i * 16) + (j * 256) + sheet_position]; uint8_t line_bits1 = data[(y * 2) + (i * 16) + (j * 256) + 1 + sheet_position]; for (int x = 0; x < 4; x++) { // Per Pixel X uint8_t pixdata = 0; uint8_t pixdata2 = 0; if ((line_bits0 & mask[(x * 2)]) == mask[(x * 2)]) { pixdata += 1; } if ((line_bits1 & mask[(x * 2)]) == mask[(x * 2)]) { pixdata += 2; } if ((line_bits0 & mask[(x * 2) + 1]) == mask[(x * 2) + 1]) { pixdata2 += 1; } if ((line_bits1 & mask[(x * 2) + 1]) == mask[(x * 2) + 1]) { pixdata2 += 2; } new_data[(y * 64) + (x) + (i * 4) + (j * 512) + (s * 2048)] = (uint8_t)((pixdata << 4) | pixdata2); } } } } sheet_position += 0x400; } std::vector fontgfx16_data(0x4000); for (int i = 0; i < 0x4000; i++) { fontgfx16_data[i] = new_data[i]; } gfx::Bitmap font_gfx; font_gfx.Create(128, 128, 64, fontgfx16_data); return font_gfx; } absl::StatusOr> LoadAllGraphicsData( Rom &rom, bool defer_render) { std::array graphics_sheets; std::vector sheet; bool bpp3 = false; // CRITICAL: Clear the graphics buffer before loading to prevent corruption! // Without this, multiple ROM loads would accumulate corrupted data. rom.mutable_graphics_buffer()->clear(); LOG_DEBUG("Graphics", "Cleared graphics buffer, loading %d sheets", kNumGfxSheets); for (uint32_t i = 0; i < kNumGfxSheets; i++) { if (i >= 115 && i <= 126) { // uncompressed sheets sheet.resize(Uncompressed3BPPSize); auto offset = GetGraphicsAddress( rom.data(), i, rom.version_constants().kOverworldGfxPtr1, rom.version_constants().kOverworldGfxPtr2, rom.version_constants().kOverworldGfxPtr3); std::copy(rom.data() + offset, rom.data() + offset + Uncompressed3BPPSize, sheet.begin()); bpp3 = true; } else if (i == 113 || i == 114 || i >= 218) { bpp3 = false; } else { auto offset = GetGraphicsAddress( rom.data(), i, rom.version_constants().kOverworldGfxPtr1, rom.version_constants().kOverworldGfxPtr2, rom.version_constants().kOverworldGfxPtr3); ASSIGN_OR_RETURN(sheet, gfx::lc_lz2::DecompressV2(rom.data(), offset)); bpp3 = true; } if (bpp3) { auto converted_sheet = gfx::SnesTo8bppSheet(sheet, 3); graphics_sheets[i].Create(gfx::kTilesheetWidth, gfx::kTilesheetHeight, gfx::kTilesheetDepth, converted_sheet); // Apply default palette based on sheet index to prevent white sheets // This ensures graphics are visible immediately after loading if (!rom.palette_group().empty()) { gfx::SnesPalette default_palette; if (i < 113) { // Overworld/Dungeon graphics - use dungeon main palette auto palette_group = rom.palette_group().dungeon_main; if (palette_group.size() > 0) { default_palette = palette_group[0]; } } else if (i < 128) { // Sprite graphics - use sprite palettes auto palette_group = rom.palette_group().sprites_aux1; if (palette_group.size() > 0) { default_palette = palette_group[0]; } } else { // Auxiliary graphics - use HUD/menu palettes auto palette_group = rom.palette_group().hud; if (palette_group.size() > 0) { default_palette = palette_group.palette(0); } } // Apply palette if we have one if (!default_palette.empty()) { graphics_sheets[i].SetPalette(default_palette); } } for (int j = 0; j < graphics_sheets[i].size(); ++j) { rom.mutable_graphics_buffer()->push_back(graphics_sheets[i].at(j)); } } else { for (int j = 0; j < graphics_sheets[0].size(); ++j) { rom.mutable_graphics_buffer()->push_back(0xFF); } } } return graphics_sheets; } absl::Status SaveAllGraphicsData( Rom &rom, std::array &gfx_sheets) { for (int i = 0; i < kNumGfxSheets; i++) { if (gfx_sheets[i].is_active()) { int to_bpp = 3; std::vector final_data; bool compressed = true; if (i >= 115 && i <= 126) { compressed = false; } else if (i == 113 || i == 114 || i >= 218) { to_bpp = 2; continue; } std::cout << "Sheet ID " << i << " BPP: " << to_bpp << std::endl; auto sheet_data = gfx_sheets[i].vector(); std::cout << "Sheet data size: " << sheet_data.size() << std::endl; final_data = gfx::Bpp8SnesToIndexed(sheet_data, 8); int size = 0; if (compressed) { auto compressed_data = gfx::HyruleMagicCompress( final_data.data(), final_data.size(), &size, 1); for (int j = 0; j < size; j++) { sheet_data[j] = compressed_data[j]; } } auto offset = GetGraphicsAddress( rom.data(), i, rom.version_constants().kOverworldGfxPtr1, rom.version_constants().kOverworldGfxPtr2, rom.version_constants().kOverworldGfxPtr3); std::copy(final_data.begin(), final_data.end(), rom.begin() + offset); } } return absl::OkStatus(); } absl::Status Rom::LoadFromFile(const std::string &filename, bool z3_load) { return LoadFromFile( filename, z3_load ? RomLoadOptions::AppDefaults() : RomLoadOptions::RawDataOnly()); } absl::Status Rom::LoadFromFile(const std::string &filename, const RomLoadOptions &options) { if (filename.empty()) { return absl::InvalidArgumentError( "Could not load ROM: parameter `filename` is empty."); } // Validate file exists before proceeding if (!std::filesystem::exists(filename)) { return absl::NotFoundError( absl::StrCat("ROM file does not exist: ", filename)); } filename_ = std::filesystem::absolute(filename).string(); short_name_ = filename_.substr(filename_.find_last_of("/\\") + 1); std::ifstream file(filename_, std::ios::binary); if (!file.is_open()) { return absl::NotFoundError( absl::StrCat("Could not open ROM file: ", filename_)); } // Get file size and validate try { size_ = std::filesystem::file_size(filename_); // Validate ROM size (minimum 32KB, maximum 8MB for expanded ROMs) if (size_ < 32768) { return absl::InvalidArgumentError( absl::StrFormat("ROM file too small (%zu bytes), minimum is 32KB", size_)); } if (size_ > 8 * 1024 * 1024) { return absl::InvalidArgumentError( absl::StrFormat("ROM file too large (%zu bytes), maximum is 8MB", size_)); } } catch (const std::filesystem::filesystem_error &e) { // Try to get the file size from the open file stream file.seekg(0, std::ios::end); if (!file) { return absl::InternalError(absl::StrCat( "Could not get file size: ", filename_, " - ", e.what())); } size_ = file.tellg(); // Validate size from stream if (size_ < 32768 || size_ > 8 * 1024 * 1024) { return absl::InvalidArgumentError( absl::StrFormat("Invalid ROM size: %zu bytes", size_)); } } // Allocate and read ROM data try { rom_data_.resize(size_); file.seekg(0, std::ios::beg); file.read(reinterpret_cast(rom_data_.data()), size_); if (!file) { return absl::InternalError( absl::StrFormat("Failed to read ROM data, read %zu of %zu bytes", file.gcount(), size_)); } } catch (const std::bad_alloc& e) { return absl::ResourceExhaustedError( absl::StrFormat("Failed to allocate memory for ROM (%zu bytes)", size_)); } file.close(); if (!options.load_zelda3_content) { if (options.strip_header) { MaybeStripSmcHeader(rom_data_, size_); } size_ = rom_data_.size(); } else { RETURN_IF_ERROR(LoadZelda3(options)); } if (options.load_resource_labels) { resource_label_manager_.LoadLabels( absl::StrFormat("%s.labels", filename)); } return absl::OkStatus(); } absl::Status Rom::LoadFromData(const std::vector &data, bool z3_load) { return LoadFromData( data, z3_load ? RomLoadOptions::AppDefaults() : RomLoadOptions::RawDataOnly()); } absl::Status Rom::LoadFromData(const std::vector &data, const RomLoadOptions &options) { if (data.empty()) { return absl::InvalidArgumentError( "Could not load ROM: parameter `data` is empty."); } rom_data_ = data; size_ = data.size(); if (!options.load_zelda3_content) { if (options.strip_header) { MaybeStripSmcHeader(rom_data_, size_); } size_ = rom_data_.size(); } else { RETURN_IF_ERROR(LoadZelda3(options)); } return absl::OkStatus(); } absl::Status Rom::LoadZelda3() { return LoadZelda3(RomLoadOptions::AppDefaults()); } absl::Status Rom::LoadZelda3(const RomLoadOptions &options) { if (rom_data_.empty()) { return