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yaze/src/app/gfx/performance_profiler.h

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C++

#ifndef YAZE_APP_GFX_PERFORMANCE_PROFILER_H
#define YAZE_APP_GFX_PERFORMANCE_PROFILER_H
#include <chrono>
#include <string>
#include <unordered_map>
#include <vector>
#include <SDL.h>
namespace yaze {
namespace gfx {
/**
* @brief Unified performance profiler for all YAZE operations
*
* The PerformanceProfiler class provides comprehensive timing and performance
* measurement capabilities for the entire YAZE application. It tracks operation
* times, calculates statistics, provides detailed performance reports, and integrates
* with the memory pool for efficient data storage.
*
* Key Features:
* - High-resolution timing for microsecond precision
* - Automatic statistics calculation (min, max, average, median)
* - Operation grouping and categorization
* - Memory usage tracking with MemoryPool integration
* - Performance regression detection
* - Enable/disable functionality for zero-overhead when disabled
* - Unified interface for both core and graphics operations
*
* Performance Optimizations:
* - Memory pool allocation for reduced fragmentation
* - Minimal overhead timing measurements
* - Efficient data structures for fast lookups
* - Configurable sampling rates
* - Automatic cleanup of old measurements
*
* Usage Examples:
* - Measure ROM loading performance
* - Track graphics operation efficiency
* - Monitor memory usage patterns
* - Detect performance regressions
*/
class PerformanceProfiler {
public:
static PerformanceProfiler& Get();
/**
* @brief Enable or disable performance monitoring
*
* When disabled, ScopedTimer operations become no-ops for better performance
* in production builds or when monitoring is not needed.
*/
static void SetEnabled(bool enabled) {
Get().enabled_ = enabled;
}
/**
* @brief Check if performance monitoring is enabled
*/
static bool IsEnabled() {
return Get().enabled_;
}
/**
* @brief Check if the profiler is in a valid state (not shutting down)
* This prevents crashes during static destruction order issues
*/
static bool IsValid() {
return !Get().is_shutting_down_;
}
/**
* @brief Start timing an operation
* @param operation_name Name of the operation to time
* @note Multiple operations can be timed simultaneously
*/
void StartTimer(const std::string& operation_name);
/**
* @brief End timing an operation
* @param operation_name Name of the operation to end timing
* @note Must match a previously started timer
*/
void EndTimer(const std::string& operation_name);
/**
* @brief Get timing statistics for an operation
* @param operation_name Name of the operation
* @return Statistics struct with timing data
*/
struct TimingStats {
double min_time_us = 0.0;
double max_time_us = 0.0;
double avg_time_us = 0.0;
double median_time_us = 0.0;
double total_time_ms = 0.0;
size_t sample_count = 0;
};
TimingStats GetStats(const std::string& operation_name) const;
/**
* @brief Generate a comprehensive performance report
* @param log_to_sdl Whether to log results to SDL_Log
* @return Formatted performance report string
*/
std::string GenerateReport(bool log_to_sdl = true) const;
/**
* @brief Clear all timing data
*/
void Clear();
/**
* @brief Clear timing data for a specific operation
* @param operation_name Name of the operation to clear
*/
void ClearOperation(const std::string& operation_name);
/**
* @brief Get list of all tracked operations
* @return Vector of operation names
*/
std::vector<std::string> GetOperationNames() const;
/**
* @brief Check if an operation is currently being timed
* @param operation_name Name of the operation to check
* @return True if operation is being timed
*/
bool IsTiming(const std::string& operation_name) const;
/**
* @brief Get the average time for an operation in milliseconds
* @param operation_name Name of the operation
* @return Average time in milliseconds
*/
double GetAverageTime(const std::string& operation_name) const;
/**
* @brief Get the total time for an operation in milliseconds
* @param operation_name Name of the operation
* @return Total time in milliseconds
*/
double GetTotalTime(const std::string& operation_name) const;
/**
* @brief Get the number of times an operation was measured
* @param operation_name Name of the operation
* @return Number of measurements
*/
int GetOperationCount(const std::string& operation_name) const;
/**
* @brief Print a summary of all operations to console
*/
void PrintSummary() const;
private:
PerformanceProfiler();
using TimePoint = std::chrono::high_resolution_clock::time_point;
using Duration = std::chrono::microseconds;
std::unordered_map<std::string, TimePoint> active_timers_;
std::unordered_map<std::string, std::vector<double>> operation_times_;
std::unordered_map<std::string, double> operation_totals_; // Total time per operation
std::unordered_map<std::string, int> operation_counts_; // Count per operation
bool enabled_ = true; // Performance monitoring enabled by default
bool is_shutting_down_ = false; // Flag to prevent operations during destruction
/**
* @brief Calculate median value from a sorted vector
* @param values Sorted vector of values
* @return Median value
*/
static double CalculateMedian(std::vector<double> values);
};
/**
* @brief RAII timer for automatic timing management
*
* Usage:
* {
* ScopedTimer timer("operation_name");
* // ... code to time ...
* } // Timer automatically ends here
*/
class ScopedTimer {
public:
explicit ScopedTimer(const std::string& operation_name);
~ScopedTimer();
// Disable copy and move
ScopedTimer(const ScopedTimer&) = delete;
ScopedTimer& operator=(const ScopedTimer&) = delete;
ScopedTimer(ScopedTimer&&) = delete;
ScopedTimer& operator=(ScopedTimer&&) = delete;
private:
std::string operation_name_;
};
} // namespace gfx
} // namespace yaze
#endif // YAZE_APP_GFX_PERFORMANCE_PROFILER_H