#include "test_utils.h" #include "app/core/controller.h" namespace yaze { namespace test { namespace gui { void LoadRomInTest(ImGuiTestContext* ctx, const std::string& rom_path) { yaze::core::Controller* controller = (yaze::core::Controller*)ctx->Test->UserData; controller->OnEntry(rom_path); } void OpenEditorInTest(ImGuiTestContext* ctx, const std::string& editor_name) { ctx->MenuClick(absl::StrFormat("Editors/%s", editor_name).c_str()); } } // namespace gui } // namespace test } // namespace yaze