# Changelog ## 0.3.0 (September 2025) ### Major Features - **Complete Theme Management System**: 5+ built-in themes with custom theme creation and editing - **Multi-Session Workspace**: Work with multiple ROMs simultaneously in enhanced docked interface - **Enhanced Welcome Screen**: Themed interface with quick access to all editors and features - **Asar 65816 Assembler Integration**: Complete cross-platform ROM patching with assembly code - **ZSCustomOverworld v3**: Full integration with enhanced overworld editing capabilities - **Advanced Message Editing**: Enhanced text editing interface with improved parsing and real-time preview - **GUI Docking System**: Improved docking and workspace management for better user workflow - **Symbol Extraction**: Extract symbol names and opcodes from assembly files - **Modernized Build System**: Upgraded to CMake 3.16+ with target-based configuration ### User Interface & Theming - **Built-in Themes**: Classic YAZE, YAZE Tre, Cyberpunk, Sunset, Forest, and Midnight themes - **Theme Editor**: Complete custom theme creation with save-to-file functionality - **Animated Background Grid**: Optional moving grid with color breathing effects - **Theme Import/Export**: Share custom themes with the community - **Responsive UI**: All UI elements properly adapt to selected themes ### Enhancements - **Enhanced CLI Tools**: Improved z3ed with modern command line interface and TUI - **CMakePresets**: Added development workflow presets for better productivity - **Cross-Platform CI/CD**: Multi-platform automated builds and testing with lenient code quality checks - **Professional Packaging**: NSIS, DMG, and DEB/RPM installers - **ROM-Dependent Testing**: Separated testing infrastructure for CI compatibility with 46+ core tests - **Comprehensive Documentation**: Updated guides, help menus, and API documentation ### Technical Improvements - **Modern C++23**: Latest language features for performance and safety - **Memory Safety**: Enhanced memory management with RAII and smart pointers - **Error Handling**: Improved error handling using absl::Status throughout - **Cross-Platform**: Consistent experience across Windows, macOS, and Linux - **Performance**: Optimized rendering and data processing ### Bug Fixes - **Graphics Arena Crash**: Fixed double-free error during Arena singleton destruction - **SNES Tile Format**: Corrected tile unpacking algorithm based on SnesLab documentation - **Palette System**: Fixed color conversion functions (ImVec4 float to uint8_t conversion) - **CI/CD**: Fixed missing cstring include for Ubuntu compilation - **ROM Loading**: Fixed file path issues in tests ## 0.2.2 (December 2024) - DungeonMap editing improvements - ZSCustomOverworld support - Cross platform file handling ## 0.2.1 (August 2024) - Improved MessageEditor parsing - Added integration test window - Bitmap bug fixes ## 0.2.0 (July 2024) - iOS app support - Graphics Sheet Browser - Project Files ## 0.1.0 (May 2024) - Bitmap bug fixes - Error handling improvements ## 0.0.9 (April 2024) - Documentation updates - Entrance tile types - Emulator subsystem overhaul ## 0.0.8 (February 2024) - Hyrule Magic Compression - Dungeon Room Entrances - PNG Export ## 0.0.7 (January 2024) - OverworldEntities - Entrances - Exits - Items - Sprites ## 0.0.6 (November 2023) - ScreenEditor DungeonMap - Tile16 Editor - Canvas updates ## 0.0.5 (November 2023) - DungeonEditor - DungeonObjectRenderer ## 0.0.4 (November 2023) - Tile16Editor - GfxGroupEditor - Add GfxGroups functions to Rom - Add Tile16Editor and GfxGroupEditor to OverworldEditor ## 0.0.3 (October 2023) - Emulator subsystem - SNES PPU and PPURegisters