Files
yaze/test/integration/editor/tile16_editor_test.cc

331 lines
11 KiB
C++

#include "app/editor/overworld/tile16_editor.h"
#include <gtest/gtest.h>
#include <iostream>
#include <memory>
#include <vector>
#include "app/gfx/backend/renderer_factory.h"
#include "app/gfx/core/bitmap.h"
#include "app/gfx/render/tilemap.h"
#include "app/gfx/resource/arena.h"
#include "app/platform/window.h"
#include "app/rom.h"
#include "zelda3/overworld/overworld.h"
namespace yaze {
namespace editor {
namespace test {
class Tile16EditorIntegrationTest : public ::testing::Test {
protected:
static void SetUpTestSuite() {
// Initialize SDL and rendering system once for all tests
InitializeTestEnvironment();
}
static void TearDownTestSuite() {
// Clean up SDL
if (window_initialized_) {
auto shutdown_result = core::ShutdownWindow(test_window_);
(void)shutdown_result; // Suppress unused variable warning
window_initialized_ = false;
}
}
void SetUp() override {
#ifdef YAZE_ENABLE_ROM_TESTS
if (!window_initialized_) {
GTEST_SKIP() << "Failed to initialize graphics system";
}
// Load the test ROM
rom_ = std::make_unique<Rom>();
auto load_result = rom_->LoadFromFile(YAZE_TEST_ROM_PATH);
ASSERT_TRUE(load_result.ok())
<< "Failed to load test ROM: " << load_result.message();
// Load overworld data
overworld_ = std::make_unique<zelda3::Overworld>(rom_.get());
auto overworld_load_result = overworld_->Load(rom_.get());
ASSERT_TRUE(overworld_load_result.ok())
<< "Failed to load overworld: " << overworld_load_result.message();
// Create tile16 blockset
auto tile16_data = overworld_->tile16_blockset_data();
auto palette = overworld_->current_area_palette();
tile16_blockset_ = std::make_unique<gfx::Tilemap>(
gfx::CreateTilemap(nullptr, tile16_data, 0x80, 0x2000, 16,
zelda3::kNumTile16Individual, palette));
// Create graphics bitmap
current_gfx_bmp_ = std::make_unique<gfx::Bitmap>();
current_gfx_bmp_->Create(0x80, 512, 0x40, overworld_->current_graphics());
current_gfx_bmp_->SetPalette(palette);
gfx::Arena::Get().QueueTextureCommand(
gfx::Arena::TextureCommandType::CREATE, current_gfx_bmp_.get());
// Create tile16 blockset bitmap
tile16_blockset_bmp_ = std::make_unique<gfx::Bitmap>();
tile16_blockset_bmp_->Create(0x80, 0x2000, 0x08, tile16_data);
tile16_blockset_bmp_->SetPalette(palette);
gfx::Arena::Get().QueueTextureCommand(
gfx::Arena::TextureCommandType::CREATE, tile16_blockset_bmp_.get());
// Initialize the tile16 editor
editor_ =
std::make_unique<Tile16Editor>(rom_.get(), tile16_blockset_.get());
auto init_result =
editor_->Initialize(*tile16_blockset_bmp_, *current_gfx_bmp_,
*overworld_->mutable_all_tiles_types());
ASSERT_TRUE(init_result.ok())
<< "Failed to initialize editor: " << init_result.message();
rom_loaded_ = true;
#else
// Fallback for non-ROM tests
rom_ = std::make_unique<Rom>();
tilemap_ = std::make_unique<gfx::Tilemap>();
editor_ = std::make_unique<Tile16Editor>(rom_.get(), tilemap_.get());
rom_loaded_ = false;
#endif
}
protected:
static void InitializeTestEnvironment() {
// Create renderer for test (uses factory for SDL2/SDL3 selection)
test_renderer_ = gfx::RendererFactory::Create();
auto window_result = core::CreateWindow(test_window_, test_renderer_.get(),
SDL_WINDOW_HIDDEN);
if (window_result.ok()) {
window_initialized_ = true;
} else {
window_initialized_ = false;
// Log the error but don't fail test setup
