Files
yaze/src/cli/command_handler.h
2023-11-26 23:12:04 -05:00

295 lines
8.8 KiB
C++

#ifndef YAZE_CLI_COMMAND_HANDLER_H
#define YAZE_CLI_COMMAND_HANDLER_H
#include <cstdint> // for uint8_t, uint32_t
#include <iostream> // for operator<<, string, ostream, basic_...
#include <memory> // for make_shared, shared_ptr
#include <sstream>
#include <string> // for char_traits, basic_string, hash
#include <string_view>
#include <unordered_map> // for unordered_map
#include <vector> // for vector, vector<>::value_type
#include "absl/status/status.h" // for OkStatus, Status
#include "absl/strings/str_cat.h"
#include "app/core/common.h" // for PcToSnes, SnesToPc
#include "app/core/constants.h" // for RETURN_IF_ERROR
#include "app/gui/pipeline.h"
#include "app/gfx/bitmap.h"
#include "app/gfx/compression.h"
#include "app/gfx/snes_palette.h"
#include "app/gfx/snes_tile.h"
#include "app/gui/canvas.h"
#include "app/rom.h" // for ROM
#include "app/zelda3/overworld.h"
#include "cli/patch.h" // for ApplyBpsPatch, CreateBpsPatch
namespace yaze {
namespace cli {
namespace Color {
enum Code {
FG_RED = 31,
FG_GREEN = 32,
FG_YELLOW = 33,
FG_BLUE = 36,
FG_MAGENTA = 35,
FG_DEFAULT = 39,
FG_RESET = 0,
FG_UNDERLINE = 4,
BG_RED = 41,
BG_GREEN = 42,
BG_BLUE = 44,
BG_DEFAULT = 49
};
class Modifier {
Code code;
public:
explicit Modifier(Code pCode) : code(pCode) {}
friend std::ostream& operator<<(std::ostream& os, const Modifier& mod) {
return os << "\033[" << mod.code << "m";
}
};
} // namespace Color
class CommandHandler {
public:
CommandHandler() = default;
virtual ~CommandHandler() = default;
virtual absl::Status handle(const std::vector<std::string>& arg_vec) = 0;
app::ROM rom_;
};
class ApplyPatch : public CommandHandler {
public:
absl::Status handle(const std::vector<std::string>& arg_vec) override {
std::string rom_filename = arg_vec[1];
std::string patch_filename = arg_vec[2];
RETURN_IF_ERROR(rom_.LoadFromFile(rom_filename))
auto source = rom_.vector();
std::ifstream patch_file(patch_filename, std::ios::binary);
std::vector<uint8_t> patch;
patch.resize(rom_.size());
patch_file.read((char*)patch.data(), patch.size());
// Apply patch
std::vector<uint8_t> patched;
ApplyBpsPatch(source, patch, patched);
// Save patched file
std::ofstream patched_rom("patched.sfc", std::ios::binary);
patched_rom.write((char*)patched.data(), patched.size());
patched_rom.close();
return absl::OkStatus();
}
};
class CreatePatch : public CommandHandler {
public:
absl::Status handle(const std::vector<std::string>& arg_vec) override {
std::vector<uint8_t> source;
std::vector<uint8_t> target;
std::vector<uint8_t> patch;
// Create patch
CreateBpsPatch(source, target, patch);
// Save patch to file
// std::ofstream patchFile("patch.bps", ios::binary);
// patchFile.write(reinterpret_cast<const char*>(patch.data()),
// patch.size()); patchFile.close();
return absl::OkStatus();
}
};
class Open : public CommandHandler {
public:
absl::Status handle(const std::vector<std::string>& arg_vec) override {
Color::Modifier green(Color::FG_GREEN);
Color::Modifier blue(Color::FG_BLUE);
Color::Modifier reset(Color::FG_RESET);
auto const& arg = arg_vec[0];
RETURN_IF_ERROR(rom_.LoadFromFile(arg))
std::cout << "Title: " << green << rom_.title() << std::endl;
std::cout << reset << "Size: " << blue << "0x" << std::hex << rom_.size()
<< reset << std::endl;
return absl::OkStatus();
}
};
// Backup ROM
class Backup : public CommandHandler {
public:
absl::Status handle(const std::vector<std::string>& arg_vec) override {
RETURN_IF_ERROR(rom_.LoadFromFile(arg_vec[0]))
if (arg_vec.size() == 2) {
// Optional filename added
RETURN_IF_ERROR(rom_.SaveToFile(/*backup=*/true, arg_vec[1]))
} else {
RETURN_IF_ERROR(rom_.SaveToFile(/*backup=*/true))
}
return absl::OkStatus();
}
};
// Compress Graphics
class Compress : public CommandHandler {
public:
absl::Status handle(const std::vector<std::string>& arg_vec) override {
std::cout << "Compress selected with argument: " << arg_vec[0] << std::endl;
return absl::OkStatus();
}
};
// Decompress (Export) Graphics
//
// -e <rom_file> <bin_file> --mode=<optional:mode>
//
// mode:
class Decompress : public CommandHandler {