absl::FailedPreconditionError("ROM data is empty"); } if (options.strip_header) { MaybeStripSmcHeader(rom_data_, size_); } size_ = rom_data_.size(); constexpr uint32_t kTitleStringOffset = 0x7FC0; constexpr uint32_t kTitleStringLength = 20; constexpr uint32_t kTitleStringOffsetWithHeader = 0x81C0; if (options.populate_metadata) { uint32_t offset = options.strip_header ? kTitleStringOffset : kTitleStringOffsetWithHeader; if (offset + kTitleStringLength > rom_data_.size()) { return absl::OutOfRangeError( "ROM image is too small to contain title metadata."); } title_.assign(rom_data_.begin() + offset, rom_data_.begin() + offset + kTitleStringLength); if (rom_data_[offset + 0x19] == 0) { version_ = zelda3_version::JP; } else { version_ = zelda3_version::US; } } if (options.populate_palettes) { palette_groups_.clear(); RETURN_IF_ERROR(gfx::LoadAllPalettes(rom_data_, palette_groups_)); } else { palette_groups_.clear(); } if (options.populate_gfx_groups) { RETURN_IF_ERROR(LoadGfxGroups()); } else { main_blockset_ids = {}; room_blockset_ids = {}; spriteset_ids = {}; paletteset_ids = {}; } if (options.expand_to_full_image) { if (rom_data_.size() < kBaseRomSize * 2) { rom_data_.resize(kBaseRomSize * 2); } } size_ = rom_data_.size(); return absl::OkStatus(); } absl::Status Rom::LoadGfxGroups() { ASSIGN_OR_RETURN(auto main_blockset_ptr, ReadWord(kGfxGroupsPointer)); main_blockset_ptr = SnesToPc(main_blockset_ptr); for (uint32_t i = 0; i < kNumMainBlocksets; i++) { for (int j = 0; j < 8; j++) { main_blockset_ids[i][j] = rom_data_[main_blockset_ptr + (i * 8) + j]; } } for (uint32_t i = 0; i < kNumRoomBlocksets; i++) { for (int j = 0; j < 4; j++) { room_blockset_ids[i][j] = rom_data_[kEntranceGfxGroup + (i * 4) + j]; } } for (uint32_t i = 0; i < kNumSpritesets; i++) { for (int j = 0; j < 4; j++) { spriteset_ids[i][j] = rom_data_[version_constants().kSpriteBlocksetPointer + (i * 4) + j]; } } for (uint32_t i = 0; i < kNumPalettesets; i++) { for (int j = 0; j < 4; j++) { paletteset_ids[i][j] = rom_data_[version_constants().kDungeonPalettesGroups + (i * 4) + j]; } } return absl::OkStatus(); } absl::Status Rom::SaveGfxGroups() { ASSIGN_OR_RETURN(auto main_blockset_ptr, ReadWord(kGfxGroupsPointer)); main_blockset_ptr = SnesToPc(main_blockset_ptr); for (uint32_t i = 0; i < kNumMainBlocksets; i++) { for (int j = 0; j < 8; j++) { rom_data_[main_blockset_ptr + (i * 8) + j] = main_blockset_ids[i][j]; } } for (uint32_t i = 0; i < kNumRoomBlocksets; i++) { for (int j = 0; j < 4; j++) { rom_data_[kEntranceGfxGroup + (i * 4) + j] = room_blockset_ids[i][j]; } } for (uint32_t i = 0; i < kNumSpritesets; i++) { for (int j = 0; j < 4; j++) { rom_data_[version_constants().kSpriteBlocksetPointer + (i * 4) + j] = spriteset_ids[i][j]; } } for (uint32_t i = 0; i < kNumPalettesets; i++) { for (int j = 0; j < 4; j++) { rom_data_[version_constants().kDungeonPalettesGroups + (i * 4) + j] = paletteset_ids[i][j]; } } return absl::OkStatus(); } absl::Status Rom::SaveToFile(const SaveSettings &settings) { absl::Status non_firing_status; if (rom_data_.empty()) { return absl::InternalError("ROM data is empty."); } std::string filename = settings.filename; auto backup = settings.backup; auto save_new = settings.save_new; // Check if filename is empty if (filename == "") { filename = filename_; } // Check if backup is enabled if (backup) { // Create a backup file with timestamp in its name auto now = std::chrono::system_clock::now(); auto now_c = std::chrono::system_clock::to_time_t(now); std::string backup_filename = absl::StrCat(filename, "_backup_", std::ctime(&now_c)); // Remove newline character from ctime() backup_filename.erase( std::remove(backup_filename.begin(), backup_filename.end(), '\n'), backup_filename.end()); // Replace spaces with underscores std::replace(backup_filename.begin(), backup_filename.end(), ' ', '_'); // Now, copy