std::cerr << "Failed to initialize test window: "
<< window_result.message() << std::endl;
}
}
static bool window_initialized_;
static core::Window test_window_;
static std::unique_ptr<gfx::IRenderer> test_renderer_;
bool rom_loaded_ = false;
std::unique_ptr<Rom> rom_;
std::unique_ptr<gfx::Tilemap> tilemap_;
std::unique_ptr<gfx::Tilemap> tile16_blockset_;
std::unique_ptr<gfx::Bitmap> current_gfx_bmp_;
std::unique_ptr<gfx::Bitmap> tile16_blockset_bmp_;
std::unique_ptr<zelda3::Overworld> overworld_;
std::unique_ptr<Tile16Editor> editor_;
};
// Static member definitions
bool Tile16EditorIntegrationTest::window_initialized_ = false;
core::Window Tile16EditorIntegrationTest::test_window_;
std::unique_ptr<gfx::IRenderer> Tile16EditorIntegrationTest::test_renderer_;
// Basic validation tests (no ROM required)
TEST_F(Tile16EditorIntegrationTest, BasicValidation) {
// Test with invalid tile ID
EXPECT_FALSE(editor_->IsTile16Valid(-1));
EXPECT_FALSE(editor_->IsTile16Valid(9999));
// Test scratch space operations with invalid slots
auto save_invalid = editor_->SaveTile16ToScratchSpace(-1);
EXPECT_FALSE(save_invalid.ok());
EXPECT_EQ(save_invalid.code(), absl::StatusCode::kInvalidArgument);
auto load_invalid = editor_->LoadTile16FromScratchSpace(5);
EXPECT_FALSE(load_invalid.ok());
EXPECT_EQ(load_invalid.code(), absl::StatusCode::kInvalidArgument);
// Test valid scratch space clearing
auto clear_valid = editor_->ClearScratchSpace(0);
EXPECT_TRUE(clear_valid.ok());
}
// ROM-dependent tests
TEST_F(Tile16EditorIntegrationTest, ValidateTile16DataWithROM) {
#ifdef YAZE_ENABLE_ROM_TESTS
if (!rom_loaded_) {
GTEST_SKIP() << "ROM not loaded, skipping integration test";
}
// Test validation with properly loaded ROM
auto status = editor_->ValidateTile16Data();
EXPECT_TRUE(status.ok()) << "Validation failed: " << status.message();
#else
GTEST_SKIP() << "ROM tests disabled";
#endif
}
TEST_F(Tile16EditorIntegrationTest, SetCurrentTileWithROM) {
#ifdef YAZE_ENABLE_ROM_TESTS
if (!rom_loaded_) {
GTEST_SKIP() << "ROM not loaded, skipping integration test";
}
// Test setting a valid tile
auto valid_tile_result = editor_->SetCurrentTile(0);
EXPECT_TRUE(valid_tile_result.ok())
<< "Failed to set tile 0: " << valid_tile_result.message();
auto valid_tile_result2 = editor_->SetCurrentTile(100);
EXPECT_TRUE(valid_tile_result2.ok())
<< "Failed to set tile 100: " << valid_tile_result2.message();
// Test invalid ranges still fail
auto invalid_low = editor_->SetCurrentTile(-1);
EXPECT_FALSE(invalid_low.ok());
EXPECT_EQ(invalid_low.code(), absl::StatusCode::kOutOfRange);
auto invalid_high = editor_->SetCurrentTile(10000);
EXPECT_FALSE(invalid_high.ok());
EXPECT_EQ(invalid_high.code(), absl::StatusCode::kOutOfRange);
#else
GTEST_SKIP() << "ROM tests disabled";
#endif
}
TEST_F(Tile16EditorIntegrationTest, FlipOperationsWithROM) {
#ifdef YAZE_ENABLE_ROM_TESTS
if (!rom_loaded_) {
GTEST_SKIP() << "ROM not loaded, skipping integration test";
}
// Set a valid tile first
auto set_result = editor_->SetCurrentTile(1);
ASSERT_TRUE(set_result.ok())
<< "Failed to set initial tile: " << set_result.message();
// Test flip operations
auto flip_h_result = editor_->FlipTile16Horizontal();
EXPECT_TRUE(flip_h_result.ok())
<< "Horizontal flip failed: " << flip_h_result.message();
auto flip_v_result = editor_->FlipTile16Vertical();
EXPECT_TRUE(flip_v_result.ok())
<< "Vertical flip failed: " << flip_v_result.message();