public:
absl::Status handle(const std::vector<std::string>& arg_vec) override {
Color::Modifier underline(Color::FG_UNDERLINE);
Color::Modifier reset(Color::FG_RESET);
std::cout << "Please specify the tilesheets you want to export\n";
std::cout << "You can input an individual sheet, a range X-Y, or comma "
"separate values.\n\n";
std::cout << underline << "Tilesheets\n" << reset;
std::cout << "0-112 -> compressed 3bpp bgr \n";
std::cout << "113-114 -> compressed 2bpp\n";
std::cout << "115-126 -> uncompressed 3bpp sprites\n";
std::cout << "127-217 -> compressed 3bpp sprites\n";
std::cout << "218-222 -> compressed 2bpp\n";
std::cout << "Enter tilesheets: ";
std::string sheet_input;
std::cin >> sheet_input;
// Batch Mode
// if (arg_vec.size() == 1) {
// auto rom_filename = arg_vec[1];
// RETURN_IF_ERROR(rom_.LoadFromFile(arg, true))
// RETURN_IF_ERROR(rom_.LoadAllGraphicsData())
// for (auto& graphic_sheet : rom_.graphics_bin()) {
// const auto filename =
// absl::StrCat(rom_.filename(), graphic_sheet.first);
// graphic_sheet.second.SaveSurfaceToFile(filename);
// }
// }
std::cout << "Decompress selected with argument: " << arg_vec[0]
<< std::endl;
return absl::OkStatus();
}
};
// SnesToPc Conversion
// -s <address>
class SnesToPc : public CommandHandler {
public:
absl::Status handle(const std::vector<std::string>& arg_vec) override {
auto arg = arg_vec[0];
std::stringstream ss(arg.data());
uint32_t snes_address;
ss >> std::hex >> snes_address;
uint32_t pc_address = app::core::SnesToPc(snes_address);
std::cout << std::hex << pc_address << std::endl;
return absl::OkStatus();
}
};
class PcToSnes : public CommandHandler {
public:
absl::Status handle(const std::vector<std::string>& arg_vec) override {
auto arg = arg_vec[0];
std::stringstream ss(arg.data());
uint32_t pc_address;
ss >> std::hex >> pc_address;
uint32_t snes_address = app::core::PcToSnes(pc_address);
Color::Modifier blue(Color::FG_BLUE);
std::cout << "SNES LoROM Address: ";
std::cout << blue << "$" << std::uppercase << std::hex << snes_address
<< "\n";
return absl::OkStatus();
}
};
// -r <rom_file> <address> <optional:length, default: 0x01>
class ReadFromRom : public CommandHandler {
public:
absl::Status handle(const std::vector<std::string>& arg_vec) override {
RETURN_IF_ERROR(rom_.LoadFromFile(arg_vec[0]))
std::stringstream ss(arg_vec[1].data());
uint32_t offset;
ss >> std::hex >> offset;
uint32_t length = 0x01;
if (!arg_vec[2].empty()) {
length = std::stoi(arg_vec[2]);
}
if (length > 1) {
auto returned_bytes_status = rom_.ReadByteVector(offset, length);
if (!returned_bytes_status.ok()) {
return returned_bytes_status.status();
}
auto returned_bytes = returned_bytes_status.value();
for (const auto& each : returned_bytes) {
std::cout << each;
}
std::cout << std::endl;
} else {
auto byte = rom_.ReadByte(offset);
std::cout << std::hex << byte.value() << std::endl;
}
return absl::OkStatus();
}
};
// Transfer tile 16 data from one rom to another
// -t <src_rom> <dest_rom> "<tile32_id_list:csv>"
class Tile16Transfer : public CommandHandler {
public:
absl::Status handle(const std::vector<std::string>& arg_vec) override;
};
class Expand : public CommandHandler {
public:
absl::Status handle(const std::vector<std::string>& arg_vec) override {
RETURN_IF_ERROR(rom_.LoadFromFile(arg_vec[0]))
std::stringstream ss(arg_vec[1].data());
uint32_t size;
ss >> std::hex >> size;
rom_.Expand(size);
std::cout << "Successfully expanded ROM to " << std::hex << size
<< std::endl;
return absl::OkStatus();
}
};
struct Commands {
std::unordered_map<std::string, std::shared_ptr<CommandHandler>> handlers = {
{"-a", std::make_shared<ApplyPatch>()},
{"-c", std::make_shared<CreatePatch>()},
{"-o", std::make_shared<Open>()},
{"-b", std::make_shared<Backup>()},
{"-x", std::make_shared<Expand>()},
{"-i", std::make_shared<Compress>()}, // Import
{"-e", std::make_shared<Decompress>()}, // Export
{"-s", std::make_shared<SnesToPc>()},
{"-p", std::make_shared<PcToSnes>()},
{"-t", std::make_shared<Tile16Transfer>()},
{"-r", std::make_shared<ReadFromRom>()} // Read from ROM
};
};
} // namespace cli
} // namespace yaze
#endif