#ifndef YAZE_TEST_E2E_DUNGEON_EDITOR_SMOKE_TEST_H #define YAZE_TEST_E2E_DUNGEON_EDITOR_SMOKE_TEST_H #include "imgui_test_engine/imgui_te_context.h" /** * @brief Quick smoke test for DungeonEditorV2 card-based UI * * Tests basic functionality: * - Opening dungeon editor * - Opening independent cards (Rooms, Matrix, Objects, etc.) * - Opening room cards * - Basic interaction with canvas */ void E2ETest_DungeonEditorV2SmokeTest(ImGuiTestContext* ctx); #endif // YAZE_TEST_E2E_DUNGEON_EDITOR_SMOKE_TEST_H