auto rotate_result = editor_->RotateTile16();
EXPECT_TRUE(rotate_result.ok())
<< "Rotation failed: " << rotate_result.message();
#else
GTEST_SKIP() << "ROM tests disabled";
#endif
}
TEST_F(Tile16EditorIntegrationTest, UndoRedoWithROM) {
#ifdef YAZE_ENABLE_ROM_TESTS
if (!rom_loaded_) {
GTEST_SKIP() << "ROM not loaded, skipping integration test";
}
// Set a tile and perform an operation to create undo state
auto set_result = editor_->SetCurrentTile(1);
ASSERT_TRUE(set_result.ok());
auto clear_result = editor_->ClearTile16();
ASSERT_TRUE(clear_result.ok())
<< "Clear operation failed: " << clear_result.message();
// Test undo
auto undo_result = editor_->Undo();
EXPECT_TRUE(undo_result.ok()) << "Undo failed: " << undo_result.message();
// Test redo
auto redo_result = editor_->Redo();
EXPECT_TRUE(redo_result.ok()) << "Redo failed: " << redo_result.message();
#else
GTEST_SKIP() << "ROM tests disabled";
#endif
}
TEST_F(Tile16EditorIntegrationTest, PaletteOperationsWithROM) {
#ifdef YAZE_ENABLE_ROM_TESTS
if (!rom_loaded_) {
GTEST_SKIP() << "ROM not loaded, skipping integration test";
}
// Test palette cycling
auto cycle_forward = editor_->CyclePalette(true);
EXPECT_TRUE(cycle_forward.ok())
<< "Palette cycle forward failed: " << cycle_forward.message();
auto cycle_backward = editor_->CyclePalette(false);
EXPECT_TRUE(cycle_backward.ok())
<< "Palette cycle backward failed: " << cycle_backward.message();
// Test valid palette preview
auto valid_palette = editor_->PreviewPaletteChange(3);
EXPECT_TRUE(valid_palette.ok())
<< "Palette preview failed: " << valid_palette.message();
// Test invalid palette
auto invalid_palette = editor_->PreviewPaletteChange(10);
EXPECT_FALSE(invalid_palette.ok());
EXPECT_EQ(invalid_palette.code(), absl::StatusCode::kInvalidArgument);
#else
GTEST_SKIP() << "ROM tests disabled";
#endif
}
TEST_F(Tile16EditorIntegrationTest, CopyPasteOperationsWithROM) {
#ifdef YAZE_ENABLE_ROM_TESTS
if (!rom_loaded_) {
GTEST_SKIP() << "ROM not loaded, skipping integration test";
}
// Set a tile first
auto set_result = editor_->SetCurrentTile(10);
ASSERT_TRUE(set_result.ok());
// Test copy operation
auto copy_result = editor_->CopyTile16ToClipboard(10);
EXPECT_TRUE(copy_result.ok()) << "Copy failed: " << copy_result.message();
// Test paste operation
auto paste_result = editor_->PasteTile16FromClipboard();
EXPECT_TRUE(paste_result.ok()) << "Paste failed: " << paste_result.message();
#else
GTEST_SKIP() << "ROM tests disabled";
#endif
}
TEST_F(Tile16EditorIntegrationTest, ScratchSpaceWithROM) {
#ifdef YAZE_ENABLE_ROM_TESTS
if (!rom_loaded_) {
GTEST_SKIP() << "ROM not loaded, skipping integration test";
}
// Set a tile first
auto set_result = editor_->SetCurrentTile(15);
ASSERT_TRUE(set_result.ok());
// Test scratch space save
auto save_result = editor_->SaveTile16ToScratchSpace(0);
EXPECT_TRUE(save_result.ok())
<< "Scratch save failed: " << save_result.message();
// Test scratch space load
auto load_result = editor_->LoadTile16FromScratchSpace(0);
EXPECT_TRUE(load_result.ok())
<< "Scratch load failed: " << load_result.message();
// Test scratch space clear
auto clear_result = editor_->ClearScratchSpace(0);
EXPECT_TRUE(clear_result.ok())
<< "Scratch clear failed: " << clear_result.message();
#else
GTEST_SKIP() << "ROM tests disabled";
#endif
}
} // namespace test
} // namespace editor
} // namespace yaze