the original file to the backup file try { std::filesystem::copy(filename_, backup_filename, std::filesystem::copy_options::overwrite_existing); } catch (const std::filesystem::filesystem_error &e) { non_firing_status = absl::InternalError(absl::StrCat( "Could not create backup file: ", backup_filename, " - ", e.what())); } } // Run the other save functions if (settings.z3_save) { if (core::FeatureFlags::get().kSaveAllPalettes) RETURN_IF_ERROR(SaveAllPalettes()); if (core::FeatureFlags::get().kSaveGfxGroups) RETURN_IF_ERROR(SaveGfxGroups()); } if (save_new) { // Create a file of the same name and append the date between the filename // and file extension auto now = std::chrono::system_clock::now(); auto now_c = std::chrono::system_clock::to_time_t(now); auto filename_no_ext = filename.substr(0, filename.find_last_of(".")); std::cout << filename_no_ext << std::endl; filename = absl::StrCat(filename_no_ext, "_", std::ctime(&now_c)); // Remove spaces from new_filename and replace with _ filename.erase(std::remove(filename.begin(), filename.end(), ' '), filename.end()); // Remove newline character from ctime() filename.erase(std::remove(filename.begin(), filename.end(), '\n'), filename.end()); // Add the file extension back to the new_filename filename = filename + ".sfc"; std::cout << filename << std::endl; } // Open the file for writing and truncate existing content std::ofstream file(filename.data(), std::ios::binary | std::ios::trunc); if (!file) { return absl::InternalError( absl::StrCat("Could not open ROM file for writing: ", filename)); } // Save the data to the file try { file.write( static_cast(static_cast(rom_data_.data())), rom_data_.size()); } catch (const std::ofstream::failure &e) { return absl::InternalError(absl::StrCat( "Error while writing to ROM file: ", filename, " - ", e.what())); } // Check for write errors if (!file) { return absl::InternalError( absl::StrCat("Error while writing to ROM file: ", filename)); } if (non_firing_status.ok()) dirty_ = false; return non_firing_status.ok() ? absl::OkStatus() : non_firing_status; } absl::Status Rom::SavePalette(int index, const std::string &group_name, gfx::SnesPalette &palette) { for (size_t j = 0; j < palette.size(); ++j) { gfx::SnesColor color = palette[j]; // If the color is modified, save the color to the ROM if (color.is_modified()) { RETURN_IF_ERROR( WriteColor(gfx::GetPaletteAddress(group_name, index, j), color)); color.set_modified(false); // Reset the modified flag after saving } } return absl::OkStatus(); } absl::Status Rom::SaveAllPalettes() { RETURN_IF_ERROR( palette_groups_.for_each([&](gfx::PaletteGroup &group) -> absl::Status { for (size_t i = 0; i < group.size(); ++i) { RETURN_IF_ERROR( SavePalette(i, group.name(), *group.mutable_palette(i))); } return absl::OkStatus(); })); return absl::OkStatus(); } absl::StatusOr Rom::ReadByte(int offset) { if (offset >= static_cast(rom_data_.size())) { return absl::FailedPreconditionError("Offset out of range"); } return rom_data_[offset]; } absl::StatusOr Rom::ReadWord(int offset) { if (offset + 1 >= static_cast(rom_data_.size())) { return absl::FailedPreconditionError("Offset out of range"); } auto result = (uint16_t)(rom_data_[offset] | (rom_data_[offset + 1] << 8)); return result; } absl::StatusOr Rom::ReadLong(int offset) { if (offset + 2 >= static_cast(rom_data_.size())) { return absl::OutOfRangeError("Offset out of range"); } auto result = (uint32_t)(rom_data_[offset] | (rom_data_[offset + 1] << 8) | (rom_data_[offset + 2] << 16)); return result; } absl::StatusOr> Rom::ReadByteVector( uint32_t offset, uint32_t length) const { if (offset + length > static_cast(rom_data_.size())) { return absl::OutOfRangeError("Offset and length out of range"); } std::vector result; for (uint32_t i = offset; i < offset + length; i++) { result.push_back(rom_data_[i]); } return result; } absl::StatusOr Rom::ReadTile16(uint32_t tile16_id) { // Skip 8 bytes per tile. auto tpos = kTile16Ptr + (tile16_id * 0x08); gfx::Tile16 tile16 = {}; ASSIGN_OR_RETURN(auto new_tile0, ReadWord(tpos)); tile16.tile0_ = gfx::WordToTileInfo(new_tile0); tpos += 2; ASSIGN_OR_RETURN(auto new_tile1, ReadWord(tpos)); tile16.tile1_ = gfx::WordToTileInfo(new_tile1); tpos += 2; ASSIGN_OR_RETURN(auto new_tile2, ReadWord(tpos)); tile16.tile2_ = gfx::WordToTileInfo(new_tile2); tpos += 2; ASSIGN_OR_RETURN(auto new_tile3, ReadWord(tpos)); tile16.tile3_ = gfx::WordToTileInfo(new_tile3); return tile16; } absl::Status Rom::WriteTile16(int tile16_id, const gfx::Tile16 &tile) { // Skip 8 bytes per tile. auto tpos = kTile16Ptr + (tile16_id * 0x08); RETURN_IF_ERROR(WriteShort(tpos, gfx::TileInfoToWord(tile.tile0_))); tpos += 2; RETURN_IF_ERROR(WriteShort(tpos, gfx::TileInfoToWord(tile.tile1_))); tpos += 2; RETURN_IF_ERROR(WriteShort(tpos, gfx::TileInfoToWord(tile.tile2_))); tpos += 2; RETURN_IF_ERROR(WriteShort(tpos, gfx::TileInfoToWord(tile.tile3_))); return absl::OkStatus(); } absl::Status Rom::WriteByte(int addr, uint8_t value) { if (addr >= static_cast(rom_data_.size())) { return absl::OutOfRangeError(absl::StrFormat( "Attempt to write byte %#02x value failed, address %d out of range", value, addr)); } rom_data_[addr] = value; LOG_DEBUG("Rom", "WriteByte: %#06X: %s", addr, util::HexByte(value).data()); dirty_ = true; return absl::OkStatus(); } absl::Status Rom::WriteWord(int addr, uint16_t value) { if (addr + 1 >= static_cast(rom_data_.size())) { return absl::OutOfRangeError(absl::StrFormat( "Attempt to write word %#04x value failed, address %d out of range", value, addr)); } rom_data_[addr] = (uint8_t)(value & 0xFF); rom_data_[addr + 1] = (uint8_t)((value >> 8) & 0xFF); LOG_DEBUG("Rom", "WriteWord: %#06X: %s", addr, util::HexWord(value).data()); dirty_ = true; return absl::OkStatus(); } absl::Status Rom::WriteShort(int addr, uint16_t value) { if (addr + 1 >= static_cast(rom_data_.size())) { return absl::OutOfRangeError(absl::StrFormat( "Attempt to write short %#04x value failed, address %d out of range", value, addr)); } rom_data_[addr] = (uint8_t)(value & 0xFF); rom_data_[addr + 1] = (uint8_t)((value >> 8) & 0xFF); LOG_DEBUG("Rom", "WriteShort: %#06X: %s", addr, util::HexWord(value).data()); dirty_ = true; return absl::OkStatus(); } absl::Status Rom::WriteLong(uint32_t addr, uint32_t value) { if (addr + 2 >= static_cast(rom_data_.size())) { return absl::OutOfRangeError(absl::StrFormat( "Attempt to write long %#06x value failed, address %d out of range", value, addr)); } rom_data_[addr] = (uint8_t)(value & 0xFF); rom_data_[addr + 1] = (uint8_t)((value >> 8) & 0xFF); rom_data_[addr + 2] = (uint8_t)((value >> 16) & 0xFF); LOG_DEBUG("Rom", "WriteLong: %#06X: %s", addr, util::HexLong(value).data()); dirty_ = true; return absl::OkStatus(); } absl::Status Rom::WriteVector(int addr, std::vector data) { if (addr + static_cast(data.size()) > static_cast(rom_data_.size())) { return absl::InvalidArgumentError(absl::StrFormat( "Attempt to write vector value failed, address %d out of range", addr)); } for (int i = 0; i < static_cast(data.size()); i++) { rom_data_[addr + i] = data[i]; } LOG_DEBUG("Rom", "WriteVector: %#06X: %s", addr, util::HexByte(data[0]).data()); dirty_ = true; return absl::OkStatus(); } absl::Status Rom::WriteColor(uint32_t address, const gfx::SnesColor &color) { uint16_t bgr = ((color.snes() >> 10) & 0x1F) | ((color.snes() & 0x1F) << 10) | (color.snes() & 0x7C00); // Write the 16-bit color value to the ROM at the specified address LOG_DEBUG("Rom", "WriteColor: %#06X: %s", address, util::HexWord(bgr).data()); auto st = WriteShort(address, bgr); if (st.ok()) dirty_ = true; return st; } } // namespace yaze