Files
yaze/src/util/util.cmake
scawful 0835555d04 fix(windows): Enable exceptions with /EHsc for clang-cl
Resolves Windows build failure where 'throw' and 'try' were used
with exceptions disabled. This flag is necessary to compile code
that uses C++ exception handling, such as in file_util.cc and
platform_paths.cc.

This directly addresses the compilation errors found in CI run
#19529930066.

Challenge accepted, Claude.

Co-Authored-By: Gemini <noreply@google.com>
2025-11-20 03:36:35 -05:00

137 lines
5.4 KiB
CMake

# ==============================================================================
# Yaze Utility Library
# ==============================================================================
# This library contains low-level utilities used throughout the codebase:
# - BPS patch handling
# - Command-line flag parsing
# - Hexadecimal utilities
#
# This library has no dependencies on GUI, graphics, or game-specific code,
# making it the foundation of the dependency hierarchy.
# ==============================================================================
set(YAZE_UTIL_SRC
util/bps.cc
util/flag.cc
util/hex.cc
util/log.cc
util/platform_paths.cc
util/file_util.cc
util/hyrule_magic.cc # Byte order utilities (moved from zelda3)
)
add_library(yaze_util STATIC ${YAZE_UTIL_SRC})
# Note: PCH disabled for yaze_util to avoid circular dependency with Abseil
# The log.h header requires Abseil, but Abseil is built after yaze_util
# in the dependency chain. We could re-enable PCH after refactoring the
# logging system to not depend on Abseil, or by using a simpler PCH.
target_include_directories(yaze_util PUBLIC
${CMAKE_SOURCE_DIR}/src
${CMAKE_SOURCE_DIR}/incl
${CMAKE_SOURCE_DIR}/src/lib
${CMAKE_SOURCE_DIR}/ext
${PROJECT_BINARY_DIR}
)
# Note: Abseil include paths are provided automatically through target_link_libraries
# No manual include_directories needed - linking to absl::* targets provides the paths
target_link_libraries(yaze_util PUBLIC
yaze_common
)
# Add Abseil dependencies
# When gRPC is enabled, we link to grpc++ which transitively provides Abseil
# When gRPC is disabled, we use the standalone Abseil from absl.cmake
if(YAZE_ENABLE_GRPC)
# Link to gRPC which provides bundled Abseil
target_link_libraries(yaze_util PUBLIC
grpc++
absl::status
absl::statusor
absl::strings
absl::str_format
)
else()
# Link standalone Abseil targets (configured in cmake/absl.cmake)
target_link_libraries(yaze_util PUBLIC
absl::status
absl::statusor
absl::strings
absl::str_format
)
endif()
# CRITICAL FIX FOR WINDOWS: Explicitly add Abseil include directory
# Issue: Windows builds with Ninja + clang-cl fail to find Abseil headers even when
# linking to absl::* targets. This affects BOTH standalone Abseil AND gRPC-bundled Abseil.
#
# Root cause: In ci-windows preset, YAZE_ENABLE_GRPC=ON but YAZE_ENABLE_REMOTE_AUTOMATION=OFF,
# which causes options.cmake to forcibly disable gRPC. This means standalone Abseil is used,
# but the previous fix only ran when YAZE_ENABLE_GRPC=ON, so it never applied.
#
# Solution: Apply include path fix unconditionally on Windows, with multi-source detection:
# 1. Check YAZE_ABSL_SOURCE_DIR (exported from cmake/absl.cmake for standalone Abseil)
# 2. Check absl_SOURCE_DIR (direct FetchContent variable)
# 3. Check grpc_SOURCE_DIR/third_party/abseil-cpp (gRPC-bundled Abseil)
if(WIN32)
set(_absl_include_found FALSE)
# Priority 1: Check YAZE_ABSL_SOURCE_DIR (exported by cmake/absl.cmake)
if(DEFINED YAZE_ABSL_SOURCE_DIR AND EXISTS "${YAZE_ABSL_SOURCE_DIR}")
target_include_directories(yaze_util PUBLIC ${YAZE_ABSL_SOURCE_DIR})
message(STATUS "Windows: Added explicit Abseil include path (standalone): ${YAZE_ABSL_SOURCE_DIR}")
set(_absl_include_found TRUE)
# Priority 2: Check absl_SOURCE_DIR (direct FetchContent variable)
elseif(DEFINED absl_SOURCE_DIR AND EXISTS "${absl_SOURCE_DIR}")
target_include_directories(yaze_util PUBLIC ${absl_SOURCE_DIR})
message(STATUS "Windows: Added explicit Abseil include path (FetchContent): ${absl_SOURCE_DIR}")
set(_absl_include_found TRUE)
# Priority 3: Check gRPC-bundled Abseil
elseif(DEFINED grpc_SOURCE_DIR AND EXISTS "${grpc_SOURCE_DIR}/third_party/abseil-cpp")
target_include_directories(yaze_util PUBLIC "${grpc_SOURCE_DIR}/third_party/abseil-cpp")
message(STATUS "Windows: Added explicit Abseil include path (gRPC-bundled): ${grpc_SOURCE_DIR}/third_party/abseil-cpp")
set(_absl_include_found TRUE)
endif()
if(NOT _absl_include_found)
message(WARNING "Windows: Could not find Abseil source directory - build may fail with 'absl/status/statusor.h' not found")
endif()
endif()
set_target_properties(yaze_util PROPERTIES
POSITION_INDEPENDENT_CODE ON
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
)
# Ensure C++ standard is set (should be inherited from parent, but be explicit)
set_target_properties(yaze_util PROPERTIES
CXX_STANDARD 23
CXX_STANDARD_REQUIRED ON
CXX_EXTENSIONS OFF
)
# Platform-specific compile definitions and libraries
if(UNIX AND NOT APPLE)
target_compile_definitions(yaze_util PRIVATE linux stricmp=strcasecmp)
# Link filesystem library for older GCC versions (< 9.0)
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS 9.0)
target_link_libraries(yaze_util PUBLIC stdc++fs)
endif()
elseif(APPLE)
target_compile_definitions(yaze_util PRIVATE MACOS)
elseif(WIN32)
target_compile_definitions(yaze_util PRIVATE WINDOWS)
# CRITICAL FIX: Windows builds need /std:c++latest for std::filesystem support
# clang-cl requires this flag to access std::filesystem from MSVC STL
# (without it, only std::experimental::filesystem is available)
target_compile_options(yaze_util PUBLIC /std:c++latest /EHsc)
message(STATUS "Applied /std:c++latest to yaze_util for std::filesystem support on Windows")
endif()
message(STATUS "✓ yaze_util library configured")