# yaze Documentation Welcome to the official documentation for yaze, a comprehensive ROM editor for The Legend of Zelda: A Link to the Past. ## A: Getting Started & Testing - [A1: Getting Started](A1-getting-started.md) - Basic setup and usage. - [A2: Testing Guide](A1-testing-guide.md) - The testing framework and best practices. ## B: Build & Platform - [B1: Build Instructions](B1-build-instructions.md) - How to build yaze on Windows, macOS, and Linux. - [B2: Platform Compatibility](B2-platform-compatibility.md) - Cross-platform support details. - [B3: Build Presets](B3-build-presets.md) - A guide to the CMake preset system. - [B4: Release Workflows](B4-release-workflows.md) - GitHub Actions release pipeline documentation. - [B5: Architecture and Networking](B5-architecture-and-networking.md) - System architecture, gRPC, and networking. ## C: `z3ed` CLI - [C1: `z3ed` Agent Guide](C1-z3ed-agent-guide.md) - The AI-powered command-line interface. ## E: Development & API - [E1: Assembly Style Guide](E1-asm-style-guide.md) - 65816 assembly coding standards. - [E2: Development Guide](E2-development-guide.md) - Core architectural patterns, UI systems, and best practices. - [E3: API Reference](E3-api-reference.md) - C/C++ API documentation for extensions. - [E4: Emulator Development Guide](E4-Emulator-Development-Guide.md) - [E5: Debugging and Testing Guide](E5-debugging-guide.md) - A master guide to the SNES emulator subsystem. ## F: Technical Documentation - [F1: Dungeon Editor Guide](F1-dungeon-editor-guide.md) - A master guide to the dungeon editing system. - [F2: Tile16 Editor Palette System](F2-tile16-editor-palette-system.md) - Design of the palette system. - [F3: Overworld Loading](F3-overworld-loading.md) - How vanilla and ZSCustomOverworld maps are loaded. ## G: GUI Guides - [G1: Canvas System and Automation](G1-canvas-guide.md) - The core GUI drawing and interaction system. ## H: Project Info - [H1: Changelog](H1-changelog.md) ## I: Roadmap - [I1: Roadmap](I1-roadmap.md) ## R: ROM Reference - [R1: A Link to the Past ROM Reference](R1-alttp-rom-reference.md) - Technical reference for ALTTP ROM structures, graphics, palettes, and compression. --- *Last updated: October 2025 - Version 0.3.3 (In Flux)*