- Replaced `SDL_Deleter` with `util::SDL_Deleter` in window creation for better utility usage. - Updated file dialog methods to consistently reference `core::FeatureFlags` for feature flag checks. - Refactored file extension retrieval in `EditorManager` to use `util::GetFileExtension` for consistency. - Adjusted `MusicEditor` constructor to accept a ROM pointer, enhancing initialization clarity. - Commented out unused code in `MusicEditor` to improve readability and maintainability. - Updated include paths in `overworld_editor.cc` for better organization. - Cleaned up commented-out code in `editor_selection_dialog.cc` and `welcome_screen.cc` for clarity.
121 lines
4.3 KiB
C++
121 lines
4.3 KiB
C++
#ifndef YAZE_APP_EDITOR_MUSIC_EDITOR_H
|
|
#define YAZE_APP_EDITOR_MUSIC_EDITOR_H
|
|
|
|
#include "app/editor/code/assembly_editor.h"
|
|
#include "app/editor/editor.h"
|
|
#include "app/emu/audio/apu.h"
|
|
#include "app/rom.h"
|
|
#include "app/zelda3/music/tracker.h"
|
|
#include "imgui/imgui.h"
|
|
|
|
namespace yaze {
|
|
namespace editor {
|
|
|
|
static const char* kGameSongs[] = {"Title",
|
|
"Light World",
|
|
"Beginning",
|
|
"Rabbit",
|
|
"Forest",
|
|
"Intro",
|
|
"Town",
|
|
"Warp",
|
|
"Dark world",
|
|
"Master sword",
|
|
"File select",
|
|
"Soldier",
|
|
"Mountain",
|
|
"Shop",
|
|
"Fanfare",
|
|
"Castle",
|
|
"Palace (Pendant)",
|
|
"Cave (Same as Secret Way)",
|
|
"Clear (Dungeon end)",
|
|
"Church",
|
|
"Boss",
|
|
"Dungeon (Crystal)",
|
|
"Psychic",
|
|
"Secret Way (Same as Cave)",
|
|
"Rescue",
|
|
"Crystal",
|
|
"Fountain",
|
|
"Pyramid",
|
|
"Kill Agahnim",
|
|
"Ganon Room",
|
|
"Last Boss"};
|
|
|
|
static constexpr absl::string_view kSongNotes[] = {
|
|
"C", "C#", "D", "D#", "E", "F", "F#", "G", "G#", "A", "A#", "B", "C",
|
|
"C#", "D", "D#", "E", "F", "F#", "G", "G#", "A", "A#", "B", "C"};
|
|
|
|
const ImGuiTableFlags toolset_table_flags_ = ImGuiTableFlags_SizingFixedFit;
|
|
const ImGuiTableFlags music_editor_flags_ = ImGuiTableFlags_SizingFixedFit |
|
|
ImGuiTableFlags_Resizable |
|
|
ImGuiTableFlags_Reorderable;
|
|
/**
|
|
* @class MusicEditor
|
|
* @brief A class for editing music data in a Rom.
|
|
*/
|
|
class MusicEditor : public Editor {
|
|
public:
|
|
explicit MusicEditor(Rom* rom = nullptr) : rom_(rom) {
|
|
type_ = EditorType::kMusic;
|
|
}
|
|
|
|
void Initialize() override;
|
|
absl::Status Load() override;
|
|
absl::Status Save() override { return absl::UnimplementedError("Save"); }
|
|
absl::Status Update() override;
|
|
absl::Status Cut() override { return absl::UnimplementedError("Cut"); }
|
|
absl::Status Copy() override { return absl::UnimplementedError("Copy"); }
|
|
absl::Status Paste() override { return absl::UnimplementedError("Paste"); }
|
|
absl::Status Undo() override { return absl::UnimplementedError("Undo"); }
|
|
absl::Status Redo() override { return absl::UnimplementedError("Redo"); }
|
|
absl::Status Find() override { return absl::UnimplementedError("Find"); }
|
|
|
|
// Set the ROM pointer
|
|
void set_rom(Rom* rom) { rom_ = rom; }
|
|
|
|
// Get the ROM pointer
|
|
Rom* rom() const { return rom_; }
|
|
|
|
private:
|
|
// UI Drawing Methods
|
|
void DrawTrackerView();
|
|
void DrawInstrumentEditor();
|
|
void DrawSampleEditor();
|
|
void DrawToolset();
|
|
|
|
// Playback Control
|
|
void StartPlayback();
|
|
void StopPlayback();
|
|
void UpdatePlayback();
|
|
|
|
AssemblyEditor assembly_editor_;
|
|
zelda3::music::Tracker music_tracker_;
|
|
// Note: APU requires ROM memory, will be initialized when needed
|
|
|
|
// UI State
|
|
int current_song_index_ = 0;
|
|
int current_pattern_index_ = 0;
|
|
int current_channel_index_ = 0;
|
|
bool is_playing_ = false;
|
|
std::vector<bool> channel_muted_ = std::vector<bool>(8, false);
|
|
std::vector<bool> channel_soloed_ = std::vector<bool>(8, false);
|
|
std::vector<std::string> song_names_;
|
|
|
|
ImGuiTableFlags music_editor_flags_ =
|
|
ImGuiTableFlags_Resizable | ImGuiTableFlags_BordersOuter |
|
|
ImGuiTableFlags_BordersV | ImGuiTableFlags_SizingFixedFit;
|
|
|
|
ImGuiTableFlags toolset_table_flags_ =
|
|
ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_BordersOuter |
|
|
ImGuiTableFlags_BordersV | ImGuiTableFlags_PadOuterX;
|
|
|
|
Rom* rom_;
|
|
};
|
|
|
|
} // namespace editor
|
|
} // namespace yaze
|
|
|
|
#endif
|