42 lines
1.1 KiB
C++
42 lines
1.1 KiB
C++
#ifndef YAZE_APP_ZELDA3_SPRITE_OVERLORD_H
|
|
#define YAZE_APP_ZELDA3_SPRITE_OVERLORD_H
|
|
|
|
#include <string>
|
|
|
|
namespace yaze {
|
|
namespace zelda3 {
|
|
|
|
static const std::string kOverlordNames[] = {
|
|
"Overlord_SpritePositionTarget",
|
|
"Overlord_AllDirectionMetalBallFactory",
|
|
"Overlord_CascadeMetalBallFactory",
|
|
"Overlord_StalfosFactory",
|
|
"Overlord_StalfosTrap",
|
|
"Overlord_SnakeTrap",
|
|
"Overlord_MovingFloor",
|
|
"Overlord_ZolFactory",
|
|
"Overlord_WallMasterFactory",
|
|
"Overlord_CrumbleTilePath 1",
|
|
"Overlord_CrumbleTilePath 2",
|
|
"Overlord_CrumbleTilePath 3",
|
|
"Overlord_CrumbleTilePath 4",
|
|
"Overlord_CrumbleTilePath 5",
|
|
"Overlord_CrumbleTilePath 6",
|
|
"Overlord_PirogusuFactory 1",
|
|
"Overlord_PirogusuFactory 2",
|
|
"Overlord_PirogusuFactory 3",
|
|
"Overlord_PirogusuFactory 4",
|
|
"Overlord_FlyingTileFactory",
|
|
"Overlord_WizzrobeFactory",
|
|
"Overlord_ZoroFactory",
|
|
"Overlord_StalfosTrapTriggerWindow",
|
|
"Overlord_RedStalfosTrap",
|
|
"Overlord_ArmosCoordinator",
|
|
"Overlord_BombTrap",
|
|
};
|
|
|
|
}
|
|
} // namespace yaze
|
|
|
|
#endif // YAZE_APP_ZELDA3_SPRITE_OVERLORD_H
|